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cuddlesRO

Beta Tester
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    [DSPA]

Everything posted by cuddlesRO

  1. cuddlesRO

    Devs fix the the damn map border abuse

    You totally missed the point but I guess your opinion matters too. Also some game modes don't includ "capping". @Pikkozoikum I have no problem with people that run in the map border by mistake.However some abuse with intention and no matter what others may say it IT CAN BE ABUSED to a point of making the game for others a complete frustration. I just tested this and it's hilarious how easy it's to dodge shots even with the so called"penalties" for the ship engine , if you're in a cruiser or DD. that head-on slide still manages to get enough momentum and to no actually penalize players that abuse it. This is a complete joke in the current implementation. This needs to be fixed.
  2. cuddlesRO

    0.8.11 - General feedback

    I see the same issue. I am stuck on "Waiting for Authorization" loop.
  3. cuddlesRO

    11 campers losing in 10 minutes is the new meta

    Travelling is just one thing you can do with money in the outside world :)
  4. cuddlesRO

    11 campers losing in 10 minutes is the new meta

    It's kind of sad to be honest. There is so much to see in this world , so many beautiful places , so much to do ...but you chose to spend 1000 euros on a "stay in front the screen" experience. I always think to myself when I'm playing this crap : 40 euros for a ship or 40 euros for 2 dinners at a nice place in an exotic country. At the end it may feel that your "entertainment" in a game might worth it but your are sooo wrong. You'll just need time to realise it Don't get me wrong , I was the same boat as you 5 years ago. But fatting up these corporate pigs with overpriced "pixels" (worth of a few weeks of work) so after a few patches they spit you in the face with powercreep or wtvr is unacceptable. This game creates frustration for a f u c ki ng reason! I'll let you know why... Anyway ...
  5. cuddlesRO

    Smolensk too OP

    Does it waste 1kb on the server space or in your private space?
  6. cuddlesRO

    Ships: Doubloons Aren't the Only Way to Get Them

    Without premium your in for a loooooong and frustrating grind. For nothing you say? You are actually paying with your time and with the frustration that you're not having an optimized captain built and fully researched ship. The grind in this game (without money involved) is absolutely horrendous.
  7. cuddlesRO

    Smolensk.

    Glad I'm not spending a single Euro on this game. It is a protest others should follow as well to give an indication to WG things don't go towards a fun and engaging gaming experience. They basically started following the WOT strategy a few years ago in regard to "balance" and unfortunately the future sounds really bad for this game , we'll probably see more of the "monetization > balance" scheme and mindless releases with no logic other that maximising revenues at the cost of continued frustration for those that don't keep up with the grinding and obviously spending. This retarded game has absolutely no stability in regard to classes , tier/tier balance , etc - power creep is off the charts even after half a year. They continue to ruin the experience for others just because they want you to not be static and spend spend spend / grind grind grind.
  8. cuddlesRO

    Smolensk.

    I said it in the past and will say it again now. With every he spam ship that has been released, this game is more and more pushed towards hard camping and in the end to a boring gameplay experience. I absolutely miss the days when this game started , it was so fun to play. Nowadays it's just a never-ending cyle of WG trying to release OP ships on purpose so it makes you grind / spend / wthvr toward a ship that is better that the norm and the mindless zombies just accept it .... I absolutely feel this game has no tier-wise balance as we speak . They balance it by MM anyway. Had a brawler like Gearing years ago? Yeah let me add Harugumo to make it irrelevant . Sad to see where this game is heading. Keep releasing retarded ships. You did that with WOT , now it's WOWs turn. Monetize the crap out of this social experiment. There are plenty of monkeys in the forest.
  9. Had a game in my Fletcher and encountered the Heavy Cruiser Moskva. Put 5 torps into the Moskva. Only 54000 damage. WTF!?! That is roughly 11.000 damage / torp . Long way from the 19000 / torp max damage. Maybe too much. I was like wtf , this ship either has best in class torp protection or it's a bug. Then I saw Moskva having the best cruiser torp protection in the game and I realized this game is made by the soviet loving Belarus. Anyway , Just wondering how is it possible to add a 28% torp protection (most cruiser ships are in the 5-19% range) to an already fast cruiser that in project state had almost the same armor (based on the data) as a des moines. IT looks like the Russians (yeah I'm going to call Belarus based WG like that that because we all know who they love) seem to boost their ships even if they have to skip historical accuracy but they swear by it in case of american or european ships. Interesting. Almost 30% torp protection on a cruiser that has huge amount of HP , BB range guns and best velocity on the shells , speed. etc. Ships stats say it is the best cruiser in tier 10 in both average damage and winrate. #russianbalance
  10. cuddlesRO

    CV Rework Discussion

    Mister Admiral of the fleet and anime girls aficionado :) , you will soon have more posts in the forums than battles played. Keep going! And as usual , mostly post hunting. Kind of sad. Have you actually seen 2/3 of his planes getting obliterated before he was able to fire ? Have you seen that some of the ships in that blob didn't fire because of the island between only when it was an open space between? Do you know that some ships don't have short range AA and when they do they always have lower % of hit than middle/ long range AA? Do you know what RNG means? No , when you post hunt and have the absolute truth ...you just can't. Carry on with your hilarious nerfing posts.
  11. cuddlesRO

    French Destroyers Event: the Full Guide

    Let me guess. They are OP?!
  12. Hehe . It was terrible weekend. I am slowly departing from this game and starting to enjoy my steam games more. The quality of players is going down the drain in this game and WG is doing nothing to stop the steamrolls and terribad people getting in 8+ games. Some might think bad players are in both team but the steamrolls say otherwise. Anyway . nice seeing you! :)
  13. cuddlesRO

    Steamrolls have to stop!!

