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mtm78

Alpha Tester
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Everything posted by mtm78

  1. mtm78

    Game no longer fun to play.

    True, but still not something you should say you do on purpose to test the game. Bad players will play bad, good players will not play bad because they want to test playing bad. I'm neither ( that ) bad nor good, but I don't play different then I do in other games, I play to have fun and fun is usually in doing enough to win. Can't imagine people playing WoWs cbt 'to test' and enjoying 'playing bad just because I want to test things'.
  2. mtm78

    What is the most crucial ship class in your opinion?

    I would rate it like this -> CV since it has the highest damage potential in the game -> DD since they can cap AND have a high damage potential -> CA because they can do it all -> BB which have a high damage potential and survivability but I put it last because their overall really slow and can't respond to changes fast enough after committing. Then again, the above is only in general, many matches have a BB winning the game for the rest of his/her team, and CV's being sunk in the first 3 minutes.
  3. mtm78

    OBT announcement, what to make of it?

    No, EU portal said OBT start was still 'in the wind' while Asia portal explicitly said 'few weeks' ;) Edit: I agree btw it's not an OBT announcement, but it's an indication which gives a timeframe for when the announcement will come.
  4. mtm78

    Telly`s WoWs Videos and Youtube-Channel

    I subscribed just now, after upvoting video #3 which fits the discussion I had with that player earlier in that thread lol
  5. mtm78

    Patch Notes 0.3.1.4 explained with Danny Volkov

    Indeed so if one who played them extensively is able to say there is a problem and make a poll about it ( including possible fixes / additions ) it would be far more likely to end up being a constructive thread then if I would do so as I'm easily put in the 'scrub no cv matches must ltp' category. Also, I'm kinda lacking in the fixes / additions part of it
  6. mtm78

    Patch Notes 0.3.1.4 explained with Danny Volkov

    I have a notion that if such a poll where to be made by someone who plays CV's a lot, it would fare better than if someone like me would make it...
  7. mtm78

    Patch Notes 0.3.1.4 explained with Danny Volkov

    Ow they do listen I know but there is a lack of feedback ( especially for the non Russian clusters ), or there is one in the perception of EU testers at least. No one is stopping you to create another poll, who knows the thread might actually become both informative, factual and constructive. Who knows..
  8. mtm78

    Patch Notes 0.3.1.4 explained with Danny Volkov

    That's what people ( including me ) are afraid of yes
  9. mtm78

    Patch Notes 0.3.1.4 explained with Danny Volkov

    edit: I think the community managers are responsible for gathering community feedback but not sure. Don't feel a single message would help anyway. Now if someone would create a petition and have that signed by 1000's of cbt participants, that might have somewhat of an impact?
  10. mtm78

    Patch Notes 0.3.1.4 explained with Danny Volkov

    I think OBT is getting to close ( weeks, according to the asia portal ) and thus I fear this is the game they want to put up for obt and all our justified complains and useful suggestion are just lost in the wind.
  11. mtm78

    Patch Notes 0.3.1.4 explained with Danny Volkov

    Top damage says nothing, my top damage in Yamato is 205k and my average is not even half that. Can't proof anything with having the luck of getting a team full of monkeys on the enemy side Anyway, I don't want to compare epeen, not because you might beat me but because it's irrelevant to the topic at hand. Still if you insist on it, and want to use single game comparisons; this is your Fubuki average stats: Now it's one game only but you said you're alright with using those comparisons right? Let's just drop it right there, before this thread needs a vukkening
  12. mtm78

    Game no longer fun to play.

  13. Read my post above yours....
  14. mtm78

    Patch Notes 0.3.1.4 explained with Danny Volkov

    My Gremmy does more damage then your Faragut, I guess you need some time to work on that I mostly watch streamers who don't play CV's, it's pretty boring to watch more than a couple of minutes ( imo ). But bomber stacking is quite real atm and not only done by a minority ( except on lower tiers ). And maybe my observations are skewed because of that preference, and I do take to much notice of the oneshot capability. I am contemplating of biting through it and giving CV's another try soon. Just to make sure I am actually not off the mark with my conception.
  15. The hood would be a louse premium, she will get sunk by magazine detonations every match in the first minute It they had given Bismarck, you would be guaranteed a kill every match Jokes aside, nice seeing a hog post on the forums I was starting to feel lonely here
  16. I think the CM ( community managers ) are responsible for community feedback, not the forum moderators.
  17. mtm78

