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YabbaCoe

WG Staff
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Everything posted by YabbaCoe

  1. YabbaCoe

    gearing the climbing legend?

    There are some bugs underwater, devs know about them and are working on fixing them. Hopefully it will be fixed in 0.10.5
  2. YabbaCoe

    Otázky pro WG

    V probíhající sezóně s největší pravděpodobností asi ne, bohužel. Díky za nahlášení. Vývojáři už o tom ví a momentálně pracují na opravě, která je plánovaná na 0.10.5 Bohužel ne, my obvykle už nic neměníme na nastavení probíhajícího eventu či herního módu.
  3. Unfortunately nothing with the achievement for now.
  4. No, you get those missions automatically every Thursday... unfortunately there are no missions for achievements
  5. YabbaCoe

    Ranked Battles are Rigged 100%

    I wish.... ... to basically and after that But of course there is nothing like this... and as in other companies, it is not allowed to drink alcohol at work. And also, after work, on Friday night I prefer to go to some beer garden, especially when there starts to be a nice weather...
  6. Also not bad... but just the part of removing the ship, giving free XP back and decide which one they want... what if somebody would like to have both?
  7. This is very interesting suggestion, to be honest. It was one part of consideration about this. Probably we can still consider that....
  8. YabbaCoe

    Ranked Battles are Rigged 100%

    Everything is rigged? OK, interesting though. So you think, we decided to put you or OP, to some special list of "can't win", so whenever you enter the battle, we are doing everything possible to put the worst players on your side and the best on following side, putting the worst RNG to every single of your shot etc.? Launching this kind of thread and delete his account day after... something is telling me, that he only created this to bring the chaos here.
  9. Exactly for what @gopher31 mentioned. If we would just move Friesland to Dutch nation, you won't be able to for example use Swirski, if you have him. That is why Friesland stays in European nation inspite of being Dutch and why we will release copy-paste Groningen, which will be Dutch.
  10. YabbaCoe

    Otázky pro WG

    Ponorky od samého začátku svého testování mají naváděná torpéda. Je to spíše něco, jako jejich speciální vlastnost, něco jako speciální výzbroje, či spotřebáky pro různé národy.
  11. This is more of an overview of which articles we had in past days, to have all of them in one place. Well, usually all new articles are in the biggest tile, which is "important for today". In this article, there is everything important relevant to this update, that probably somebody has missed buried in the history of articles.
  12. Fair enough. Thank you for the suggestion guys. I can't promise, that nerfs in this regard will be done, or any nerfs whatsoever. But at least I can mention, that we can take a look in these particular parts to consider changes. Most likely devs are already considering that, but at least a mention like this can support some part of the consideration.
  13. YabbaCoe

    Otázky pro WG

    Ne, změny mechanik hry se nemění, protože některé lodě jsou chápany, jako OP. Změny v mechanikách hry se dělají plánovitě a systematicky. Vlastně nehledě na to, zda lodě, které to ovlivní jsou silné, slabé atd. Rozhodně tak v budoucnu proběhnou další globální změny mechanik hry
  14. YabbaCoe

    Public Test of Update 0.10.5: Round 2

    Regarding servers, everybody have an option to play on the server, which better suits his normal playing time. So when you are early bird and you basically are not playing in standard prime times of your server, better try to play on NA server, maybe, or Asian server etc. From time to time we have options to migrate your account to different server. And also how many "playing only in early morning players we have on EU server?" And we had valid reasons why to exclude early morning times - there was nobody in queue, so players were waiting for a long time to have an option to play Ranked battles. That is why Ranked battles are only during times, when the server population is big enough to find a battle, which would include different setup od players than the previous one.
  15. Čili by to chtělo kompletně změnit herní ekonomiku, jelikož tvůj příjem XP a kreditů je závislý od toho, jakým způsobem zahraješ v jistých segmentech hry, dle tvé třídy lodí, kterou hraješ. Nicméně, co bys v takovém případě ty konkrétně navrhoval? Ubrat výdělky kreditů v bitvách všem? Změnit rozdělení kreditů a zkušeností za jisté úkoly podle třídy?
  16. So what is according to you "just right" nerf of Petro?
  17. YabbaCoe

