Pappus
Beta Tester-
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Everything posted by Pappus
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Can CVs be made unreportable? I am tired of being constantly chat banned
Pappus replied to Pappus's topic in General Discussion
Yes because when I was grinding my BB line I was not chatbanned once for two weeks. Now I play midway for 3 days in a row and I am chatbanned two of those. I have no problems playing against CVs it is not my fault that the majority of the population in this game cannot figure out what to do about it and prefer complaining and blaming the class over looking for a solution that works.- 161 replies
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Can CVs be made unreportable? I am tired of being constantly chat banned
Pappus replied to Pappus's topic in General Discussion
Yes I do chat sometimes I coordinate with hydro/radar. Sometimes I try to explain why fighters are useless to prevent strikes. Sometimes I tell them I can't be everywhere at once. The point is I should not have to stop chatting to abuse that reports are voided. The reports are the problem and not what I say. Edit: Although I will rarely say something a wee bit over the edge it most certainly isn't the reason I am chatbanned 50% of the time. -
Can CVs be made unreportable? I am tired of being constantly chat banned
Pappus replied to Pappus's topic in General Discussion
What I am saying? Why are you whining we are winning. Did you like that shima? Was it sick? (After cross torping him) Match before I said: DDs how about this you give me +1 and I will just ignore your existance- 161 replies
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What is the best AA premium ship available to buy?
Pappus replied to 22cm's topic in General Discussion
The only ship I know that I lost a squad to during attacking animation is worcester. I don't know how they skilled it but normally I start the torp aiming at the edge of their AA range and before I was down the squad was deleted. Doesn't happen every time though but can happen -
The last insult I made that pushed it all over the edge was hello boys, girls shall remain ungreeted. A dude told me to shut the f.... up and then I was chat banned
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Roughly half of my bombs on T8-10 BB do not penetrate - do they still have their fire chance? Especially against russian ships. Hit a vladi with e.g. 8 bomb of which 7 didn't penetrate and one did. Kremlin was similar. What are targets I should basically exclude with the bombers?
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Poll: How many "Tier X" ships you have for the upcoming "Snowflakes 2019" event (i.e. each "Tier X" ship = "New Year's Gift Container")?
Pappus replied to Leo_Apollo11's topic in General Discussion
Do you have to own the ship in port or is having it researched enough? -
A single torp hit is all it takes to deduct OP
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You actually have trouble understanding him? He is looking for a bunch of players to team up with so they can play random battles together and coordinated since it is better to play aggressive as a team than go for caps (in his view). There you go
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I grinded out the GK looking for nice secondary action and stuff but the reality is the HE spam is so massive in most matches that it is a sniping fiesta for the first 10 minutes and that is not what I am looking for. I want to push the line forward even if there is smolensk sitting. Does something like that exist?
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Is there a ship that can push and actually tank HE?
Pappus replied to Pappus's topic in General Discussion
Most my games are CV games. But to the point to me pushing means I see a smolensk in a position behind an island. We are 4 ships, they are 4 ships. Now I as a battleship decide to push the smolensk out of that spot. For that I need to threaten it with destruction. Either I advance on the position straight or a bit angled to just get line of sight. See imagine there being a cleveland behind a hill. You can push into that, because you will not be melted in a minute even if there are 4 BBs helping her out. But nowadays with shots coming every seconds and hitting you for 2-3% of your HP with HE and you can do nothing against that removes the option for me. I can only shoot over and over at that spot as we are helpless to advance in any way. I am not looking for a ship that sails into 10 ppl and emerges victorious I am looking for a ship that allows me to advance the battle line for example 2 KM giving my team more space, more islands, more angles to attack. -
Chat ban does the system actually check what was said
Pappus replied to woppy101's topic in General Discussion
When I was playing CV in the old days I was almost permanently chat banned. I was not very insulting at all but people used it to vent their frustrations -
Replay included - Can someone tell me what is wrong with my aim?
Pappus posted a topic in General Discussion
Or in general what I could have done better. I feel like 90% of my dmg came from the fires and that my main guns either missed, failed to penetrate etc. I was fishing for citadels or big broadsides but it would just never happen. Oh and yeah I didn't notice the DD at B at all in the heat of battle. Like I feel the FdG being a brawling ship that this was a situation where I should have had way more impact, but I feel like I didn't have any. So tips would be appreciated since I really struggle with the ship. BB beginner out 20191113_073223_PGSB109-Friedrich-der-Grosse_38_Canada.wowsreplay -
Replay included - Can someone tell me what is wrong with my aim?
