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Everything posted by mtm78
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Ygpm
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This community gives me such a warm and fuzzy feeling inside... well most of the time
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quoted post removed
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German Destroyers, It has been an honor playing you!
mtm78 replied to VeteranGamer84's topic in Destroyers
The 150's are without a doubt the better guns on them if you'd ask me. It's a shame you can't keep them with the top tiers -
Bb's have the highest fire chance in the game, per shell. And yeah cruisers are better of they can 'spam' he and rely on right for fires to get meaningful damage numbers. While poor BB can only shoot AP at nasty cruisers...... WG actually posted a chart with damage distribution, fires and he does less damage to poor bb's then ap. Using 'reality' in a game to nerf cruisers performance or destroyers performance without being equally upset at obviously underperforming carriers seems a bit strange. The proposed changes to he do not work, forcing cruisers to be able to only damage battleships broadside would cause battleships to become even noob friendlier, while they are already more prolific then they should from a gameplay perspective.
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German Destroyers, It has been an honor playing you!
mtm78 replied to VeteranGamer84's topic in Destroyers
I seen video's off Loltractors killing a T57 on the fields of Malinovka! Clearly OP lil buggers -
Ahh so it's dynamic divisions you made in a game. Why not find some friends in the in game chat channels and make divisions from there? Or join the teamspeak server and find some people to play with there?
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Kongo vs Nagato? Omaha vs Pensacolo/Myoko/Shorsch? Minekaze ( nerved ) vs Sims/Blys/Leningrad? tier 5 cv vs anything tier 7? Nah, not really. edit: ofc I am talking about 1v1 which isn't the intended way of playing, if you got a decent team and you stick with the group you can be of value off course. Certainly considering the enemy team is supposed to have equal amount of uptiered ships. But a tier 5 has a far harder time dealing with a tier 7 then say a tier 6 has with a tier 8. Though 7 vs 9, especially with cruisers, is problematic again since the 9's get the heal consumable.
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One weekend I can have horrible wr, another I will have excellent wr. The difference with weekend games is that there are way more games which are total roll overs. Either you win with losing 2 or 3 ships, or you lose killing just 2 or 3 ships. This is because casuals don't know the tactics behind this game, they just want to point and click at enemies and hear their guns go 'boom'.
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Sounds like he wants to complete task which require you to be in division while he is not actually in a division, but I might be wrong?
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Open a ticket with support -> https://eu.wargaming.net/support/tickets Include a dxdiag output file ( https://wizards.custhelp.com/app/answers/detail/a_id/1271 ) Include a WGCheck report ( https://eu.wargaming.net/support/kb/articles/596 ) I am using an older AMD gpu and I got no issues ( hd7850 ). You can't expect WG to fix something without you giving them the information they need
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So cruisers 'are there to protect battleships and to help destroyers'.... since DD's should be in front, and BB's are usually playing 'sniper elite' instead of World of Warships, this kinda means cruisers are supposed to be in between right Not that I will support blue line German BB's using spotter plane's I rather support the DD's if I can. But if the enemy has BB's with balls, and my team has BB's without balls, it means you can't support the DD's that well as you can't get close to enemy BB's.
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Keepers Tier 1 - none Tier 2 - none ( had Umikaze but now .... ) Tier 3 - St Louis, absolute beast of a ship and the best BB at tier 3 Tier 4 - Yubari / Arkansas Beta / Imperator Nicolai I / Kuma ( before the AFT removal ) Tier 5 - Kamikaze R / Gremyashchy / ARP Kongo(s) Tier 6 - Arizona / Molotov / Cleveland / Budyonny Tier 7 - Sims / Leningrad / Blyskawica / Belfast / Fiji / Shorsch / Yorck / Nagato Tier 8 - Atago / Michael Kutuzov / Tirpitz / Edinburgh / Chapayev Tier 9 - Roon / Yugumo maybe depends on how it feels after we get the free skill reset I'm waiting on.. / Dimitri Donskoi when I get her / Ibuki ( not really that much fun but I still keep her in port tier 10 - Yamato ( because biggest guns in game ) / Zao ( because lol HE spammer / Hindenburg ( because 20km HE spam vs BBabies and 18k salvo's AP spam against 12km broadside BBabies ) edit: forgot Belfast and Fiji and Edinburgh Wew... I got a lot of premiums listed right
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How are you punished? The division is no longer a division if you play alone.
