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Everything posted by mtm78
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Public Test 060 tomorrow - new skills - without Keen Intuition...
mtm78 replied to Smeggo's topic in General Discussion
Are you asking me to have faith that any such effort would actually be considered? Because if you are... The ONLY scenario they need to know is this: IT NEGATES STEALTH. No more examples needed, nada, nothing. edit: and while I might have more reasons then others to feel as abrupt about this, everyone here who is complaining is doing that based on the CONCEPTION of this skill. You don't need a hundred written out examples... heck if I were on PT with this skill I wouldn't make it past one or two situations where my play is hampered by a skill which puts BBabies in diapers even more, I would uninstall out off disgust. Something which will also probably happen if this skill is ever put into a live client. -
Public Test 060 tomorrow - new skills - without Keen Intuition...
mtm78 replied to Smeggo's topic in General Discussion
Wow,,,,, Incoming fire alert works temporary and under very specific circumstances. A ship in a turn will not have any use of the alert due to in game physics ( and rudder shift times ). Keen Intuition ( or w/e they want to call it now ) shows direction of nearest enemy vessel. If you can't see the difference in impact on gameplay I would suggest to only play torpedo DD's for a couple of days and then think about how it would be if those enemies KNEW FROM WHICH VECTOR YOU"RE TRYING TO SEND FISHES. No one needs to live test this to see how utterly and completely broken this skill is in it's conception alone. But I will say it now: WG will ignore the feedback from this and all other threads because 'it's not valid unless you took the time to download PT install it and THEN complain how stupid it is. So I will dl PT and even log in and perhaps even play but I will post in every feedback thread exactly the same as I am saying now ( unless WG actually changed the way the skill works which it doesn't sound like judging from the things Hans told us ). ps. stop hating on ST, they don't make balance decisions or content decisions. Some might even feel MORE frustrated then we/you do since they feel they ARE being blamed for things they have no saying in. -
Public Test 060 tomorrow - new skills - without Keen Intuition...
mtm78 replied to Smeggo's topic in General Discussion
Can;t I just post I don't like how they supply diapers for BBabies destroying their game in the mean time? It's a skill which negates stealth... what else do you need to know? -
Battleship players: what is your problem? Why won't you tank?
mtm78 replied to Ferry_25's topic in Archive
Your post and your signature induce laughter. Thanks! -
The game might be called free, but most of the people complaining have spend LOTS of money on the game, more so then on any separate AAA title game. Heck, a Tirpitz alone is as expensive as most stand alone game releases. The slip ups are not 'a few' they are accumulating, and it's not a 'single occurrence' which is triggering the response it's that accumulation coupled with the 'feedback' that WG is learning from previous mistakes ( which community is not really in agreeance with ). Their incentive for 'doing things properly' is not to prevent community from complaining, it's because 'happy players' spend more money. That being said.. I don't hate anyone, certainly not over marketing decisions in a game I play. So yeah, maybe OP is right and some of the responses are over the top.
- 21 replies
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- wg eu
- santas convoy
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Removal of invisifire and premium ships
mtm78 replied to GeneralIKrizmuz's topic in General Discussion
They seem to think that more RNG is what makes a game fun. And calling firing from smoke a crutch is telling enough, seems stealth = armor on anything other then a BB is a concept lost on him. -
It's in the 'other' modpack but here is a zipped version -> Damage meter - 0.5.16.0.ZIP 441.88K It's not tracking flooding or fire damage atm so I wouldn't call it 'complete' in any form. I also don't know the individual source since I installed using the RU installer. It does however handle some flash events differently than the smoke timer does with regards to focus handling. Damage meter - 0.5.16.0.ZIP
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Give Scharnhorst the Cruiser accuracy or alpha it deserves.
mtm78 replied to Cpt_Mooney's topic in Battleships
Fog for the Fog God plox -
There is another MODapi modification, a damage log. Do you have the alt-tabbing issue with that mod installed as stand alone as well?
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I'll tune in again when I see you online
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Yup. Guess people are just annoyed that they are being spoonfed and feel they have no way of actually communicating with anyone except 'the messenger'. ps you promised you wouldn't stop streaming but I never seen you online anymore
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It's indeed the palm sweat inducing gameplay where you're constantly playing on edge. I can't play an entire evening with just RNCL's, it's to much for my nerves. But with a big challenge comes a big feeling of accomplishment, and as you say they are very rewarding if played right ( and perhaps a bit of luck with RNGesus ).
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Watched that earlier today, the background was a bit static for 20+ minutes but the talking was pretty stop on
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Give Scharnhorst the Cruiser accuracy or alpha it deserves.
mtm78 replied to Cpt_Mooney's topic in Battleships
Uhm no. This is a clear case of you needing to l2p the ship properly. Nothing more, nothing less. -
Happened to me multiple times, your task changes from engaging enemy to delaying enemy. One of those games I actually survived but all the others I died. But not without giving the enemy hell. Still, the developers might look at the spawns for that map as single BB spawns are quite ... stupid imo.
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- unfair spawn
- spawn
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It's a known issue, last thing I heard is that they are working on it ( or well they are aware of it ).
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Almost forgot, yeah I'm actually surprised so many people have time to spare to make their opinions heard here.. might indicate they really care ( or that they don't have anything better to do ).
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Not true, it's discussing potential moderator decisions, emphasis on potential. That's not against the rules afaik
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I must have missed the actual insult as the only thing I saw was a tongue in cheek comment about reporting a post from a CM to the moderation team because it was felt the post was trolling the community. I'm not saying I would think the mods would actually hand over a warning ( ) but I also don't think it's to be explained as a direct and personal insult to a CM representative. Now if the comment inside his report was indeed personal and insultive, I am in no way defending that ( see previous post about the effectiveness of insulting people you expect to actually work in favor of yourself ).
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Well repeating a point already made has in the past been made out as 'spam' so I thought maybe you were referring to that. But yeah, those insults which are just posted to insult are counterproductive anyway. "Hey .... I don't like you! Now give me something!" ->> usually doesn't work out that well. edit: Wait, since when would calling out a CM for being disrespectful in regard to community warrant a ban? You really think there is a large part of the community left which is actually drinking the WG kool-aid they are still serving? Like them learning from previous mistakes ( missions... )? To many premiums on EU, I invested quite a lot in this game and sadly I couldn't take those with me.
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Vulgar language or obscene content sure let's remove it. But 'SPAM' is exactly the point off this thread. Without massive amount off messages it will just be ignored or made to be smaller than it seemingly is. That being said, none of my posts have disappeared so I guess I can't say Rodge is doing a bad job so far
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Different only in that we had the convoys cut out
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I own way to many premiums to just give up and move to NA, unless WG is willing to transfer my account. Sadly I always though WG EU would not keep making these feck ups so I never considered I probably would have been better of on another server. And yes NA plays at different times, but if enough of us jump over we can still play each other... just over there
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Well some posts would obviously be not allowed.. I am very tempted to post something from GuP about some RU Tank Division commander drinking a certain beverage with an undertitle about solving problems a certain way... which I was told in the past isn't allowed so I won't do it or even reference it... ever! This is why they removed the +-1, Ph3lan would have never gotten back to a 'normal' accumulated score if we still had the +-1 system
