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Everything posted by mtm78
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NEW NURF To all Battleships in next patch !
mtm78 replied to Zerra_Channel's topic in Videos & Streams
WTF someone crying about BB nerfs lmao 0/10 would never watch again. Certainly first 5 seconds -> unfortunate nerf to Bismarck edit: btw nice edit to your post after I replied trying to make it look like you said Bismarck from the start -
-> did not give it away
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patch. 6.0 is a massive battleship buff, nerf to the rest.
mtm78 replied to gizaman's topic in General Discussion
I play all classes almost equally, so that can't apply to me And I am probably one of the most vocal about how WG is screwing their own game's long term prosperity when they use this -> .. as the main balancing guide for the dev's.... BB's are the easiest class to do semi acceptable in, and it's understandable because of their iconic status that there will be players who think BB's should be capable of more in game then they should from a balance perspective, but WG would be stupid if they actually balanced their game around this misconception. -
No you're right. But I might have putten her on my 'MUST BUY BECAUSE STRONK SHEEP' list for if she ever came back ( and WG didn't screw up the game to much between now and then )
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https://worldofwarships.eu/en/community/accounts/search/?search=mtm so many zero game accounts ( even zero games in tonks... did not check wowp ). Though I know one or two of those, and for them MtM stands for Motor Technik Mayer which is a German auto tuning company ( when it should, off course, stand for Marvin The Martian ).
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Wait, should I really buy KA as well?
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patch. 6.0 is a massive battleship buff, nerf to the rest.
mtm78 replied to gizaman's topic in General Discussion
People quitting the game? -
Maybe you should follow the 'News from RU' thread, it has quite the interesting news from time to time due to developers actually being active there. They 'claim' inivisi fire was added by accident, and thus they want to remove it from the game. They also said that IF ships would perform worse due to this, they would be buffed significantly. Which might sound ok, but it isn't since they a> will just remove invisi fire and not compensate anything until their beloved statistics show there is an issue ( like... the issue which resulted in MK getting those range buffs while Mogami 155's did not ) and b> you can't replace SKILL ( aka good positioning or actually more prevalent -> AWFUL positioning of the enemy ) with more RNG and think it will be good for the game
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patch. 6.0 is a massive battleship buff, nerf to the rest.
mtm78 replied to gizaman's topic in General Discussion
being honest, not many are. -
Some people seem to just not WANT to get it. Request has nothing to do with economy, so stop crying. Request is about alternate methods of acquiring items already available otherwise, or for methods which WG can add functionality to the game which they could charge with credits ( AKA CAPTAIN RETRAINING PLOX ).
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What accident you utter shitter?
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GIve DD's and CA's the same armor model off BB's then they don't need to use concealment, deal?
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The guy was just mad because I pointed out in game before how absolutely WORTHLESS a player he is for letting me smoke up and then run away so my smokes are useless. He just didn't want to provide vision while I 'kemped in smoke and spammed'. Instead he just ran and died uselessly letting me finish with only double the xp of the next guy in my team and 3 kills because while it's not optimal to be deprived of smoke I'm a good enough player to perform decently in it regardless. Should have remembered the incident when I saw the thread, but nah. And then he followed me to the other thread and called me a statpadder with Imperator Nicolai ( which might or might not be 100% accurate ), but he tries to make it look like I was following him around Let me repeat again how this tool started the thread -> I can't stand players like this who try to influence public opinion by lying. Like here -> What 'accident' you referring to you absolute nitwit of a shitter?
- 31 replies
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- Toomanynuggetstosave
- helpmeobiwan
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(and 1 more)
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How about we don't change a ffin thing and stop catering to the BBabies Invisi fire IS NOT A FFIN ISSUE UNLESS YOU MADE A MISTAKE OR WHEN YOU WOULD / SHOULD LOSE ANYWAY.
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My comment wasn't aimed at you directly but more to WG to please fix the gawd darn bug so we don't have to make these stupid straight stops before we can deploy smoke I still deploy smoke in turns though, but I do tend to wait until my speed is now below 10kts as that will allow me to stop even in the first bubble.
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RDF is not accurate enough to make blind shooting into smoke an auto hit. But as I said thats not the game breaking part anyway, its the total negation of any ship with a higher concealment.
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Exact bearing is needed for proper triangulation but then again, if you combine your own ship being detected or not with RDF in combination with islands ( line of sight ) you don't need exact RDF bearing to still be capable of triangulating near exact positions. Also, don't say 'we know better' as with these new captain perks the debate is open for everyone. No one knows more or 'better' then anyone else If I get what you're saying right you mean that bigger ships or ships going faster would create a far more noticeable indicator to their presence? How would that translate into the game, you can't exactly make RDF pick up BB's over a closer DD as it would defeat the purpose of which WG said they are testing RDF on the PTS now?
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Spending 100 million on a ship which will earn this back for you in 100 games isn't that far fetched is it? Or maybe spending 200 million on a Musashi which doesn't do anything special but show much much credits you have to spend edit: Missouri buying with credits to make credits sounds silly, but if you just look at it from a collectors perspective it makes a lot more sense.
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It could be 100 million and it would still be more appealing then having to spend free XP on it
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Guessing roughly where the target is, is already the game breaking part. Blind shooting isn't needed to kill of the game sadly.
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Edge case -> Flint ( exclusive ) comparison with Belfast ( not exclusive ). Flint and Belfast seem pretty comparable in general statistics ( well kinda ) but since Flint is supposed to be limited to overall high performance players ( rank 1 in 3 seasons should make this so ) it would in comparison with Belfast be rather UP.
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And correlated with those players own average performance level. Some ships do very well in general statistics, but are also almost exclusively driven by people with very good overall performance ( making them actually 'balanced' or at least less OP then they seem at first glance ).
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Didn't WG say we would get a depot this year? Pretty sure I read that in the 'News from RU' thread.
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Settings -> ignore preferences -> add me to your list. Glad I could be off service Then you can go back to your thread asking how to play the Belfast without smoke spamming here -> http://forum.worldofwarships.eu/index.php?/topic/70576-hms-belfast-saving-the-world/page__fromsearch__1
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Stahp stalking me. But please continue showing us your immense wisdom
