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Everything posted by mtm78
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Uhm why you want to turn Shima in Kharbarovsk without giving it comparable guns? The problem with Shimakaze is not even the torp wall, it's the utter lack of tactical insight / willingness of people to do their job in randoms. The only time you simply can not counter a shima is when you have no friendly DD's to screen and light them up and/or no cv to spot him till he is dead. I lost a game today where a friendly full HP Shimakaze just hid behind my cruiser... for some reason I don't understand. And I lost a game where we had a DD deficit against amongst others a 2xshima+gearing division. We could have won if you last alive DD ( kageroo ) wasn't as stupid to think he could cap instead of light up the enemy DD's ( my dd, Fubuki, was already dead.. after having done 126k + in damage and having run interference and scouting runs whole game. Both situations might have gone totally different if random people were not.. uhm random people ;)
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POLL: Which ships are you waiting for the most?
mtm78 replied to 1MajorKoenig's topic in General Discussion
No! Moar stronk paper RU sheeps please, I want RUBB's to keep Imperator company and RUCC's to keep Murmansk company -
Well, it is part of our 'advanced' navigation course Joking aside, I am quite sure this info could be found in the newcomers section or on the wiki
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Nuernburg is a joke. Heck everything in the German tree suffers. Everything.
mtm78 replied to ApesTogetherStronK's topic in Cruisers
Only compared with the average player at those tier I guess, divisions help a lot to ( and at those tiers the sample size is so low... ). I mostly made that post because I know some people would like to make it look like the GE CA's are utter crap ( because WG ru BIAS !!!!!!!eleveneleven!!! ). But, they surely are not unworkable, not at all. You do need other people to 'tank' for you though, as I said there is no armor on them whatsoever. They require good aim for the exact reason you mention ( AP centered so no 'noob' HE spam ). But, with plunging fire you don't go for superstructure but deck armor, if you hit it at the right angle ( which is determined by the distance ) CA's can citadel BB's ( depending on which BB ) through the armored deck ( especially on lower tiers ). Superstructure hits with AP are more reliable then HE with even RU DD guns. -
Hold shift to set different way points?
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1. Because there are no cheat mods, just injector based one's. 2. Because statistics are not evil. I care about my own performance btw, don't mind it if you do not but who are you to say I shouldn't care about mine?
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Nuernburg is a joke. Heck everything in the German tree suffers. Everything.
mtm78 replied to ApesTogetherStronK's topic in Cruisers
So far I am liking the GE CA's! Very good guns, absolutely crap armor though. Tier IV 93% win rate Tier V 85% win rate -
Played 5 battles after patch with navigator, no crashes so far.
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POLL: Which ships are you waiting for the most?
mtm78 replied to 1MajorKoenig's topic in General Discussion
Well they are most certainly closely related, might be symptomatic of inbreeding perhaps.. -
POLL: Which ships are you waiting for the most?
mtm78 replied to 1MajorKoenig's topic in General Discussion
This And "Gib noa WG cuz game dies without RN 4 sure!" as well -
Google translate surely doesn't help, but that wasn't directed at you ( the guy who accuses everyone with > 60% win rate wasn't you ).
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Indeed, you off course ask for their feedback you correlate that feedback with the players in question. I too btw said that teamwork would beat CV's even back then, and while my arguments hold even today imo, it meant nothing as teamwork is not happening as much as it should.
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I agree with this. I never said you should exclude player feedback, I even included the feedback from players on the bottom if the skill progression ( they make up a larger part of the playerbase then those at the top ) as their feedback could show a skill floor being wrongly placed causing the game to not retain or attract enough new players. I do also agree that you're more likely to get very mixed results from those in the lower end ( as lack of understanding why they underperform, this is even clearly shown by going through posts on this forum in correlation with the profiles behind them ). But you still need to make them feel included, since as said they make up such a large part of the playerbase.
