hey guys,
I have too had issues with SA and concealment. However I don't think the "2-3 seconds delay" is the most bothering issue here (might have been there or not before patch).
The most annoying thing is the gun fire debuff within smoke:
Before you used to be able to shoot (detected), pop smoke and stop and become invisible within seconds (2-3 seconds?)
Now with this patch, you shoot (detected) pop smoke and stop (SA turns off), but keep being visible to the enemy for 10-20 seconds!
I have experienced this in benson, got wrecked in my smoke after stopping (SA off) getting shot with precision for 10-20 seconds. Asked enemy if I was visible, and I was.
There is a workaround to this: smoke and stop before you fire. Try it, you will remain invisible. This is far from ideal, so my benson & kiev will stay in port for now.
So either the gun fire debuff value has been raised too high to be hidden by smoke, or smoke concealment is too low. Plus SA not working.
@WG now, I find you "proof or never happened" stance very debatable. Don't you have test teams that can handle this? Because there is _obviously_ a problem
cheers!