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mtm78

Alpha Tester
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Everything posted by mtm78

  1. mtm78

    Torps. Don't hate me.

    There been cases that the server was lagging so much that torps which were rendered going through parts of a ship were actually not passing through the ship, because the ships were being rendered by the client in a different location as to where the server puts the ship. And it is serverside where collision checks and dmg calculations are done, so rendered image and 'results' can be out of sync. Torpedo's have an arming distance, this is displayed when you launch them, but this isn't about that, torpedo's which are not armed but impact on anything be it land or a ship, just disappear and can not pass through half a ship and then arm. At least, that is how it should work, so as you said, with these reports having a replay is really handy
  2. Blys > Kiev, well after the HP nerf that is ( and ofc this is second hand info, I got Blys but I didn't make it past Kiev's precursor yet )
  3. Yup, if you have ARP Myoko and the 16 point captain from the Hiei it makes sense to use it if you don't have anything else.
  4. mtm78

    Fail divisions

    I could swear I read WG was implementing a XP bonus for divisions, together with an XP malus for fail divisions? Yes that was for WoT but that is what you hinted at to right? At least it shows they are aware it's an issue, unlike in the past where it was dismissed as : friends should be able to play with friends, and it happens almost never so don't worry/complain about it to much.
  5. Now, all it needs is radar and smoke
  6. Yeah true, but most people would just not look through the bad name Pensa has in randoms due to it's terrible concealment. I hate Myoko for it's turrets.. but if you only need to hunt DD's wouldn't Schors be a no brainer? edit: forum wth I wasn't quoting myself... second time today forum did something funny with my quotes rofl That was the post I wanted to quote What do you think about Schors potentially in RB's? Mind you, I haven't bought mine, haven't played it on live server, so I might be totally wrong but it does seem a viable alternative.
  7. Count on Myoko to vastly outnumber Pensacola, if you could believe the poll results.
  8. I am not following advice from someone who claimed nothing changed with the smokescreens
  9. mtm78

    Please Wargaming, Take my money!

    If you scroll up, I think we just seen proof that even people who buy flags are still just as 'good' as they were before they bought them
  10. mtm78

    Please Wargaming, Take my money!

    I never bought flags, I got enough through the specials and as rewards Personally, I don't care really as I wouldn't spend money on buying them anyway, but it does enhance the perception off inequality between regions
  11. mtm78

    50 shades of pink

    Might be, but it's still the DD's fault if it happens as it did in that scenario. Do Not Torp From Second Line ( and blame the guy in front for not having eyes in his back to watch for your torpedo's ). It wasn't defensive it was explanatory ps where is my chocolate?
  12. mtm78

    50 shades of pink

    Why are you behind a CA in your DD?
  13. mtm78

    Kiev Balancing

    Who said anything about torps?
  14. Yes, that is why some ST been active in this thread ( visible for you ). And you don't know anything which occurs and which isn't mentioned on this forum, so maybe you should cut 'ST' some slack.
  15. mtm78

    50 shades of pink

    Still, this is more desirable then the previous situation. Who cares if Pink is only reserved for real trolls, if you're not one and you get pink by 'accident' ( aka mostly from doing something very stupid ) so what? It doesn't hurt you does it, not as long as you don't keep damaging allies. And guess what, that is exactly the intend of the system, not to make the team aware of anything, but to prevent the accumulation of team damage by a single person bend on grieving for what ever reason he/she might have.
  16. mtm78

    Kiev Balancing

    I've killed enough Kiev's with Sims, does that count? Off course those were close range brawls where I ambushed them near islands or using smoke to get close enough to make my dpm count more then my mortar shell arc
  17. mtm78

    How can i improve my win rate?

    stupid forum messing with my quote's Hi there Kk40270, It's not grinding, I grind and I'm still doing fine ( though with premium time I don't spend much time with stock ships ). Divisions also help because you're coordinating with 2 other players, but the main thing with divisions is that it increases the fun you have while playing. To give advice, I would need to see you play a few games. It's very hard to give general advice which you could actually use in game, universal rules aren't that applicable in a game with so many people ( and possible scenario's ). If you're really interested in becomming a better player, take a look at SGWA ( link in signature ). We are a community aimed at helping new players improve their gameplay, by teaching basic game mechanics and doing sessions in which we put this to the test. I hope to see you there. Cheers, Marvin
  18. mtm78

    How can i improve my win rate?

    22cm, on 06 June 2016 - 08:36 AM, said: By the way, are there already rerollers in WoWs?!
  19. mtm78

    Torps. Don't hate me.

    That would have been a bug, next you 'witness' it please make screenshots and/or provide the replay.
  20. mtm78

    Zao post 5.6 stealth nerf

  21. mtm78

    Engine incapacitation on near misses

    High Explosive shells have an Area Of Effect depending on calibre, that is why they are knocking out modules on misses. I lost my engine 3 times once in Udaloi, and I was still on full health, those things just happen. It is not limited to engine, the same applies to rudder and all other modules.
  22. mtm78

    Kiev Balancing

    the impact should be easilly visible through win rate, if they can't add to the team enough in their own speciality in the same way as 'real' DD's add to their team, their overall win rate would be lower ( this is assuming a non standard MM which create 100% mixed battles all the time which would nullify any differences, but since we don't have that anyway it's a good assumption ).
  23. mtm78

    Zao post 5.6 stealth nerf

    So, buff the DD's BB's are stronk enough, don't need nerfs to Zao/Moskva to buff them.
  24. mtm78

    Torps. Don't hate me.

    There is RNG in torps, they are in the water a long time ( not comparable with shells, no not even 24km BB shells ) and in that time players can use WASD hax to avoid them, and randomly they do
  25. mtm78

    Complete CV noob

    http://forum.worldofwarships.eu/index.php?/topic/7608-guide-basic-cv-gameplay/ It is in the 'newcomers' area that a lot of the basic guides are located. edit: it might not be a bad idea to ask if we could get a sticky in this section linking to the basic CV guide there
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