    I have lost count of battles where the enemy / my team just steamrolls through and I think this just proves how bad this game is designed and more importantly the retarded MM engine / RNG schema. Steamrolls are not fun for any of the teams involved. Some of you might think that things like this happen only because of the skill of players in the team but this is very far from truth. Hey , they are good ...they deserve it right? No! It happens because many variables like ships , platoons , favourable RNG , players and MM which can be controlled to a certain point to provide a proper gameplay experience and not where the other team just obliterates the other in 3-4 minutes. They have the data and based on that they should be offering a decent and fair gameplay experience not games which end in 5 minutes. Unfortunately WG sucks so bad at this. At some point it just looks like a rigged experience where the game tells you "It's ok , you need to lose this one because I say so" . It's just stupid to see the enemy or our team with only 1-2 or no losses while enemy/ our team is destroyed completely. It's just impossible to have such a unbalanced result with all the retardness of some players. Steamrolls are not fun and I think WG should study and analyse all those stupid games and see what and why the gameplay went this way (was it because we matched 3x minotaurs against Hindeburgs?! Was it because we matched 2x Harugumos against 1 gearing and 1 shima?? Or maybe a platoons of good players against people that play their ship for the first time? ) against and prevent it by provided a fair balanced MM. This is just catastrophe from a gameplay point of view. I'm not going to keep playing if this crap goes on. It has come to a point that just makes this game really hard to play further because it offers very little in terms of enjoyment and a ton in terms of frustrations
  14. cuddlesRO

    Steamrolls have to stop!!

    Steamrolls are actually the rigging and stupidity of WG's matchmaking.
  15. cuddlesRO

    Steamrolls have to stop!!

    You calculation is good in theory but in the game not all warships are in one place at once. Ss such losing a gun on a front is not such a big deal. Other could compensate. While yes , losing a player is bad losing 12 while the enemy loses none or 1 or 2 makes no sense to me from a gameplay perspective. Either MM went wrong from the beginning or other variables. But WG has this data and knows ... for ex .. If i match 3 x harugumos against 3x other dd there is change team B wins more or vice versa If i X with Y in team A and Z with X in team B ... team B has a better chance of winning. and so on. The problem here is the multitude of game like this. I called them dead games. That is a big problem with this game. Other that just enjoy doing damage knowing it's a lost game. I don't care about doing damage , doing stats whatever. I care for a game that doesn't end so quickly and so stupid with such predictable results almost going into a rigged experience.
  16. cuddlesRO

    defense against AP bombers

    Aren't you the guy that keeps popping on threads with nothing important to say confusing people and spamming? Yep it must be you.
  17. cuddlesRO

    Steamrolls have to stop!!

    So you are saying that losing a game where your entire team is obliterated while the enemy team loses just 1 ship is the result of "random selection of teammates" and then you say it has nothing to do with MM (you basically contradict yourself) :) You also seem to confuse stats with having a good gameplay experience. I for one don't care about stats , but I do care about having a game that doesn't end in 5 minutes.
  18. cuddlesRO

    Steamrolls have to stop!!

    Let's not put everything on players. Also not all ships can "adapt" in a moment and change flanks as fast as it can be. The amount of steam rolls can be a very good index for a badly balanced game.
  19. cuddlesRO

    Future Plans for Aircraft Carriers

    Never had a problem against HE bombers with my Jap DD. Most probably because the range i was spotted by aircraft was around 2 km or perhaps because i knew when to press P. People whine too much. With those changes I doubt anyone would play CV knowing they can only attack BB's. Just imagine a tier 10 game in your Lexington and the only thing you can attack without being obliterated is one or two BB's. lol. Someone above commenting above the issue being was the spot. They only had to put the same 2km air spotting range for all DD's and that's it. If your are an imbecile that doesn't know when to press P and where to position yourself ...then not the game problem.
  20. cuddlesRO

    Update 0.8.2.0.1

    I agree with scouting advantage but what alpha strike potential are you talking about? The torp damage is mega lame , same with rockets and only bombs can do some serious damage. Last match , me in a missouri and another one with a iowa had absolute fun with a hakuryu. If 2 ships can obliterate 60-70 planes that means someone needs to learn to play as a team , learn to invest in AA and after that cvs will be left with only the spotting advantage. In fact the average damage of cvs at tier 10 is around 70k. You can do more easily with a tier 10 BB / cruiser/ dd
  21. cuddlesRO

    March Combat Missions: British Power

    too much work for a tier 5.
  22. cuddlesRO

    Looking for solo/casual/new players

    Yes sir:)
  23. cuddlesRO

    Looking for solo/casual/new players

    bump!
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