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Everything posted by YabbaCoe
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Ships Departing From the Armory and Premium Shop
YabbaCoe replied to The_EURL_Guy's topic in News & Announcements
If you encounter any bug, please contact Customer Support. There is direct part for bug reports: https://eu.wargaming.net/support/en/products/wows/help/30002/30007/ Just one important note, before you submit this bug report ticket, don't forget about WG Check -
Wargaming quick math: The amount of Steel and Doubloons awarded for each Sprint has been doubled.
YabbaCoe replied to GarrusBrutus's topic in General Discussion
Sorry, if coal was the main reward for you in Ranked battles. Now you can only get it in those containers, as you mentioned. I can't tell you exact drop rate chances in those containers, of course. But atleast there are some interesting rewards, like Elite Commander XP. Also calculated, you can earn more doubloons during one sprint, if you are in Silver of Golden league. But still, imo, coal is not the main reward, as it can be earned in "more resources" containers and elsewhere. And if you don't need steel, but want to have coal, than there is still the option to convert steel to coal, but I wouldn't recommend this, honestly. -
PSA: Fix for problems with opening Dockyard
YabbaCoe replied to YabbaCoe's topic in News & Announcements
Thank you for this additional info, I hope this will help this player to solve this issue. Yes, you can redeem all your rewards in the dockyard. Actually if you are logged in to the portal, try to reach page https://dockyard.worldofwarships.eu/ there you can check your dockyard from your browser... -
Ships Departing From the Armory and Premium Shop
YabbaCoe replied to The_EURL_Guy's topic in News & Announcements
Why would I need to get a new job? I am basically describing here, how is it, using same metaphors as other players did. I am also not saying, that Alaska wasn't influenced by Commander Skills Rework, basically every ship was influenced by this somehow. But she wasn't directly nerfed. Also I still think, that Alaska is fine also after the rework. -
Update 0.10.0 will see the 14th and 15th Clan Brawls fought in a 7 vs. 7 format. Brawls are open to all players, even if a player isn't currently in a Clan. To participate, apply via the "Create Division" menu near the "Battle!" button, then wait for an invitation to join a Division. Only the player who creates a Division for a Brawl is required to be part of a Clan; the other invitees do not have to belong to any Clan at all. The inviting player should have the rank of Clan Recruiter or higher. You can play in the 14th and 15th Clan Brawls only during the Prime Time of your server. Restrictions No more than two battleships per team. Aircraft carriers are not permitted. Up to six mercenaries per Division. Game maps and modes The Islands of Ice, Mountain Range, Trident, Warrior's Path, and Sleeping Giant maps in the Arms Race mode. Rewards for each Brawl Up to 5,000 Coal; 3,000,000 Credits, and 120,000 Elite Commander XP. The Brawl rewards are divided equally between two chains of combat missions. The second chain will succeed the first one: 14th Brawl: Saturday 30th January 07:00 CET (UTC+1) 15th Brawl: Saturday 13th February 07:00 CET (UTC+1)
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Systém schopností velitele byl v aktualizaci 0.10.0 změněn. Hlavní změny Přidali jsme nové schopnosti a změnili některé ze starých. Každý velitel má nyní samostatnou sekci schopností pro každý typ lodě. V bitvě je aktivní sekce schopností odpovídající danému typu lodi. Protože jsou schopnosti více specializované a jejich celkový počet se zvýšil, byl maximální možný počet bodů schopností dostupných pro jednoho velitele zvýšen z 19 na 21. Přidali jsme systém doporučených schopností, jenž se odvíjí od vybrané lodi. Velitelé s méně než 21 body schopností vám budou navíc vynášet elitní ZK velitele ve výši 5 % ze ZK velitele získaných za bitvu. Přidali jsme nový způsob získávání elitních ZK velitele — propouštěním nevyužívaných velitelů. Přepracovali jsme rozhraní schopností velitele, náborů, přeřazování a systému propuštění. Při vydání aktualizace 0.10.0 budou schopnosti všech vašich velitelů automaticky přerozděleny s využitím systému doporučených schopností. Díky tomu získáte v novém systému sestavu schopností, která bude efektivní pro každou konkrétní loď. V aktualizaci 0.10.0 můžete využít příležitost k bezplatnému obnovení schopností velitele. Určitě vyzkoušejte různé kombinace a zjistěte, která nejvíce vyhovuje vašemu hernímu stylu! Po vydání aktualizace mohou být zapotřebí další korekce vyvážení. V případě významných změn vám do budoucna poskytneme další příležitosti k bezplatnému přeškolení vašich velitelů. Aby se vám lépe seznamovalo s novým systémem schopností velitele v aktualizaci 0.10.0: Schopnosti velitelů lze obnovit bez poplatku. Vylepšení lze odmontovat bez poplatku. Náklady na přeškolení velitelů v dublonech byly sníženy o 90 % — z 500 na 50 dublonů. Aby se vám lépe experimentovalo s přeškolováním velitelů, tak navíc: Hráči s 8. a vyšší úrovní přístupu získají během aktualizace 0.10.0 při prvním přihlášení do hry 500 dublonů. Aktualizace 0.10.0 obsahuje šest speciálních bojových misí, jednu pro každý národ, který má více než jednu větev lodí: USA, Japonsko, Británie, SSSR, Německo a Francie. Pro splnění každé mise musíte při hraní s loděmi VII.–X. úrovně získat 1 100 základních ZK v libovolném počtu bitev a libovolném typu bitev vyjma bitev výcvikových. Odměnou za každou misi je 100 dublonů. Celkově tak můžete získat až 1 100 dublonů. Tato suma postačí k tomu, abyste v aktualizaci 0.10.0 mohli své velitele přeškolit 22krát. Více podrobností o aktualizovaném systému schopností velitele najdete v článku věnovaném tomuto tématu.
