Jump to content
Forum Shutdown 28/7/2023 Read more... ×

Kutfroat

Beta Tester
  • Content Сount

    308
  • Joined

  • Last visited

  • Battles

  • Clan

    [21DCS]

Everything posted by Kutfroat

  1. Kutfroat

    Ban enterprise from ranks

    why? any dd going up 1 vs 1 against a minotaur will get wrecked! same for said minotaur against a kremlin, in the same "team fight" enviroment! so no, cv's are not different in that aspect. so, a cv/squad going up against an AA ship should get wrecked. his only choice to avoid this should be, to avoid the ship...thats the only choice a dd gets. to avoid the minotaur, or Deal with the consequences. 1 vs 1 with surface ships is not even close to be fair! a minotaur will wreck every dd it encounters 1 vs 1 (asuming same player skill level).
  2. because "fighting" is part of nature. the whole life is a "struggle", competetion. maybe not like it used, there are no saber-tooth tigers anymore praying in the dark, but all important aspects in life are - in some form - a struggle, fight. either against circumstances, competion, or just yourself. and all this hypocritical and overboarding political correctness stupidity thats going on right now, seems to bring up more and more people that just cant handle life. they are helpless in situations where it counts. when they have to make decisions just on their own, for their own good. life isn't fair, the world isn't. because "fighting" isnt just a physical thing, it's a mentality thing, a good thing. because, everyone might get into a situation when there is no other option than to "fight". and playing a pvp "wargame" means to some extend competition. so, I wouldnt let my 7 year old daughter play or watch fortnite/doom/call of duty/counter-strike/, but wows? if she would want to watch me playing it for an hour or try it, why not?
  3. most of the time children only become relevant and worth of protection, when something gets discussed, that someone does not want to get discussed...
  4. Kutfroat

    Ban enterprise from ranks

    you are aware this thread is about the enterprise? you are aware there are no minos/hallands in T8 ranked? and you are aware, that you think it's balanced that it needs 2 AA dedicated T10 s to, maybe, stop one T8 carrier? or what do you mean by "good luck against a mino and a halland"? a baltimore e.g. running into a yamato and a montana is straight up dead, a lightning running into a hindenburg and a minotaur is straight up dead...why should this be different for cv's? enlighten me/us please!
  5. Kutfroat

    One or no DDs = bad match

    because you could play "around" sonar dd's and one or two radarships (no stealthradar back then and not 10+km radars) per game and you could suffer through the 1 out of 20 games with a cv b.c. rework... but now you got 3-4 radarships per game now, every cruiser brings sonar now because defAA is useless anyway, and the worst thing...cv's. which ransom/permaspot you all the time and lets not even start about rockets... so, i prefered playing dd's, still find them the most interesting class, but you have to give 110% every game...that's exhausting. and eben if you give that 110%, one randomspoting squad passing over you, you're fu...d. that's why.
  6. Kutfroat

    Penalty for Ships dying in the first 2-3 minutes

    I know stuff like this can happen, but way too often people just camp in their spawn like puss.ies and ruin the whole game. There should be a penalty for having more than 70% health late game and dying last in game, especially for BB.
  7. Kutfroat

    WoWs, WH40k and Khorne.

    As the WH40K Crossover was announced, I was really hyped. I hoped for multiple reskins of all types of ships with slight changes to make them a bit unique. So, now we got 2 different new skins for the same japanese battleship. The minor sigma buff is even well suited for the - death to the false emperor! - puny Imperial vessel...but for Khorne!? Khorne is all about CQ combat! So if you insist on making an Amagi a Khorne ship, at least buff it's secondary range, reload and dispersion and pen/firechance, even if this would mean it needs a nerf for her mainguns. Or even better, make a Khorne version of the Massachusettes/Tirpitz/Bismarck. WG, please try to be a bit more "immersive" with the 40k stuff! Make a Khorne version of the Sims/Benson/Z23/ with 30-50% reduced range but +25% dpm to collect all those Imperial skulls in the caps! 😈 What im saying...please put a little bit more effort into this. It will pay off!
  8. Kutfroat

    How on earth do I Baltimore?!?

