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Yankmyplank

Players
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    29980
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    [SLEEP]

Posts posted by Yankmyplank


  1. Flight duration of carrier based aircraft.

     

    We all know that if you have a cruiser or Battleship you can launch a fighter or bomber which has a limited flight time. Unless ship is destroyed. However a CV can have planes up all day and not return them to ship. This means CV's have an unfair advantage with spotting mechanics. 

     

    I think fighters should have a flight time equivalent to other ships fighters, while bombers have a flight time equal to spotting planes.  

     

    This will add a new dynamic to the game by making CV captains choose whether to reload bombers or leave them circling that DD in smoke, risking his bombers to spot.

    I have all classes of ships and the spotting CV's can currently do, change the game to the point a DD has almost no effect other than capping. 

     

    Before dedicated CV players bash this post, just remember yes the CV was the most powerful ship, but it never had planes that did not need refueling, a well documented fact CV's sent planes out without locating the enemy and also having to return to ship when they had located the enemy, simply because they did not have enough fuel to attack! 


  2. Game will launcher will not open.

     

    Tried to play today clicked on desktop icon for game launcher and nothing happened, viewed running processes and launcher was running but nothing going on. Ended process tried again and rinse and repeat, then I went to C: games wows folder found 2 launcher .exe and clicked 1st one the game launched directly but could not login as version is out dated because of todays update.

     

    I have already had to down load this game in its entirety several times over the last few months because of bugs related to poor coding. Memory leaks from this game are still a problem after 2 years. So please tell me you have a patch to launch the game updater.

    • Cool 1

  3. winning a clan battle killed 2 enemy ships for 1 loss, had 2 out of 3 caps and map position, then 2 players kicked from battle at exactly the same time, and we lose because they get killed before they can log back in. Random disconnects should be a thing of the past!

     

    Forgot to add, clan battles took a long time coming and I for am glad they are here!


  4. Game website states update will take place between 07:00-09:00 CEST it is now 10:00 CEST and I still cannot connect to server. Is the update taking longer than usuall or is something else like a bug going on here?

    Website also states 53 players currently in game!

     

     

    Just logged in so no need to respond.


  5. On 04/09/2017 at 0:21 PM, 15JG52Brauer said:

    shot-17_09.04_12_19.02-0110.thumb.jpg.97a4c940fce2bf28af071bdae2df5b1a.jpg

     

    1. Description

    Clan Tab in game not there - seeing message "Web server unavailable"

     
    2. Reproduction steps

    Log into game as a member of a clan  , try to open clan tab

     
    3. Result

    unable to administer clan members invites, applications etc

     
    4. Expected result

    to be able to aaccess functions in the clan tab

     
    5. Technical details
    occuring aprox 12:15 BST

     

    FYI I run Aslain's modpack, so re started with no mods and got the same error, and also launching in safe mode got the same result - which is what I expect if the web server hosting the clan portal is down or inaccessable for some reason.

    Every member of my clan has this, how long for a fix WG?


  6. Randomly having frame rate drop from 80fps down to less than 10 fps then screen freezes for a few seconds at a time, then client crashes but fails to quit. I have to ctrl+alt+del to close process, this is happening on both dirextx 9 and 11.

    Bench tested my gpu for 6 hours straight no errors returned all drivers and software up to date. I have contacted Nvidia gone through tons of stuff with them and nothing found, so that brings me back to WG. I wonder if they just repacked WS in directx 11 without running benchmarks with just a few tests on a lightly populated pts server then released to general player base.

     

    Every player in my guild is having at least some kind of issue, fps drops being the most common along with stuck in loading screen.


  7. 1 minute ago, Praxics said:

     

    Ah okay.

     

     

    I call BS.

    High tier cruisers are sluggish as [edited]. Their turn radius is around the 800m mark and their rudder shifts are around the 8s mark. No they do not dodge salvos from 12km easily, they dodge jack crap from 12km.

    They get overmatched by every BB from every damn angle.

    This is BS and everyone know it. You can do everything right in a CA when RNGJesus says "[edited]you" you get deleted anyway.

     

    A CV can kill a CA with one combined attack run, a BB can kill a CA with one good AP salvo, another cruiser can kill a CA with one good AP salvo, a DD can kill a CA with two torpedoes.

    [edited]recently I hit a Kahba with a 205mm HE salvo, 7 shells hit: 0 dmg... all shatter, [edited]this.

    you haver a point there but the higher tier cruisers will use AP as well, I was thinking more of the Schors, Myoko, Kutozov mostly upto tier 8


  8. 2 minutes ago, 15JG52Adler said:

    Oooo but you use it :) 

    That is an outright lie, which WG if they wished could check on my IP address, you on the other hand are clearly not worth talking to, your opinion is of no consequence as you clearly just make assumptions to suit your bias


  9. 1 minute ago, rvfharrier said:

     

    That's not actual footage of the Sheffield being hit, that's footage of a test.

    whatever it was footage of the Exocet missle that hit the Sheffield did in fact explode 2015 examination of the ship has confirmed it.


