kingGhobra
Beta Tester-
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[GLA]
About kingGhobra
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Seaman
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I was hoping for a fix for the Yamato armor. Maybe next patch
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Here you go New ships: Soviet light cruiser Murmansk (USS Milwaukee) used by Soviets from 1944 till 1949 and then returned to USA. Ship changes: Some Japanese destroyers get faster turning turrets and shorter reload times Fixed a bug that caused 1hko of destroyers most if the time if AP shell hit below the waterline Fixed glitches in the scope mode New maps: Return of "New Dawn" map An experimental "Ocean" map without any obstacles Map fixes: Superiority mode now adds 3 points per second instead of 4 Speed of capture depends on 2 ships only. Though capture points are distributed to all ships in area Interface: Credits after the battle are now shown without taking repairs and ammo in consideration Post-battle screen now correctly handles torpedo damage Post-battle screen now has a game logo Added limit to how many 'special' symbols you can enter when creating a chat channel Removed block of crew retraining for piasters button in case if player doesn't have enough credits Removed block of buy button when buying Soviet ships using piasters Now you can buy a ship without the crew Link "report a bug" now leads to player support center Now you can see the cost of removing your mods from the ship you're planning to sell Fixed incorrect displaying of prices when changing modifications Now you can see how many days of premium are left Added a link for premium shop Changed rates for map distribution Bug fixes: Fixed a bug that prevented client from saving its state after closing Decreased crash occurrences Fixed crash possibility when exp transferring Fixed crash possibility when clicking 'combat efficiency' (sorry if I'm wrong here, don't have English client) Fixed crash possibility when researching of ships takes long time (?) Fixed incorrect display of gun fire effects at maps "Big Race" and "North" Somewhat improved bot navigation Fixed incorrect behaviour of torpedo tubes when switching fire modes (out of range fix) Fixed flying camera at the end of battle Fixed bug when torpedo assist was still visible after ship destruction Fixed incorrect display of slots after getting a premium ship Fixed button of the previous ship in the Hatsuharu research tree Fixed daily duty button
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thanks for the update mate I didn't know that.
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Is it or not? You seem confused
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Or they could make the Yamato cheaper to acquire and maintain if their desire is to fix bugs. By the way I never said don't buy it. I said that its not worth your money for people that are struggling with credits and putting alot of effort to get the top tier Battleships to be disappointed when they get it. And about your grinding/testing advice I already do it that way.
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I didn't complain about "bugged turret armor" in the post you are replying to...
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Finally after hours and hours of playing I unlocked the Yamato and what a dissapointment. This ship has very impressive looks but as soon as you go in a battle it will get from 97000 to 0 in a matter of seconds and without having the chance to inflict any significant damage to the enemy because of extremely slow turning turrents, reload time and its maximum speed and weak turning abilities. I have to say this is the stock version without modules bought or captain experience, because thats almost impossible to get right now because of extremely high maintenance cost. I regret selling the Amagi for this Yamato and I just want to warn you guys that the Yamato in its current state is not worth buying. I'll go back to the game now repairing her (250.000 repair damage + 19.000 ammo) and selling her. Thank you for reading
