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Everything posted by mtm78
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im becoming a bit nervous... chances of fire need to be nerfed?
mtm78 replied to Sauron_Poseidon's topic in General Discussion
Explain to me how more uniform normalization across shells increases RNG -
Scharnhorst is really weak.. The damage output from this ship is really weak!
mtm78 replied to PhantomSailor's topic in Archive
Dispersion is there for a reason, but yeah it's the most frustrating gameplay aspect since it removes player control. It's one of those ships where you will have 'wtf just happened' moments, missing a broadside cruiser at point blank range. But overall it should be quite capable. I know that sounds cheap from someone who did not buy one after it became available on the server, but that has an economical reason ( aka I am broke ), not a gameplay related one. -
I am sorry but main game language is English, if you can't speak English on an online multiplayer server I am sorry but that is not my problem. And if they are not reading, or reacting, well again that is out of your hands. Launching torps however takes an action, you choose to do it or not. You answered your own question I guess + that you're most likely aware of what the other is doing. There is coordination in divisions, that already changes the situation entirely.
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Which forum members have you seen in random battles?
mtm78 replied to Cobra6's topic in General Discussion
Wasn't that the one where I rushed into a cap and died in 3 minutes and still ended 3rd in team? Or the one where entire team ignore all cap zone's and I had to hold off half enemy team alone while they chased a [censored] Atago across the map? Seriously, if I play that thing solo it's almost always like that Anyway, I think it was the last, and don't worry I was 3rd and you came first for some reason iirc I actually met a lot of forumites in the past few days but I can't recall each battle -
Scharnhorst is really weak.. The damage output from this ship is really weak!
mtm78 replied to PhantomSailor's topic in Archive
Sorry didn't mean to make you feel attacked, let's call it an argumented discussion Also, I didn't 'attack' your skill, I pointed out that seemingly a lot of the better players quite enjoy the ship. Shouldn't that indicate to you there is a high skill ceiling on this ship ( there is, you got to be better then average to do well in it, but when you're good you can actually still make it work even in current meta/mm ). And ST doesn't mean I have access to all information ( sadly, trust me I would like to know a lot more then I currently do ). But I did test the ship, before and after the 'nerf' as you call it ( others would classify it as an adjustment to not make it to overpowered in the right hands ). There was a reason the AP damage was lowered and even with the lower alpha it still performed above average for me. Since NDA is lifted, and since it's no secret since many others have already said this: the ship overperformed during testing for most players, even after lowering the AP alpha. The issue you currently have is that GE BB's are newly launched and there are a surplus of BB's in each battle depending on the time off day you play. You're less effective against well played BB's, not totally harmless but you would likely be better off with a Nagato unless you get in torp range and you can keep your ship angled ( good turret traverse so you will outturn other BB's no issues ). But it absolutely counters cruisers, yes your AP will bounce if they angle but you got reasonable HE use it. And you're basically immune from CA AP if angled yourself, and HE + fire damage can be healed. So when current GE BB grind stabilizes and you get less BB's in queue, you will have more CA's to shoot at. And when you face a BB, remember even if you can't outdamage it you can tank as well as he can so bring some support to ensure you got a dpm advantage. You're also fast, try to keep up with the cruisers more and don't play it like a regular BB ( it's not, it's armed like a BC but it's not because it has the armor yet it's still fast and with the high rof you can defend yourself from DD's a whole lot easier then regular BB's ). Edit, btw if you want to complain about the tone off the responses you're getting, you might want to stop telling people they are not thinking when they don't agree with your opinion -
There is a RU mod which repositions ribbons more to the center so they don't interfere with team panels on lower resolutions. I don't have a link, it was part of a modpack but I am quite sure if you look around RU mod forum for a stand alone it should work.
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im becoming a bit nervous... chances of fire need to be nerfed?
mtm78 replied to Sauron_Poseidon's topic in General Discussion
T H I S ! ! ! -
How about no? There is no legitimate second line torping. If you want to use torps ALWAYS make sure there are no allies you could POSSIBLY hit. Those allies are closer to the enemy, you got NO RIGHT limiting their movement. Having this WILL ONLY make second line torping ........ feel legitimized
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Scharnhorst is really weak.. The damage output from this ship is really weak!
mtm78 replied to PhantomSailor's topic in Archive
Check my tag, do you really think I need to check a video for 'evidence' of anything? edit: And just FYI, the ship is seemingly doing fine in the hands of capable players, if you got a problem with playing it I would start looking at the person behind the keyboard. You can't play it like a normal BB, it's not meant to. When you learn that I guess you will be performing better in it. There is a reason they lowered the AP damage you know........ well actually you don't 'know' at all it seems. -
Scharnhorst is really weak.. The damage output from this ship is really weak!
mtm78 replied to PhantomSailor's topic in Archive
Yes and you would know this better then anyone because.... Ow wait, I forgot my -
They don't post them because I guess they think we wouldn't watch them fail. But I agree, it would be informative, since now you can 'try to copy' what you see them do in good games but that doesn't teach anyone anything. Seeing them take decisions where they are losing and under pressure might be more 'telling'. During streams Flamu get's pressured but you can see the response, yet he usually plays in division so there is always more teamwork then without one, and usually those are also excellent players so more chance for other to 'pick up the slack'.
