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mtm78

Alpha Tester
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Everything posted by mtm78

  1. mtm78

    T7 RN Premium Cruiser Belfast: Overpowered.

    Did you not notice this is exactly what happened earlier, BBabies complained about torpedo soup and CV's and WG acted on it
  2. mtm78

    The RN is coming tomorrow!

    I am less excited about the line then about the single premium CL I been pressing F5 for so often a day edit: That's based on Flamu's review of the T10, which is seemingly quite dependant on the lack of skill of the enemy and less on the skills of the player Well being in the right position to shoot at broadsides is also skill I guess
  3. mtm78

    Ship relative angle, mod.

    I think the best post representing my point of view has been done by someone else ( seems to be a habit ) Euan_Huzarmy, I wish I had more +1 to give to a single post but yeah, incredibly well said imo.
  4. mtm78

    Royal Navy T10: Minotaur - A Strange Beast

    I dislike ships where your damage output is less about your own skills then the lack of skill of the enemy ( .... mhmmm... actually I like my torpedo DD's as well but give me this one ok ). The amount of shells in the air looks nice though
  5. mtm78

    HMS Belfast release date

    no comment
  6. mtm78

    HMS Belfast release date

    Takes a man to admit he was wrong, +1
  7. mtm78

    Ship relative angle, mod.

    My responses are as blunt as the one's I'm responding to Just trying to make a point ;) And yeah, I think my 18p captain I am using in my tier 5 premium helps me a lot more than the minimap with ship names or this navigator mod.
  8. mtm78

    Ship relative angle, mod.

    I find some people's reasoning just incredibly stupid. It's not an unfair advantage if everyone can legally have the same advantage, it's evens it out. Except this isn't breaking and entry, it's keys you're given by WG. See the difference?
  9. mtm78

    New player..any tips?

    My containers tend to blow up in people's faces
  10. mtm78

    HMS Belfast release date

    Tbh we just got an economy/rewards rework so using old stats to compare might not give a complete picture ( only concerning xp, wr is ofc. fair game ).
  11. quoted post removed Could you please elaborate on why we should meet in real life? I mean, are you saying you want to do something you can't do with words...
  12. mtm78

    New player..any tips?

    Because I am quite sure I already seen a DuckDodgers in game once
  13. So you also tell lies a lot? Guess your parents didn't do such a good job at raising you. Now where are those mods when they're needed.....
  14. mtm78

    HMS Belfast release date

    Do you actually read what you're writing? You said you keep some reservations because of 'ties' between CCT's and WG, and yet you fail to point out how these could lead to CCT's giving bad reviews. Explain to me how WG benefits from Flamu calling bad ships bad, if you can't you're just spreading FUD.
  15. quoted post removed Enjoy the reports you've accumulated in this thread, and stop blaming your failing in game on the 'cheats' of others as the issue is more like a wetware issue.
  16. mtm78

    HMS Belfast release date

    And again, WG therefore told Flamu to call Cambeltown, Dunkek and .... bad because? Ow wait, that doesn't make any sense now does it.
  17. mtm78

    Ship relative angle, mod.

    This part does not compute, if WG 'designed' the game without mods ( in mind ) they wouldn't have the res_mods folder in place. Mods have always been a part of WG's games, and WG has used 3rd party modifications as basis for several improvements they've added to the vanilla client over time. And if I'm being honest, Lesta is doing it better imo, because we now have an official modpack ( with all mods therefore looked over and given the thumbs up by WG ). This should have prevented the witch hunt on the modpack ( users ), but sadly there are still people who don't see it that way.
  18. mtm78

    HMS Belfast release date

    Out of +1 but thanks, I wanted that being said because it seems very much the pivotal point. Projecting your dpm when you're smoked up is just as essential as having the ability to smoke up ( and that isn't even touching on other benefits like concealment ).
  19. Like I said, your opinion is noted and subsequently thrown in the garbage because it's inconsequential what your opinion on the matter is. No matter how much more personal insults you'll be throwing around, you're not worth more time.
  20. mtm78

    HMS Belfast release date

    Hey, what happened with not being paid for that comparison Anyway, you are saying I think that the easy of use of USN smoke is outweighed by the very much more usable ballistic trajectory of the Belfast?
  21. mtm78

    Ship relative angle, mod.

    Minimap with directional lines shows clearly the heading of your enemy so you know the relative angle with your own ship. But even that mod, only draws a line from the icon, a line which you could 'draw' in your mind by just looking at the icons. In essence the mod doesn't give you any new information, not at all, but it does make 'processing' the information quicker. But that's irrelevant, since WG sanctioned the mod and placed it in their official modpack. Any and all player objections are therefore void, and people who feel WG is in the wrong should address that with WG and not make accusations towards fellow players ( not saying you've done so, but in general ).
  22. mtm78

    HMS Belfast release date

    ST has players from all skill brackets so this shouldn't come as a surprise
  23. There is a difference between harsh and 'over the top'. And yes, I think some mods do give me an edge, or at the very least make me feel more comfortable while playing ( basically for me this is the minimap mod, used to be the same with colored tracers as I'm colorblind and the default contrast between HE and AP was not visible to me. And smoke boundaries when playing DD's for instance. ) But, smoke boundaries is now in vanilla game, minimap with ship names and last position is the same as in WoT, eventually I am sure it will be in the vanilla client. WG even increased contrast between vanilla HE and AP tracers ( not enough but it's workable now at least ). That is what WG always does, and it's their prerogative to deal with modifications in any way they deem fitting. That includes an official modpack with mods which might or might not have an impact while playing, and imo this is not ethically challenging as these mods while not in the vanilla client, are available in an officially WG sanctioned modpack. That is where this resolves around: officially sanctioned. You can have moral reservations, and no one will challenge you for them. But you can equally not challenge players which make use of an officially sanctioned modification. If you want to attack people, attack WG, not players. But hey, you know that won't get you anywhere, so attacking the morality of your fellow players is more engaging for you, which I find rather saddening.
  24. mtm78

    Nagato's role

    With what? You don't have a tier 7 BB even....your highest tier BB is a Bayern. Want to brawl with ur Bayern against my Nagato? Nagato doesn't like getting focus fired but 1v1 I am not scared of any BB. Yes I will take high damage ( WG fixed forward magazine vulnerability though... ) but I will do more damage in return because my guns hit harder than anyone else. ^^
  25. I've given enough arguments but you trolls ( comparing me with someone who guarded concentration camps... ur such a coward to make such accusations to people on the internet man.... such a coward ) don't listen anyway. If you want more arguments, come to the other thread and read them there... as I said, I expect mods to swing by soon anyway and clean some of the crap up here.
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