    Patch Notes 0.3.1.4 explained with Danny Volkov

    Oww yes because Destroyers are more full of [edited] then carrier's
  18. When the game is ready for OBT, sure. That's not right now though imho
  19. mtm78

    Patch Notes 0.3.1.4 explained with Danny Volkov

    This reply has no relevance to what you quoted from me at all I just showed you a CV can do it regardless of you making a mistake, at higher tiers where planes are faster and turn faster so they can wait until you commit to a turn and then they shotgun you. And you want to say I shouldn't have started the turn then? So I keep sailing straight and you manual drop on both sides and I am just as dead. There is no captain fault when being sunk by a CV that is the whole issue And I also said Shimakaze can only do it when exposing himself to a counter, so even while good captains can have monster games, people feel they have somewhat of a chance to do something back. You can't fight back in your BB against a carrier, you can only shoot down some of his planes and he will laugh about that trading those planes for another 90k bb oneshot.
  20. mtm78

    Patch Notes 0.3.1.4 explained with Danny Volkov

    I agree, but I don't think because we see the same solution. I advocated for MM to make team's consist of 1-2 cv's, 2-3 BB's, 3-4 CA's and the rest destroyers for a long time. And sure then you can still end up in your BB facing the enemy destroyers alone, but it would be the captain fault not the game itself. Btw, I am aware of how stronk Shimakaze can be in the hands of good players, but I also seen many fail miserably. It's the same with CV's, the very good players absolutely dominate the game, and in their hands certain one's are very over powered. The same ships in the hands off average joe are not a problem balance wise as they can't get the same damage output as the very good players. And yes, I do fully agree skill should be rewarded, and that if you balance things on the best players you are likely end up with underperforming ships for the lesser players. And that is why I do not have an answer I can however point out a problem without having an answer to solve it, right? I once killed a full HP Montana with torps from my Ibuki, then the other side salvo of torpedo's killed his friend in his Iowa ( after the Iowa killed me though ). But that was once in a lifetime ( for me so far at least ). My Gremmy which is the best DD damage wise so far ( more then my Benson even ) can kill a BB from full health if I hit all torps but it doesn't happen often. While a good CV waits until a BB has committed to a turn and then shotguns him consistently. That is the problem imo, the ability to remove a ship from the game in one attack regardless of skill on the enemy captain. And I won't even mention the fact that my Destroyers can be shot at and die when doing that attack run, a CV can lose some planes and that is it. Big difference don't you agree? But that's the nature of a carrier and I can live with that, if they become somewhat less capable of the shotgun attack.
  21. mtm78

    Patch Notes 0.3.1.4 explained with Danny Volkov

    Sorry for that, forum went offline somehow and my browser kept trying to reload the page thus making the post as many times as it tried to reconnect to the forums :/
  22. mtm78

    Patch Notes 0.3.1.4 explained with Danny Volkov

    Look, the issue I have is very simple: a good cv player can do this to any ship he encounters -> Though it's not 100% true I admit, on lower tiers I don't have much problems usually with planes as they are slower and turn slower so I have more time to counter. In higher tiers, they wait until I start turning, move to my sides and shotgun me, and there is not a thing I can do ( without relying on team to help with AAA burst for instance ). Now I'm not the best player around ( far far far from it ) I admit that, and maybe some people have less of an issue with this. Then some CV captains also pointed out that they feel often that it's a matter of which team has the best CV captain, the one who does the most damage to the enemy team will almost guarantee a victory. That means that the rest of his team is not much more than a figurehead which isn't fun for anyone except the CV captains. I know this isn't NF, but if CV's would have more responsibilities other then whoring damage people would actually appreciate the class more. Atm it's not the case.
  23. mtm78

    Patch Notes 0.3.1.4 explained with Danny Volkov

    Lol this one was actually funny to read, would almost +1 you for making me smile I didn't bring up YOUR stats at all, I don't need to. I pointed out that Sharana has enough experience in CV's to be able to give a worth while opinion based on his observations, and if that doesn't fall in line with how you want things to be, well you can guess where my money is going to
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