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im becoming a bit nervous... chances of fire need to be nerfed?
mtm78 replied to Sauron_Poseidon's topic in General Discussion
There is no fire issue, it's well documented BB's take very low dmg from fires and most from AP shells. You can't nerf fires, it makes BB's overpowered. Dev's said they won't nerf fires, or buff BB's any further. There, done /thread Next thread in 4 hours I bet... -
Flamu plays solo every time he does a ship review, he does talk tactics as well ( or strong points ) so..
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1. Running lights gives no additional information, smoke from smoke stacks indicates heading and speed already. No cheat, no real advantage other then for someone with really low graphics settings ( smoke not being rendered ). Navigator, arguably more of an advantage as it's a lot easier to 'track' while playing then watching the minimap only. Still, terms like 'cheats' do not apply to parts of an official modpack. 2. I actually expect the 'best' players to be playing vanilla, or well I know players which are vastly better then me who are all playing vanilla. http://forum.worldofwarships.ru/index.php?/topic/62719-05100-%D0%BE%D1%84%D0%B8%D1%86%D0%B8%D0%B0%D0%BB%D1%8C%D0%BD%D1%8B%D0%B9-%D1%81%D0%B1%D0%BE%D1%80%D0%BD%D0%B8%D0%BA-%D0%BC%D0%BE%D0%B4%D0%B8%D1%84%D0%B8%D0%BA%D0%B0%D1%86%D0%B8%D0%B9-wows-%D1%8D%D0%BA%D1%81%D0%BF%D1%80%D0%B5%D1%81%D1%81-%D0%B2/ Navigator = Protractor. If you look in the individual modification subforums there it's called Alt_Hud ( yeah, confusing all those names for the same mod ).
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The problem with calling B+C unfair is that they are part of the OFFICIAL WG modpack ( only available in RU atm ;) ).
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Not for me at least
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That statement needs preservation for eternity
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Your go to ship when it's all gone wrong.
mtm78 replied to peoplescavalry's topic in General Discussion
It was UmiZoomi for quite some time, then Impregnator because impregnating is fun right, after that we got Gremlin, because wet gremlins are nasty . But lately, it's been more Blys, Sims and sometimes Isokaze. Former 'go-to' sheeps which have been discontinued: Kamikaze R ( Gremlin is just more fun, and it's replaced by Isokaze ), Murmansk ( lots a lot of it's appeal for no apparent reason ) and Yubari. -
My new best, 9 kills in the new german BB Gneisenau
mtm78 replied to Titanity's topic in Videos & Streams
Clickbait -
I am talking about official WG stats, not your subjective opinion on how the game mechanics work ( not that I needed to be told ). And yeah, first it was CV then DD not CA/CL, it's never the BB's which are OP right edit: If the cruisers would be so OP, why isn't he doing any better in them compared to his battlesheeps?
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That is an UI bug ;) Armor is the same on both.
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You did well. The only good enemy is a dead one, a dying one can still shoot. /discussion
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Yes, off course, BB AP is weak and cruiser HE is stronk! That is why cruisers have on average so much higher damage, and BB's are UP anyway since they don't have much higher survival ratio compared with cruisers for instance. Oww... wait... did I just get that wrong? I think I did Seriously, if you can't kill cruisers with your BB, the problem is not in the game. And yes, I know, cruisers aren't 'weak' and they can be dangerous, but the numbers don't lie. Most damage BB's take is still from enemy AP shells, not from HE and not from fires. And, fire damage can be repaired 100%, it's just a question of not being in the wrong position getting focused by a pair of cruisers with no support.
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No games played on tier 1 to 4, complains about upgrade costs on tier 9 with 250 battles played... 1. don't free xp stuff, you could use the credits you make on those tiers to buy stuff later on. 2. don't rush the tech tree in a way which isn't 'normal' and come whine about economy, the economy isn't aimed at your way of progressing up the tiers.
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Ticket raised - what do you think my chances are? ;)
mtm78 replied to Leepants's topic in General Discussion
I had this topic in CBT, dismissed a very high skilled commander by accident. Result was a request for a confirmation popup just like in WoT when you want to see your tank. Anyway, chances of you getting it back are slim, I didn't get mine back ;) Granted it was CBT so it didn't really matter that much but still