  10. 36 minutes ago, 15JG52Adler said:

    Nop. 

     

    But peoples who like this game and want it balanced and not 1 class to rule them all and not because them don't have that class. 

    I have all 3 lines to t 9 and still think BBs should get some nerfs and not buffs. 

     

    you play battleships less than any other class and your key vehicle is the polish DD, of course in reality you want all the HE buffs you can get and why at stop BBs from turning alltogether


  11. 1 minute ago, RNGsama said:

    Oh my, I guess you have absolutely no problem with BBs being able to penetrate cruisers of any tier from any angle with AP though right? That's not imbalanced at all.

    If the cruisers want to sail in a straight line then the answer would easy, but as it stands BBs have to get as close as possible to hit, which is not a bad thing but when cruisers can simply dodge salvos from 12km that means the BB is not going to get a chance to pen it, guessing which way she will turn can help but some players even wait to see which way to turn, that is a luxury that makes it easy for cruisers to just stay in the open and pew pew away. DDs too although if a cruiser is close by then the boot is on the other foot

     


  12. Just now, Capra76 said:

     

    This is a game.

     

    The game pretends that cruisers, destroyers and battleships can fight each other on roughly equal terms, it also pretends that battleships weren't pretty much obsolete by 1940 and didn't cost 10x or more what a destroyer cost.

    Thats very true, for the sake of gameplay changes have to happen, but equally having the biggest ship in the game destroyed by targets that can easily dodge a salvo at 12km while putting perma fire on said BB is also not in the interests of gameplay, maybe like we have a spotted notification delay incoming fire alert and sight of shells was delayed to 10km that would make cruisers think twice about just chasing that burning BB


  13. Just now, RNGsama said:

    This isn't a simulator, it's an arcade game focused on providing balanced (kek) gameplay across multiple classes of ships.

    HE shells don't "penetrate" the same way AP does, the closest comparison I can draw to this would probably be spalling (though I'm by no means an expert of actual naval warfare, someone else will have to fill you in on that).

    HE still pens from ship that cant pen with AP however you look at it or what reason you give for it, that is still the case.


  14. 1 hour ago, OGHF_Cyclops said:

     

    Very true, but the reason the fire took hold so rapidly was that the missile had a lot of fuel on board when it struck the Sheffield, also the Sheffield only had one fire main which was breached when the missle struck, where as her predicesors the County class had  two fire mains, one down each side of the ship. Sadley I lost 3 friends,  all chefs when the missle struck ????????

    You have my condolences for your loss.

    That said a missile designed to sink ships usually have warheads specifically designed to penetrate armour, WW2 HE shells were designed to explode on impact the AP shells had a delayed fuse to detonate a small warhead maximising internal damage.

     Ships that cannot pen with AP in this game get HE which does pen, how is that right? if the angle or armour is too thick to pen with AP then fires should be on the superstructure which will do nothing much.


  15. 8 hours ago, T0byJug said:

    Though i sort of agree with you.. 60 posts means you are not here that often.. The amount of times an poster who is predominantly a BB player comes on the forum to complains about fires/Torps/CV is just amazing. It starts to annoy people.

    if you check it if anything I am predominantly a CA player as more games in cruisers than anything else, but I can guess that those jumping on the BB player for suggestions are all predominantly CA players!


  16. I do know what you mean with torpedoes, having the torps from my shimakaze spotted from the adjacent map it seems. But I honestly do not want HE made useless just reworked, As I said earlier I play more cruisers than BB's

     


  17. I think I need to clarify something here, as it seems to be the most common reply is to just neg rep the BB player.

    For one I play cruisers more than BBs 2. I have never said I wanted HE stopped or nerfed into oblivion, I would just like it to have less damage effect but reduce targets abilities as it would irl players that fire HE could be compensated for contribution to damage taken while under effect, that is clearly not taking away the use for cruisers.

     

    I did ask for opinions on this matter however I did not ask for personal insults, so please if you cannot be constructive or at least civil then just move on.


  18. 2 minutes ago, ShinGetsu said:

    You deserves it.

    BB are so friggin easy to play, I just can't understand how the hell you can complain about fire. That's just show how much you don't understand jack about the game.

     

    L2P. That's the only answer we can give you. 

    IO can give you plenty of answers unlike you I have some decorum

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