    Armada: Ise

    I am glad, that you like it. What do you like the most about Ise?
  18. Ve hře, mise - bojové. Jsou to dva řetězce misí, ve kterých máš sbírat základní XP a odměny jsou kontejnery. Mimochodem toto je jasný naming-shaming, tak si na to dávej bacha. Nicméně jak toto je zvrhlost z naší strany? Copak my můžeme za to, že ti hráči hrají špatně?
  19. YabbaCoe

    Dockyard

    What is wrong with ZF-6? It is definitely not copy paste ship, actually, it is a historical ship, as it was completed by 16%. Also it is not russian. Regarding collaborations with other companies, this is absolutely normal in every single part of industry, to bring attention, promote the game in other way and both parts are taken advantage of that.
  20. Well, basically any ship can be decided to be banned or restricted from CBs. That is why we added this possibility to ban or restrict number of certain ships in CBs. And there is always an option, that certain CV will be banned from CBs, or any DD, BB, or CL etc. We are always analyzing data and results of all game modes and if we decide, we can apply balance changes, especially for tech tree ships. That is why not long ago Petro was slightly nerfed. Some would say not by much, but also with nerfing we don't want to go overboard, to nerf too much and after that need to buff it again.
  21. YabbaCoe

    Public Test of Update 0.10.5: Round 2

    So you mean, that squadron would have mixed setups, like the first one would be for example torpedo wing, second one dive bomber, etc. and you would just swap them in the air before launching attacks? Though it sounds interesting, I don't think this is really needed. Before you launch a squadron, you know, which armament do they have, what is their speed and expected attack options. The ability to switch wings in the air would definitely buff CVs. And we want to be really careful with that. I don't agree, that time limits exclude shiftworkers - most shiftworkers are working morning to early afternoon. Of course, there is an afternoon shift, when people return for example around 10. Prime times are usually set from morning to night (around 1 to 3) when there is still a decent population of players on the server. Night workers work during night, so they don't play (if they are not playing at work). How people with family are exluded too? Yes, after work they spend time with their family, but when kids go sleep, they have time to play. Of course considering, that they decide to play anyway. In our EULA we have a sentence, that it can happen, that game mechanics will change, as there are constant works on the game, in order to make it better. That is why sometimes some parts of game mechanics have to change in order to accommodate new changes. And those changes are made to the entire game, an entire class of ships, armament, etc. In regard to nerfs of ships, especially the premium ones. We don't want to change old premium ships, especially when they were sold without any notification. But when after some changes in mechanics become better, let's say OP, we don't want to nerf them to achieve more balance again. That is why we started to add this line of "if deemed necessary, balance changes can be applied to this ship", which in future will allow us to make this ship more balanced, if she would be over or underperforming. Well yes... I even have a replay from this battle. You know, it is public test and also we are required to test all new features. So I did this to personally experience how many times you need to hit ally to turn pink, what happens after that, if you really can't damage an ally and if all earnings are taken away or not. All worked as intended.
  22. Bylo to rozhodnutí, které umožnilo hráčům získat v průměru více signálů, především více rozdílných signálů. Samozřejmě je možné, že někteří zkušenější a statisticky lepší hráči pravděpodobně mají zisk některých signálů menší, než byli zvyklí, nicméně nyní alespoň mají možnost získat i ty signály, které předtím nezískávali tak často. Nicméně odesílali jsme jak vlastní, tak sesbíranou zpětnou vazbu od hráčů, která byla stejná - že tyto mise nejsou špatné, jen by to chtěl stále přímo odměňovat zisk těchto úspěchů v bitvě.
  23. Petro is not entirely banned from Clan Battles, but only is restricted to one per team. The reasons are obvious - when a team had more than one of this ship, its combined performance was much better than any other setup. That is why the number of those ships per team was limited to 1. Which actually should make Clans to figure out, which other ships to use in Clan Battles, to play more with variability of setups.
  24. YabbaCoe

    How It Works: Economics – XP and Credits

    which part of this video is encouraging anyone to not help team at all? This video explains, how can you earn credits and XP doing your tasks in the battle. Mostly pay attention to the table with earnings divided by ship class, for example. Btw in How it Works videos, we have a part with modifiers:
  25. YabbaCoe

    How It Works: Economics – XP and Credits

    That is true, indeed. But this video atleast explains, how approximately you got that amount of XP and credits from that battle. After that the fact if you win or loose will apply bonus to that earning.
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