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Grimdope

Weekend Tester
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    4
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About Grimdope

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    Seaman
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  1. Over the summer on the train home from work I overheard two elderly gents talking about the game, that seems unusual for me as the post retirement generation seem to have passed by video games, WOWS has mass market appeal its just been wasted. Everyone I know joined up to play battleships that was the draw even my father was drawn to the game by this, someone who's never been interested in game. Wargaming have wasted that interest, torps scared off the bulk of interested players HE did the rest. My dad want to log in and brawl with another battleship he gets 2-3 salvos then a Japanese cruiser or destroyer barrels in a kills him despite taking 10 14 inch shells to the face, dad dosnt play any more frustrated...bored then quit. The game was honestly better and more fun before armour was implemented and all AP did damage. Battleships should have been the focus, the should have stuck with the idea of playing squadrons of 3-4 cruisers and destroyers. I play the odd game myself then quit until the next patch, (destroyer drives towards me shoot full AP salvo 800 damage shoot full HE salvo 800 damage, torps dead...log off). Wargaming is stuck between historical and arcade, the game gets the worst of both formats....
  2. Grimdope

    Warspite Appreciation Thread

    What are peoples opinions of rudder shift vs the -20% to top speed on Warspite, she seems to bleed so much speed in tight turns that being able to accelerate might be a better option. I've just had a game where a Saipan player spent a lot of time repositioning around me (I shot down 3/5), with me try to keep the bow towards his planes which resulted in me going to down to about 15 knots becoming an easier target for his 2nd flight.
  3. Grimdope

    New Orleans - Turrets

    My Cleveland lost 3 turrets blown completely and the 4th damaged today, in the space of about 3 salvos from another Cleveland and a DD. I've only played one game today but that seemed unusual so maybe the module health has been reduced.
  4. Grimdope

    [BuG] Overview map for Carriers

    Have this same issue, makes directing fighters a game of how many times can I randomly click until I select the target.
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