Orange_Leader
Beta Tester-
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Everything posted by Orange_Leader
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my daily rewards screen is totaly different than the rewards screens of my clan members is this a bug or new overlay ?
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so is it possible to change te 3x exp missions you get buying premium ships to 3x money missions. or make it possible to complete the missions with ships from the same line. zo the missions can actually help you grind ships. or make the purpose for premium ships (earning silver fast) even faster. i find it quite stupid to get 3x exp boosters on a ship where i cannot spent exp on. or make it so i can unlock extra skins or batches for the ship with the exp i earn. thats also why i find te idea behind the research bureau stupid. i would have made more sense to invent some form of horizontal grinding. where you can earn skins, legendary moduls. by actually playing the ship and not grinding to tier 10 reset it and do it again. what is the fun in that ?
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nederland [NED] The Royal Dutch Navy, zoekt leden voor clan battles
Orange_Leader replied to Bakx83's topic in Clan Recruitment
Welkom! Wij zijn The Royal Dutch Navy wij zijn een groep nederlandstalige spelers. Die graag samen in divies spelen. We zijn actief in Naval en Clan battles. Het motto is om met zoveel mogelijk plezier de best mogelijke resultaten te behalen. We stellen de volgende eisen aan aspirant leden: - minimaal 500 battles gespeeld - minimaal een personal rating van 800 - sociaal gedrag - samenspel in de vorm van divisies & clan battles - enkele tier 10 schepen ( kruisers & destroyers aangeraden) nog steeds interresse stuur doe dan een aanmelding Welcome! We are The Royal Dutch Navy. We are a group of international players. We play together in divisions and we are active in clan battles. We do our best to get the best results possible. Our expectations from new players: - minimum of atleast 500 random battles played - Social players - Sence of humour - Discord with headset - Some tier 10 ships ( destroyers & cruisers recommended) - The willingness to play in a division. If this interests you, send an application! -
they could better stuf this idea on the shelf it is totally waste time. if they use the tools already in the game then there are more enjoyable ways to do it than the research bureau. if they are worried about people stockpiling their exp on ships, make more ways to spend it. with the research bureau have to regrind all those lines to get rewards for a new currency. why dont let us earn the new currency with elite ships (fully researched ships) with different tiers like 50k exp for 1 new currency. 100k for another one. why dont design more campaigns they are in the game since the beginning of the game, but we only have 4 of them where only yamato isoruku and halsey are nice rewards. you could give us the challenge for something like the Ohio by having us do missions where you actively have to play ships of the research branche. missions specific for the new mexico, Colorado, north Carolina Iowa and Montana. this way you may also have a change to fix the problem where people dont want to play the normal research ships anymore. i am a deputy clan commander and this by far my biggest concern. how the …. i am supposted to forse new people grind ships when there are premium ships that are better and easier to get than the normal researchable ships. and then when they have finally researched those ships they still dont have a clue how to play them. after writing this. the research bureau feels like something like a cheap bandage to stop the bleeding. but it will only worsen the bleeding.
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so i free expied my way to the tier 6 ognevoi , i have played a couple of battles in it and i dont like it , adleast stock this ship is a pain in the [edited]. need tounlock more modules to see if it gets better. but my opinion now is that de gun handling is oke . but they deal not allot of damage , the torpedoes dont try to use them they are useless, because when you come in range to launche them you are dead because this ship is like one hit kill or the enemy ship turns en you dont hit even one . and then there is de surface detectabilty range of 7,5 km . i think a light buff of increasing the torpedo range or reducing the detectabilty range so it is more challenging to play and have more inpact in the game would fit best for this ship
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Me and my friend where talking about world of warships and what is so great about it. We liked the level system and the rewards because everyone can get them. So he said there will be something like 20 levels in total . So we where talking about what the new rewards would be. The usual things came in mind like gold premium and premium ships and so on. Then i thought that because you only have 1 crew member (the commander) would it not be awesome if we can get a premium commander as reward. He liked that idea to. So how does the commander works? Well it is bound by nation and per class of ship. so you get you're premium commander as lv reward you can choose for which nation than for which class of ship. but the premium benefit of the commander is that you can put in a tier 1 or 10 without retraining. zo you can take you're commander from tier 1 to 10 without extra cost. and maybe some special skills. So my question is is this possible and are there more people who like this idea?