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JJ, hází to pravé nefalšované amazonské oštěpy
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Nope, as it is written in the rules, please participate on our Social Media, so Facebook, Twitter or Instagram. If you are looking for a list of all premium ships, check wikipedia: https://wiki.wargaming.net/en/World_of_Warships
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It's happening boys, Cruisers with dive bomber consumables
YabbaCoe replied to ThePurpleSmurf's topic in General Discussion
I don't agree with that "unlimited spotter plane". Well you can use this consumable planes, but to be unlimited, you would just need to control only the squadron, while not doing anything with the ship itself. Also keep in mind, that as other consumables, this one has cooldown. Also number of aircraft in that squadron is limited. Initial info about Tone's characteristics can be found here: https://blog.worldofwarships.com/blog/84 -
Thank you for noticing. We had to delay this publication, but now it is fixed.
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Every skill point will be unallocated, so as other mentioned, it will be clean after this reset.
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You probably haven't seen that 3,6,9,12 and 15 part, correct? Pre-rework to get first flag, it depended on where do you start. I mean with how many stars. So for some it easier. But still, IMO 9 wins to get this flag is not very high requirement.
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As you probably could see, Tone is currently being tested. Though nothing final has been said about the destiny of this ship as it is possible that next testing rounds will follow. So for now, unfortunately no news about release of those.
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Wargaming quick math: The amount of Steel and Doubloons awarded for each Sprint has been doubled.
YabbaCoe replied to GarrusBrutus's topic in General Discussion
Probably once they did that before, it felt too long in comparison to the previous one. But anyway, I can mention, that 3.6.9 part was confusing. Not directly signal flags, but: Rewards for Rankeds changed a lot over time. I hope atleast these containers will be appreciated. -
Wargaming quick math: The amount of Steel and Doubloons awarded for each Sprint has been doubled.
YabbaCoe replied to GarrusBrutus's topic in General Discussion
Please pay attention to Silver league first item: 3,6,9 wins.. that means for each you will get 200 steel. So 200 steel for 3 wins, after that 200 steel for 6 wins etc. @ThePurpleSmurf was faster than me with the same reply -
Měl bys replay z bitvy, kde se ti přesně toto stalo? Totiž, tak jak to popisuješ by to být nemělo. Rozhodně žádné zvýhodňování hráčů s pomalým připojením. A jak říkám z té kampaně jsi žádnou loď dostat neměl. Ovšem Anshan můžeš získat, když splníš řetězec všech misí Lunárního nového roku. Tam je jako finální odměna.
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It's happening boys, Cruisers with dive bomber consumables
YabbaCoe replied to ThePurpleSmurf's topic in General Discussion
Trust me, that Tone especially is one of the most requested ships since Beta. It is historical after all... They do need special attention, that is for sure... -
Well, first of all, PR is not our, so we can't use is as a measurement. Also for example in tier VIII we have so many ships, so what if a certain player with usually good results of other ships will take a ship he haven't played yet? Also randoms can give you rough estimate, but still Rankeds can be much different for performance point of view. So for example according to me Bronze league should be without any limits, as the lowest league. For higher ones, indeed there should be some requirement. But atleast as I saw some comments here on forum, higher leagues generally have much better players, not so many lower skill ones.
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It's happening boys, Cruisers with dive bomber consumables
YabbaCoe replied to ThePurpleSmurf's topic in General Discussion
As I mentioned, it will be still decided, how they will be considered in MM. Because if we would consider them as hybrids (which they are), how would you actually find opposite ship, when no other hybrid is available in the queue? -
Tato kampaň na Halseyho nedává Anshana, leda Superkontejnery. I když koukám a dostal jsi kontejner Amerických křižníků, hned poté, co jsi odehrál Albemarle.. nespletl sis to? S tím DDčkem nespotl tě radar, letadlo či něco jiného? Protože pokud tam bylo jen DD, které tedy by mělo horší maskování, než ty a žádná jiná loď, tak bys ho měl vidět dřív... ovšem pokud jsi nestřílel předtím...
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K Brazílii Anakonda prostě patří no... je to takové spešl Je to dost možné, že se někdy své tech tree dočkají. Ale bližší info říct nemůžu...
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PSA: Fix for problems with opening Dockyard
YabbaCoe replied to YabbaCoe's topic in News & Announcements
Please try that changing "auto" into "false" in hardwareAcceleration in engine_config. -
Let's call it speshul Honestly I haven't spotted that myself before. Though there are not huge differences of G-class Gallant and H-class Harvester, still those little changes are a nice touch. That actually fills the note from those devs, that are working on ship's models, that creation of one ship takes 3 months in average. Well, it is visible that also hunting relevant materials and comparison is usually done, even for ships from the same class. Would be nice, especially when we already have that "Island" camo on Atlanta... Well, maybe in future there will still be a chance, that some kind of tech tree line would apear from Pan-american nation.
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Well, it was historically HMS Harvester, H-class destroyer, which was sold to Brasil. Gallant was G-class, which was kinda similar. So yes, it is basically Gallant in Brasil version. also a feedback
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If you talk about Interceptors, which are basically not even attacking enemy Fighters, they are even being renamed to Interceptors. They are much different as they are mostly passive skills, but gives an option to have bigger patrolling area, while cannot be shot down by enemy fighters.
