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Everything posted by mtm78
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Did you contact support with this info?
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Far too many draws and countless minutes wasted!
mtm78 replied to Allanagtig's topic in General Discussion
Wait, so my opinion does count? Yeah *dances happy dance* -
Far too many draws and countless minutes wasted!
mtm78 replied to Allanagtig's topic in General Discussion
This. Want to beat me? Make sure you sink me or reach the other victory condition because I sure as heck will not hand it to you on a silver platter. -
A message directed to WG about 0.4.1 and Mods... is this really true?
mtm78 replied to Tsukotaku's topic in General Discussion
Those reload counters can use two approaches: use the internal info available through the python scripts and check for existence of rammer and vents ( which is not allowed on some clusters, but it allowed on others ) or assume their they're present. So that is one problem, differences between clusters. Then you got this -> This is part of the Wargaming Developers Partner Program EULA. Notice that white dead tank wrecks is not an allowed mod? Now go check any and all popular mod packs and it's included anyway. There is information, appearantly someone from support told someone who made a ticket about it, that it was legal to use ( for some region? ) but the actual EULA doesn't allow it. Just as displaying the name/vehicle which has caused a critical hit without being visible, on some clusters you are not allowed to use that, on others it is 'no problem'. This whole issue about 'where the line is' for modders, is at least partially caused by WG itself. Hopefully what we will see now is a unified and unilateral approach to modifications, regulated and overseen by WG but liberal enough ( don't block texture mods, if people want to put d1$%$ on their ships let them do it it's not hurting anyone imo ). That will allow me to finally start porting a hitlog to WoWs, I would like being able to see in game how i'm doing damage wise ( preferably compared with my own avg performance / ship performance ). edit: spelling -
I got two gso's still in a drawer and a 9600gt. The gso's have either 512 mb ( the slow one's with 48 cuda cores ) or 384mb ( the faster one' s with 96 cuda cores but a lot less memory bandwidth ). It's nice to hear that WoWs would run great on my old hw ( since replacing my current hw with equal or faster is out of my budget atm ).
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Is there a mod which says who is dangerous player?
mtm78 replied to Finnka's topic in General Discussion
In WoT I use xvm to predict enemy locations/strategy and I'm not even a good player but I feel it helps me. I don't want epeen contests ( but, this is an online game, so it will happen anyway in some form or another ), but I do like being able to know who in randoms I can count of being useful in a match and who I can expect not to be. -
Is there a mod which says who is dangerous player?
mtm78 replied to Finnka's topic in General Discussion
I wonder how many times good players are really singled out just because of xvm. Face it, good players contest map control/key positions are are much more likely to be the first to get shot because of it. But yes, in WoWs if I was in a carrier I would also take out highest threat enemy player if I could. So hide stats/indications for enemy team? -
Is there a mod which says who is dangerous player?
mtm78 replied to Finnka's topic in General Discussion
I also think showing full stats is a bad thing, as it will be abused by toxic people to be more toxic than otherwise. But indications on how 'skillful' someone is in a team based mmo isn't a bad thing, even if you left out the really bad performers and only gave 'praise' to those doing well. -
Is there a mod which says who is dangerous player?
mtm78 replied to Finnka's topic in General Discussion
Can't banish something which isn't there yet. For me, I hope we do get the tactical information XVM brings with it, but in a way it is impossible to abuse for toxic chat/behavior. I do also think some UI enhancements ( some of which given by individual mods right now ) would be nice to have in vanilla WoWs or through an official modpack. -
Is there a mod which says who is dangerous player?
mtm78 replied to Finnka's topic in General Discussion
You're wrongly interpreting the given information I hope, there will be mods but strictly controlled/regulated by WG. -
You're saying this because you got unjustly reported by a division and instantly got banned? No? Why then?
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Any chance for US vs Japan Game Mode? (Axis vs Allies)
mtm78 replied to Cydone's topic in General Discussion
I will +1 you but on the other hand, Des Moines is an auto-loader going by the ship description -
Andale Andale Arriba Arriba!
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You could contact support -> https://eu.wargaming.net/support/Tickets/ViewList Include a dxdiag output, and your python.log, and describe the issue to them, Since you don't meet the min requirements I wouldn't give you any hope of having playable fps but they might be able to point you to a driver version which should at least not crash ( and perhaps be newer then what you're using now ).
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Any news on when the skillships will be nerfed? (CVs)
mtm78 replied to fenrirspup's topic in General Discussion
No one is talking about apm requirements, it i about average xp income. -
Engine is optimized, you're not even meeting minimum requirements so I can't give you much hope.
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Parameter Minimum Requirements Recommended Operating System: Windows XP 32-bit or higher. Windows 7 64 bit or higher. Processor (CPU): Intel Core i3 mobile Intel Core2Quad AMD FX 4100+ Intel Core i5 desktop AMD FX 8150+ Active Memory (RAM): 2GB 4GB Graphics Card (GPU): Nvidia GeForce GT8800 Intel HD 4000 AMD 4650+ Minimum supported resolution - 1280 x 720 Video Memory: 512 MB Nvidia GeForce GTX 550 Ti AMD R7 250x Screen Resolution: 1920 * 1080 Video Memory: 1024 MB Audio Card: Compatible with DirectX 9.0c Compatible with DirectX 9.0c Free Space on Hard Drive: 30GB 30GB Internet Connection Speed: 1024 Kbps or better 1024 Kbps or better
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Far too many draws and countless minutes wasted!
mtm78 replied to Allanagtig's topic in General Discussion
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Far too many draws and countless minutes wasted!
mtm78 replied to Allanagtig's topic in General Discussion
All enemy players I meet in game are actively busy with denying my my victory, why should I not do the same? Better question, why do I even bother with you -
Far too many draws and countless minutes wasted!
mtm78 replied to Allanagtig's topic in General Discussion
Securing a draw for your team makes one far from useless. Btw, before assuming anything, I don't have that many draws. -
Is there a mod which says who is dangerous player?
mtm78 replied to Finnka's topic in General Discussion
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Far too many draws and countless minutes wasted!
mtm78 replied to Allanagtig's topic in General Discussion
Why give someone a win if they fail to meet the victory conditions? -
Is there a mod which says who is dangerous player?
mtm78 replied to Finnka's topic in General Discussion
You know when I usually get singled out in WoWs? When I forget to look at the minimap and realize I am alone sailing into a group of five enemy ships around that island -
Any news on when the skillships will be nerfed? (CVs)
mtm78 replied to fenrirspup's topic in General Discussion
That explains it, I was talking about DuneII Battle for Arrakis which was released in 1992