    when you are top tier, you are a monster. all you really have to be afraid of 1 vs 1 are BB's with guns bigger than 380mm. in T9-T10 it's the opposite. everything preys on you. play the "atlanta" style. play safe, hide behind islands, provide radar for your teammates. in the second half of the match, look for opportunities to push. and yes, buffalo will feel even worse in the beginning. you definitely, in the current state of the game, are better of using the range mod instead of the reload mod. you just need the range in T10 games, and the shells are fast enough to HE spam battleships from behind islands. but of course as with any us cruiser, if you see an opportunity to push another cruiser, do it! oh, and just dont bother with defAA, use hydro instead, at least it is usefull dodging torpedos.
  9. Kutfroat

    LOL russian cruisers split coming next

    fixed it for you.
  10. Kutfroat

    Matchmaker Discussion Thread & MM Balance

    there are not that many players. there are not that many games played, and, you now should undertsand "numbers". that 0,0009765625% applies to EVERY player. and just because one game is a win, doesnt increase the chance that you get a 10 loss streak. that chance applies to everey single match played. so no, it´s not me that needs to understand numbers. AGAIN 0,0009765625%...the first "0" is percentage! MM in this game IS NOT RANDOM! and it doesnt need 1000 of players to prove this. everys single one of us is enough. If 1 player has multiple 10+ losing streaks It´s enough to prove that MM is rigged in some way. IT IS MATHEMATICALLY CLOSE TO IMPOSSOIBLE, that 1 single player has multiple 10+ losing streaks, asuming MM is not rigging in any way and swings 50/50 loss. Even if you mare the worst player, you should not run into multiple 10+ losing streaks within a couple of 1000 games. ONCE AGAIN, THAT 0,0009765625% chance doesnt grow if you win a game. I´m not saying it´s impossible to lose 10 games in a row, given MM is random, but multiple 10+ losing streaks, for 1 player within a few 1000 games (sounds much, but again, the chance for a 10 game losing streak is 0,0009765625%, starting with every single game) is CLOSE TO MATHEMATICALLY IMPOSSIBLE, still it happended to multiple people I know... No...MM in this game, just like in WoT, is not random like they claim it to be. It stacks Teams, and mods (I despise them) like MM monitor and XVM prove this. And...why arent there 10+ game win streaks on a regular basis? And no, it´s not becasue I dont remember them...oh boy, how I would remember a 10+ game win streak...
  11. Kutfroat

    Matchmaker Discussion Thread & MM Balance

    oh pls come on...a 10 time loss streak has a 0,0009765625% chance of happening. THAT IS LITERALLY IMPOSSIBLE, asuming MM is, classes and tiers aside, purely random, but it isnt! still it has happened to me, in this game, multiple times in a below 4k game count. and that is only me. just get lost.
  12. Kutfroat

    Matchmaker Discussion Thread & MM Balance

    ok, once again...for all you fanboys...MM in this game is anything but random, deal with it. the chances to lose 10 games in a row, asuming MM is not rigged, is 0,5^10. that´s close to winning the lottery! it´s almost more likely a meteor hit´s the earth than to lose 10 games in a row, still it has happended to me, you, friends of mine, multiple times. so, now think for yourself, remember for yourself, how many times did you "win" the lottery in this game? i for myself got multiple 10 game loss-streaks, cant count the amounts of 5+ loss streaks, which should still - asuming a purely 50/50 random, not rigged MM - only acure 0,5^5 times, still...close to impossible.
  13. Kutfroat

    WG pls buff Kremlin!

