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Everything posted by BlackYeti
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Well now GK has same dispersion curve as USN BBs with better ballistics so there's that...
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Any Plans on giving Graf Zeppelin some Love ?
BlackYeti replied to Sunleader's topic in General Discussion
How about giving other CVs less love? -
Detectability range timer after shoot. (20 sec)
BlackYeti replied to Alex_steel_45's topic in General Discussion
Getting rid of CE and stealth module would be better, allow for easier concealment balancing and get rid of t7-t8 power gap, but what do i know... -
That's surprising given that British AP usually have inferior pen compared to their peers...
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Thunderers have AP?
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Little white mouse has had a go at battleship skills
BlackYeti replied to Miscommunication_dept's topic in General Discussion
I think LWM is very salty on the skill rework and you can feel it by the amount of sarcasm and trolling in the review. IMO she shouldve just sticked with garbage=bad and not "i don't agree with how it's implemented" to keep the whole review more clear. Using this logic CE is garbage because it's such a nobrainer. -
Little white mouse has had a go at battleship skills
BlackYeti replied to Miscommunication_dept's topic in General Discussion
I will pick traverse over priority target in a BB any day, the amount of HE rain is a clear indicator on when to disengage...that and PT is near useless in coop and ops which I mostly play. -
Little white mouse has had a go at battleship skills
BlackYeti replied to Miscommunication_dept's topic in General Discussion
On the other hand, too accurate guns are the bane of potatoes who can't aim in the first place and instead of scoring hits from stray shells now the whole salvo will miss. I'm not that great with aim myself and if the enemy is paying attention it's now easier than ever to evade the whole salvo by changing course. -
Bayern B hull has standard german 105mm AA secondaries though one turret less per side than PEF. Agree on everything else but since the thread was about Bayern, I stand by my opinion. PEF is the only tier 6 ship that I think could work with secondary build thanks to speed, gun sigma and secondary amount.
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I tried secondary Bayern in some ops but the secondary contribution was so miniscule that I dumped it in favour of standard asm1 CE and deadeye build. Much variety, very wow.
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I think it was mentioned in dev blog as tier 8 BB
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You've missed nothing, Odin is hot garbage. Tier for tier Scharnhorst is waaaay better, is historical and you can play it in Narai
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IMO there are no bad T10 BBs, just different playstyles. People dunk on GK but you can just slap tank build on her and she becomes a larger but tankier Montana (same accuracy curve but faster and flatter shells). Montana and Yamato could use rudder shift QOL buff to Musashi/Ohio level, that's all.
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Untargeted torpedoes must get a penalty
BlackYeti replied to rustyfeeder's topic in General Discussion
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Since you already have tirpitz and Scharn id say go for Lutjens and then save up coal for something else.
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1/2 damage is actually not that bad an idea similiar to destroyer "always overpen" rule. Also similiar to dds this should only apply to battleship AP. The solution I have always been for, which has been partially implemented, is BB plating thickness on all cruiser midsections, 13mm bows for CLs and 27mm for CAs, so CA can also fight against CL using AP and not getting outdpm-ed to oblivion.
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Perth, Graf Spee or Duca D'aosta. Which one should i get for Co-op and scenarios?
BlackYeti replied to CaravellaCaravan's topic in General Discussion
I think Perth was a good choice, her only downside is lack of captain sharing possibility except for Haida/Vampire. AGS is a safe option but mediocre, if you want a hard hitting cruiser I recommend Molotov with her hard hitting tier 9 guns or Pensacola with USN AP and 25mm plating (AGS should have this instead, IMO) that lets you tank most BB's in ops. -
Perth, Graf Spee or Duca D'aosta. Which one should i get for Co-op and scenarios?
BlackYeti replied to CaravellaCaravan's topic in General Discussion
Especially by overpenning them to death. All the AI cruisers in t6 scenarios except Myoko are thinly armored and produce overpens like crazy. You're less likely to die in AGS but you'll also struggle to break any dmg records as well due to gun performance. -
Wonder what 4pt submarine skills will be like Actually I'd rather never find out...
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A 9x18mm Makarov, maybe
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NoZoups easy deadeye skill counterplay!
BlackYeti replied to Jethro_Grey's topic in General Discussion
Maybe he thought that deadeye somehow is connected to being detected or detection circle bloom? Trying to be charitable here -
NoZoups easy deadeye skill counterplay!
BlackYeti replied to Jethro_Grey's topic in General Discussion
Can't watch it because of work, is it "just dodge"? -
Wait, ships have aa?
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The worst part is that they are probably gonna keep tweaking long after the free respec period is over....