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Elimination thread 3: Tier VII *Winner!*
mtm78 replied to DDMafiaAssociateMember's topic in General Discussion
Leberecht Maass: 18Shiratsuyu: 14Mahan: 16Leningrad: 24Blyskawica: 34Myoko: 18 - 3 = 15 It might have been a tier 8 once, but it does not perform like one Flint: 23Fiji: 22Belfast: 34Gneisenau: 11Scharnhorst: 39 + 1 = 40 best ship in it's tier for doing easy damageHiryu (2/2/2): 19Saipan (Torpedo Bombers): 14- 452 replies
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More than 3 months since release, and Royal Navy smoke is still buggy as heck
mtm78 replied to Kassiba's topic in General Discussion
They want community to use ONE thread, but can not be bothered merging threads with relevant posts -
That's the broken class balance certain people want, BB's facing BB's AND every other class they can kill, but not being vulnerable to any of them except other BB's. That's not how balance works, game design 101. Or wait... no you CAN shoot and damage BB's but you need to be at their flanks! And ofc, with WG moving away from concealment firing, this means that all the little no armor no heal ships should be visible when to do this. And WG maps aren't that big, so any BB with a brain ( and there are some.. heck I play BB's for instance... but I don't complain they are weak as they give me MORE damage then any of my other classes and they win the same amount of battles FOR ME... but hey, guess it takes SKILL to do so right ) will make use of this constrained playing field and make sure 'flanking' them is near impossible. And good luck dealing with BB's head on when, as some want, they nerf HE + fires. And this while WG developers said months ago BB's are a problem, they do to much damage and they live to long. And what does WG do after that? Nerf cruisers and destroyers
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WG fix how 'chat reports' are being handled as current system is broken
mtm78 posted a topic in General Discussion
edit: -> excellent follow up thread with well written proposal which would improve upon this system a lot -> http://forum.worldofwarships.eu/index.php?/topic/71032-revised-report-system-suggestion-from-a-programmer/ Every game today there was some 'player' who behaved like a moron. And as that affects my own enjoyment I will try and coach them into being less of a baddie. Sadly, Dunning-Kruger effect makes them blind to their own stupidity so in return they just feel 'offended' how I can't see what kind of great players they in fact are. Now WG has lied in the past that chat bans are not automated, that reports are manually checked. But as I said that's a clear lie. If they were I wouldn't get a chat ban for telling a Gneisenau who spend the entire game around the blue line he was useless. Yes useless. That's not an insult, it's an accurate description of a blue line hugging German BB. And his buddy in the Nurnberg who was shooting torpedo's from 10km away, with me in my DD between him and his 'targets' was someone who I should be able to describe as an utter uninformed/clueless player without getting a ffin chat ban for it. Don't believe the lies, WG does NOT check reports manually. And trying to appeal something as utterly ffin broken as this 'system' to support has no chance as the bans only last one day which means support won't even get to look at it while it's active. Karma system removed from forums because +-1 was 'toxic' as community couldn't self moderate ( their own words, NOT MINE ). Next move -> introduce system where 'really bad players' who don't like learning the game / the game mechanics can crap all day in game and if someone says something they don't like -> -1 -1 -1 -1 -1 -1 -1 Thanks for reading, I'll be playing some other game for now ffs... edit: I said this further down the thread but I think it should have been in my opening post as it would have been easier for people to get why I feel it's broken.- 61 replies
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Revised report system suggestion from a programmer
mtm78 replied to FaceFisted's topic in General Discussion
I lost a game earlier tonight because 4 or 5 ships we had went off chasing after a carrier in a domination match... I couldn't even talk because my chat ban was not lifted yet, so I was limited to spamming F11 and the map. My division mates wrote out in text that chasing CV is stupid in domination when the 3 of us were fighting almost entire enemy team on A ( btw, team agreed on A + B on start... these 5 just took a long route from B to C before they might have wanted to come A if it were not for that CV ).... They even failed to kill the CV After the game -> you were reported 5 times...- 47 replies
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That's indeed the issue. The rock-paper-scissors is not really clear anymore
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BB's facing other BB's DD's are the intended counter to BB's
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We need a better reporting system for Toxic players!
mtm78 replied to PhantomSailor's topic in Archive
I would also report you if you get a 0xp score ( fixing mods -> not being able to load into battle? ). That being said, I feel the guy who pm'd you should get an immediate chat ban Also, naming and shaming isn't allowed -
One minute? How the hell do I know if his radar is on cooldown? And 34kts and 730m turning circle -> one dead DD Ow but you're just spouting nonsense as why wouldn't anyone be able to get near a DD? That's just an utter nonsense statement
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So like I said, my DD should be useless as I have to stay outside of radar range