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So, history is used as baseline and tweaks are done after that for balance reasons. Nothing wrong with that. You're just unhappy that one of those tweaks are being done to MK, you just proved my point exactly, it's very rare that player feedback is unbiased. I would like Mogami to keep the same range as that it had with AFT on the 155's btw, but: I owned one and thought it was my best tier 8 CA by far ( surpassing Atago even with it's stealth torpedo ability and heal ). So I'm not unbiased myself. On the other hand, I also don't agree it's 'normal' to nerf her this hard and then wait for new statistics to proof she needs a buff ( which was the first communication we had ). Now it's already been said they will nerf Myoko's range and buff Mogami's range, so their better representative of the tier progression, so that point is mute already.
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POLL: Which ships are you waiting for the most?
mtm78 replied to 1MajorKoenig's topic in General Discussion
I voted last option in both questions btw biased is obvious biased -
8th of March free premium ship for a female player
mtm78 replied to 22cm's topic in General Discussion
19th of November, I am sure 22cm will then offer this same courtesy to us men -
It's very few and far between that any individual player's feedback is actually totally unbiased. Most of the time, a player comments about balance according to his view of the game's core mechanics/intended meta game. This more often then not doesn't correspond with the developers ideas on those, and frankly almost never show a clear common consensus amongst players either. Statistics are by far the best way to balance a game, with the exception being skill floor's, progression and ceilings. Even those are correlatable from statistics btw, but here player opinion off those who are near of at each end of the spectrum are better suited to give meaningful feedback.
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It's tier 1-2-3 not 1-2 afaik. And I wouldn't unlock it to teach them how to lead, that can be learned without that crutch. But, what it would learn them is to not sail in straight lines ( desirable side effect ). I would remove a lot of 'cheat haxor' chat when they get to tier IV and meet people in Arkansas Beta's / Imperator Nicolai's who will punish that bad behavior harshly. I am just afraid that if WG does it for those tiers, they will create people who will be to reliant on it and who feel to much entitled to using it on higher tiers as well.
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Alpha-flag gives 5% boost in ship- & captain experience
mtm78 replied to MrFingers's topic in General Discussion
Tbh I just thought you all cheated Because it just couldn't be a skill gap between experienced players and inexperienced one's Well, that and all Alpha players using Eye Of sauron... until I finally got my hand on it and had to uninstall it one game after due to the headache from having to track all ships manually -
Ahh I skimmed thread, in bed on laptop I'm sick again GG to Nesi.. now you mention it I see strangers was still farming survival rate
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Remember there are two traitors playing for the them, it would actually only be fair if they got beaten.... I remember a certain Mindful saying something about liking winning more than he likes playing with his fellow ST That being said, I'm not sure we would be a good match seeing we already lost from lesser 'gods'. My money is on the WG staff team, Tuccy and MrConway and colleagues vs them would be a match I would watch on Twitch for sure ( hint hint hint ).
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This sounds like that guy who basically accused everyone with >60% win rate of being a likely cheater, just because they can actually play the game he sucks so badly at. Imagine combining the two 'idea's', everyone who pays for premium account and having a >60% win rate is a cheater for sure /tinfoilhat
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The 'problem' isn't even the hitting stuff, it's that you simply can not avoid those torp walls other than 'not being there in the first place'. My cruisers can take two of those torps and their effectively out of the fight. One Shima, no issues, two Shima's, not a big issue.. more of them -> area denied. Unless your own DD's aren't 'casuals' ( and given we talking about randoms... ), or you got a carrier which knows how to play the game ( again, since we're talking about randoms.. ). They have a counter -> other screening / pushing DD's and carriers lighting them up... but that requires those counters to actually do their job. Not easy to expect that.
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Alpha-flag gives 5% boost in ship- & captain experience
mtm78 replied to MrFingers's topic in General Discussion
I applied to Alpha and didn't get in, yet I am not complaining about the flag ( I just want the darn Iwaki Alpha ffs ) -
Which forum members have you seen in random battles?
mtm78 replied to Cobra6's topic in General Discussion
Channel is made by Sturmtiger304 and is called Forumites, all other channels are fake