    Pls, why did you have to destroy this perfectly balansed ship? It's literally unplayable now, especially in randoms where chances are high to have a CV in every other game! I mean, what strongpoints are now left, after the introduction of this crippling weakness ( the AA hitpoint nerf)? It only got totally OP armor left with almost, but only almost - IFHE Hindenburg I'm looking at you (nerf her base HE pen !) - HE spam invulnerability. It only takes unlucky citadells when perfectly broadsiding, from up close. Only second best torpedobelt at T10. OP ruddershift of almost cruiserlevel, but again only almost! Best AP penetration even dumping 64mm higher caliber Yamato shells. Very good accuracy at 15+ km and retartedly good accuracy below...which I would rather rate as a weakness, because actually at long range some shots might get missen. So why should now someone take this PoS over and other T10 BB? I mean, why did you have to utterly destroy this ship by nerfing it into the ground, when on the other hand you only make small and sensible adjustments with Henry IV and Kleber, which are clearly still retartedly overpowered!? Makes no sense? Just glad I dont have any of these ships...
  14. that's easy..."just dodge"! we dd players get it told since rework, we just dont get the concept, but our dodging-times will come...
  15. make it 4x4 of them with smolensk rpm! but the missile is too much, keep it serious, pls.
  16. better...get 666 "base captured" ribbons in yamato.
  17. the message to dd players is clear: you want to hit something with torps in the future? here we present you a NEW dd line with undodgeable fast torps - by coincidence the detection of them is 1.8km I think, so the module does not nerf them, except by lowering their allready pittyful damage by another 5%. so the dd future is...hit nothing with slow af high damage torps, or use undodgeable fast torps with neglectible damage. torp hit rate with "old" dd's will most likely fall below the 1-2% mark, and even if the majority would switch and grind the new dd's, overall torp damage will still drop, because of the low damage. so the reason behind this nerf is, that bb's would suffer "too much" - in WG's view - from the upcoming fast torpedoes, because suddenly, in addition to the occasional "regular" torp hits, the fast needles would suddenly lead to more floodings(-damage and kills) and bb's suddenly, again, can no longer shrug off and ignore flooding damage, which was the intention behind the flooding nerf.
  18. Kutfroat

    Whats a Good way to Play Alsace ^^

    he allready is at t9, allready skipped t8, so nothing changes. i was only pointing out, that the JB is simply better in every way than the Alsace...but that's true for almost all (silver) t9 battleships and cruisers, they are bad ships, especially compared to the t9 premiums. if we would talk about dd's...well, t9 has the best ones (fletcher, kitakaze, mogador, jutland).
  19. Kutfroat

    Whats a Good way to Play Alsace ^^

    Sell it and get Jean Bart instead, that's how to play her...
  20. Kutfroat

    Matchmaker Discussion Thread & MM Balance

    Say what you want WeeGee.. this f.cking matchmakin is anything, but "fair" random...so, just in WoT, your mm-algorythm makes me quit spending money. good job. "really slow motion clap". 💪
  21. ...is the except same bullcrap as the initial idea, that caused an enormous shitstorm, because of course this modules will get reworked to be mandatory to force people into NTC to sell this "grind booster bundles" WG has a hard on for selling. do this guys really think their playerbase is that stupid to not be able to think 2 steps ahead, or do they just dont care to spit into their customers faces...again? or do they think with the current ongoing puerto rico shitstorm, they can sneak this in unnoticed? WG, this is NTC v1 all over again, that your community told you what to do with, and this message didnt change. so bury the idea of forcing people to regrind their allready obtained T10 ships. we wont do it, because we dont want to. we will most likely just stop playing and move on...I did it with WoT, and if you push it to far with WoWs, I - and probably many others - will do it with this game.
  22. I know, it is all "random", that is the reason why you get asked "how satisfied were you with the last battle" after some matches...guys, just use common sense...no reason to ask if it would be random (class mirror matching is not the reason why they are asking). And if it would be truely random, 4+ streaks - in either way - statistcally should be nearly as rare as a lottery jackpot, yet they happen rather frequently, lately especially losing streaks. Just roll a dice, how often do you roll below or above 3/4 for four times in a row...yet, in this "random" matchmaking enviroment you get 5+ losingstreaks once every 2-3 days...that's like winning the lottery twice a year. To get to the point, since last patch, the matchmaking is atrocious. It got so bad, it reached WoT niveau, which was the reason I quit playing it. So, I and everyone that is dissatisfied with the matchmaking - just make it truly random, besides class mirror matching - vote with your wallet, it's the only language "they" understand and respect. I really, really wanted to get myself a Sims B and premium time (Sims got me into closed beta back then), but the "random" matchmaking just frustrates...so, yeah, sorry, "you" dont get my money.
×