Pappus replied to Pappus's topic in General Discussion
Thanks for the detailed analysis I followed the advice of aiming higher and it indeed made the result much much better especially on long distance shots. The terrain indicator I don't trust since it is sometimes wrong and shows blocked even if a fair number of shots can make it through. -
Why are BBs hanging back and how to fix that?
Pappus replied to 66Schwifty's topic in General Discussion
How is that considered pushing? At no point do you exert your battleship power to gain more land and send the enemy away. That playstyle you demonstrated in both games is sniping until wrap-up time. To be fair the latter one has no need for pushing since you own the points from the start and it was just defending them. -
Matchmaking MUST have a WR% criteria in their algoritam!!!
Pappus replied to GengesKhan's topic in General Discussion
And just what do you think the ELO system is based on? Either way Overwatch does it for example. straight up tries to make 50/50 games. -
Matchmaking MUST have a WR% criteria in their algoritam!!!
Pappus replied to GengesKhan's topic in General Discussion
What? Of course. Plenty of other games do it too. The population of wows might be a bit small for anything sophisticated but a simple top 50% bottom 50% split would work with people being swapped between the two if they are e.g. a 51% player. -
Replay included - Can someone tell me what is wrong with my aim?
Pappus replied to Pappus's topic in General Discussion
Well all of it my main guns hit like wet noodles. Some shells even shattered on the russian BB there so I assume I am not doing it right. I left mostly because of the DD he looked like he didn't want to scout or oppose the other DD so I didn't want to play the torpedo game and since I saw we won handily on the left I decided to retreat towards B slowly while staying in range for my secondaries. I also was thinking about turning around the big island for flanking shots, but I didn't feel like I could actually make that turn properly given the ruddershift and all. -
How does a Shimakaze deal with a CV attack?
Pappus replied to anonym_ED57N4NbHHsY's topic in General Discussion
I think even the potatoes have figured out that you only need to hold S to "dodge" flak if you are lazy. I don't see enemy squads eat flak dmg that often - but it does happen. -
Hey guys just a question: How do I push a smolensk? I currently play stock FDG and made another attempt at pushing one. First it was sitting behind an island so I popped my spotter plane and fired salvo after salvo on it. It was completely broadside to me about 18km out and I got 5 overpens and a cit out of like 4-5 salvos. It didn't care that I was shooting at it and remained broadside. Then later I close up to 13km distance and we fight it out but the DPS was just so high that it killed me quicker than I could kill it. I tried to use another island to get into secondary range but he kept me just outside of it. So in general how can you consistently get a smolensk out by yourself?
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as long as you don't need tremendous results your safest bet is shokaku. Great rockets against dds, not too hard to use. Torps also easy to use for nice dmg and AP bombs you can keep for the cruisers that sit behind an island. You will be okay.
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How does a Shimakaze deal with a CV attack?
Pappus replied to anonym_ED57N4NbHHsY's topic in General Discussion
They are good actually. However the aiming is a bit weird i personally try to line up the DD between the center and the outer range because it seems that there is a bias for the bombs to spread more outwards. Around 10k hits are still possible, but won't be every drop but technically a single bomb is already okay. -
How does a Shimakaze deal with a CV attack?
Pappus replied to anonym_ED57N4NbHHsY's topic in General Discussion
You can do plenty. Keep your AA off until the planes will spot you guaranteed. If it is rocket planes you AA a bit and then turn it off again immediately going towards the rocket planes. This will often lead to him overshooting. Should he have dropped fighters you smoke and keep AA on. Remember it is better to lose one smoke than half your HP. Additionally if you put an island between yourself and the rocket planes that attack his aim goes up, the island can also block rockets. The only way to avoid it would be going all the way around which might not be feasible if you foiled some of his attack attempts already. -
Excessive citadel damage for cruiser the cause of bad game dynamic?
Pappus replied to Camperdown's topic in General Discussion
You only got oneshot by the CV if you played wrong either. If you put effort into dodging there was no way to bring enough dmg to onehit. No angling helps you against long range plumbing fire either. Those are more rare, but it can happen. -
Excessive citadel damage for cruiser the cause of bad game dynamic?
Pappus replied to Camperdown's topic in General Discussion
Part of the reason for the CV rework was that onehitting ppl wasn't deemed fun and engaging yet cruisers have to suffer this threat constantly. But I guess it is okay since the BBs are doing the shot.
