MeTaLMooSe

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About MeTaLMooSe

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    Warrant Officer
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  1. I voted Texas. Slow as a blocked turd but this can be advantageous. Arrive to the party late and miss the initial deletions and salvos. but at least you know where the enemy are. Since you have 4 years before you arrive you can plan your strategic destination and get your turrets traversed. Unless heavily focused by a T7 CV you can fend off most aerial attacks and she dances well for a fat lass. Any cruiser presenting broadside is an insta delete candidate. I quite like her broadside power. If your team folds then invariably you will die but most likely you will have lots of HP and can struggle (in vain). If your team steam rolls you get left behind. If it's a good match you just ponder around blapping anything in range. For some reason I find she never gets focus fired too much. Maybe shes a lucky ship but I get pretty good consistent results regardless of tier. Don't remember much about Kongo but most I see are border licking 'snipers'. OR, JC and ID all seem very promising and I've only managed ID in a few randoms and she was pretty fine. Alas having to move for work to a sh!thole country and having the most unreliable connection means very few random battles now. Shame as I like T5 BB's. They have a certain charm to them. Good thing with the prem T5 BB's is you can put a skilled cap in which makes a big difference.
  2. I like subtle camo schemes.........
  3. Turret rotation is a winner for me, it's a non issue. I find AP won't always get expected BB citadels but I tend to aim above the belt and get a good consistent damage. And as to her accuracy? Well cruisers tend to go BLOOP quite often! She's got fine reliable armour compared to warspite and a low citadel and massive HP. It's all good.
  4. Reference Flamu's vids. Note his accuracy with NC. Granted you can shout RNG but good gunnery with the USN 406's on NC takes practise. I recently bought Alabama and as I hadn't played NC for ages I couldn't hit the proverbial barn door. She's not an easy mode ship but has the tools to capitalize on a good captain.
  5. I knew you would break and git her! One of the best things about Hood, is she has bags of character. Don't know why, apart from her AA fireworks and being fast she has no other tricks. Maybe because you can choose the exteme flanks, go charging up and appear where no one expects you? I'm only playing Duke on the main line (I expect big nerfs with RN so why get upset about missing something I never had?) But I prefer Hood to Nelson and Warspite. Her AP is a bit soggy but she can put out solid consistent damage, flex the map and tank like a good 'un. Whats not to like? Looking forward to hearing your views as I feel her intro by WG has left a bad taste for many. And you can take my Hood flag from my cold dead hands
  6. I sold Amagi off but Kii makes a handsome crew trainer. Extra silver and Cap XP points are worth it over Amagi's differences for me. Granted I'm limited to co-op at present due to an extremely temperamental apartment wifi so it's better in a prem. She's damn handy against retard bots but it's getting a tad boooooring now!
  7. I do. The good thing is you are never the first to reach a predicament.
  8. Picked her up yesterday. Always liked the 'cut of her jib' in an ugly way since I first saw her. To be sure she is no OP premium. Just another slow old pig with slow old turrets. A twelve gun broadside is nice and as far as perks go the repair party is pretty neat. Certainly no compelling reason to buy one but she does look quite magnificent in her own style. Grey pattern camo all the way for me. I mean I run a stars n stripes Tex but the CCCP job makes my eyes puke!
  9. I'll tell you what truly makes a p2w. Armour and the ability to go God mode without consequence. Doesn't matter about armament so much. If anyone can jump in press w and start causing mayhem without skill and take a team to put down, that's p2w.
  10. Considering you can get more captain xp with flags it is indeed a poor premium sales model now. Interestingly I've seen a fair few threads on people wanting a Prinz but agonizing over it's performance for a premium. It is without doubt a beautiful ship with history. If it had a heal ability it would be an instabuy for many more people I guess and that's not a gamebreaker, just a premium perk. I've got her and Der Adler camo but I'm a premium whore. She is very strong in co-op which I use overseas when timezones are incompatible.
  11. PE provides only the following premium perk:- Premium camouflage provides 50% bonus Captain Training on top of normal bonuses. A second camouflage option provides 10% bonus credit earning. So it is a true premium training ship. Probably hence it's lack of popularity and the reason WG didn't persist with this sales model.......
  12. Another one tonight and particularly frustrating. Just manoeuvred into their cap ready to pop smoke and burn the fat BB's on my flank and -35ms freeze and kicked out. Tab out and google etc working fine nothing on in the background. and everything tickerty boo. Finally it reconnects and I'm a burning sinking hulk. I can tolerate a lot of crap but I do expect the servers to be flawless for the profit made. Sort your [edited]crap out WG.
  13. GJ OP, I did say in your other thread if you want help ask. And you have. There's a ton of good info here you'll want to digest it. Some of it will take some time before it clicks. Now I'm guilty of an initial tech tree rush. There was me thinking 10k battles in WoT would make this game a walk in the park. Wrong!! Despite the chance to captain enormous battleships it's actually very subtle. One of the best things you can do is start a line and properly grind it. Doing this will skill up your captain which cannot be over emphasized. If you pick a DD and cruiser line you can start to appreciate how vulnerable you are, how to mitigate this and what you actually have in your favour. Say you want to pick IJN DD's. Until you get the 4th level CE skill you will struggle. Unfortunately there is no mid tier premium IJN DD's available now but if you grind out from tier 2 and use flags you should be able to get to tier 5 with a 10 point captain even if that means hanging around tier 4 for a while which is protected (max t5 you face). Start to play games of which you yourself have encountered. Stalk a lone battleship. Try it and come back and tell us about how hard it is. You're going to have to watch your range, anticipate his manoeuvres, aircraft, other ships and terrain. Now try hitting him with torps. It can be so incredibly frustrating. Again let us know how you get on. Once you get the hang of stealth you can start the tactics of capping. This is how games are won. A battleship will rarely win the game. Only give the support required to do so. DD's win games so by playing them you have an understanding of what they need to do. And it can be bloody difficult or glorious. What it will do is give you an insight to the tactics of a complete game not just your chosen class. You will then know what is expected of you in a BB to help your team mates. You will know what the enemy are attempting to do and how to thwart them. Of course this is random so it's a rollercoaster of fun with capable or potato team mates. If you start a DD and cruiser line then dip into your premiums when you feel more confident you will enjoy yourself more without feeling a victim. I've rushed lines and bought premiums to early. I've played too many classes in different grinds without getting to know my ship inside out. It's only now at nearly 2k battles that I've got enough skilled captains and can understand what I need to do or what went wrong. And that's the biggy. knowing what went wrong and why. Trying to learn from it or accept that's a trait you need to work around. Anyway let us know how it goes. Share your victories or losses. Like I said there are unicums here that can and will explain tactics and there are average guys that are trying to learn and share what they are learning. You'll also see the patterns of forum politics with patches, nerfs and buffs. You dropped a real clanger of a thread, on the weekend and just after a new BB line has been released. Yeah we gave you a hard time. I'm sure you know why now and welcome to the forums. Just don't take the salt to seriously!!
  14. Couple of easy things to do before and in battle. 1. Go to captains details for a quick refresher on his current skills. Just this will jog your memory. EG, EM= slow turrets. 2. Check your upgrades and flags 3. In battle press 'H'. This shows armament ranges and detection ranges etc. Very useful. 4. In battle press CTRL and mouse over say Radar or Torps and a popup will display equipment details. 5. On your MM there is a little gear wheel above and top right. Click it and you can enable range circles around your ship for all armaments and detection ranges. Yeah, some of these took me a while to figure out or be told............................