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Everything posted by mtm78
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Yeah that's why any decent player will get comparable results in both BB's and DD's and CA's ( and if they would play CV's there probably to ). ow and no is even worried about FP in relation with competitive play, it will not have that much impact as good players already know how to manage fires.
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Last game... Edinburg, domination, my team loses their two DD's and I say: we lost, getting perma spotted now by enemy DD. I solo kill two Atago's ( Takao's .. but w/e ). I kill an enemy Kagero... the other ELEVEN people on my team kill ONE ship. I say in chat: "Can I be in your team next game" -> all chat Out of game -> you were reported two times WTF???? And I was in Forumites channel talking about it, I said before I went into the game: I will only say nice things in chat... and while it might not be that nice for the eleven other people in my team, "Can I be in the other team next game?' -> 2 reports. Pathetic system WG, absolutely ffin pathetic. Which means it's perfectly in line with RPF
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patch. 6.0 is a massive battleship buff, nerf to the rest.
mtm78 replied to gizaman's topic in General Discussion
Stahp spoiling me, no seriously stahp it! -
I am also not without sin. But there are things which are just a step to far, that could have been my 9y son you were talking to for instance
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So... did you wish cancer on anyone yes or no? I really want to know and seeing how you're being so honest and upfront about everything..
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Still hoping they had some sense and they just silently dropped it... I even updated my PT client waiting for the server to come up tomorrow... Guess I should just play some games on live now, and enjoy it while it lasts
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Don't have it installed, but display scaling using absolute is most of the times a lot of fiddling for custom / non standard resolution. I mean with that, if the mod support relative display positioning it would scale automatically. Relative positioning usually works from center screen iirc Edit: ofc since I don't have the mod installed I can't even check the python which identifier is used, guessing 'relative' but not sure.
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No no please share, I mean.. ^^^ that stuff is exactly what is wrong with the system. People abuse report system to vent of frustration. So I liked that post. But I had many family die of cancer, and I would really like to know if Corvi is the kind of guy to go around wishing it on others ( as that would mean I need to shower after playing in division with him, which won't ever be repeated if true ). That being said, I can be pretty harsh, but I don't wish illness on people. I might have told some people to please try holding their breath indefinitely but that's about as far as I'll go.
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I don't even play competitive but this skill just kills of any concealment usage in flanking or ambushing in any kind. It's utterly broken in it's core concept alone already and I can't find the urge to play even just now knowing it survived to round 2 in the PT.
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WoWp has some imbalanced planes ( as well as a very bad flightmodel so real flight sim players never got into it to start with ) and had issues with new players being constantly outclassed by existing players who were using certain planes afaik. I only played a few games but I just hated the flight model as well as seeing some RU planes being used as battering rams ( ramming other planes out of the sky while they would remain 'airworthy' ). Playerbase declined pretty quickly. edit: -> http://worldofwarplanes.eu/community/players/501112274-mtm78/ I played 2 battles and I seen enough
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Yup, RPF in the game means me out of here. Guess some will be happy about it. Can't understand how WG can on the one hand want to promote the competitive scene, but when all the top clans ( afaik ) have told WG to remove RPF as it's game breaking, they are ignored. Well played WG, well played. Not even interested in testing 'new' PT right now ( or ever ) since the ONLY really important thing they HAD to listen to is being ignored. Well enjoy your game WG I bet your playerbase will soon go the way off WoWp edit: not that RPF is the cause of World of Battleships, those are largely unrelated but RPF is just utterly retarded and has to go or I just have no urge to play this game, at all.
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Well if you don't want to you don't want to... but +-2 is there for both normal queue times as well as diversity in game. Maybe if we get a double big player base with twice the amount of lines we have now we could ever move to +-1 but I don't see this happening ( certainly not soon ),
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Which forum members have you seen in random battles?
mtm78 replied to Cobra6's topic in General Discussion
I got blamed for playing to passive, I think I did but at a certain time there wasn't much I could do with the Izumo and Bismarck on my right flank and the Yamato on the left I couldn't angle for all of them. We had a BB division which ended pretty much last in the roster, with two top tier BB's. We decided it was their fault we lost ( they were the one's which overextended and died pretty quick ). Still learning how to Hindenburg though, range module and HE spam on BB's gives nice dmg and some good kills ( kiting at 20km means BB's can't reliably damage me in return while GE HE was buffed not that long ago ) but it makes it a lot harder to engage DD's and reload module would give a nice boost to dpm.. Close - mid range broadside BB's are the best though, seen 18k salvo's already -
Stop repairing single fires, you don't need to. And unless you're a potato which is constantly out of position or without backup, you're not going to be on fire so much. Btw WG actually posted a damage distribution chart, guess what made up the bulk of the damage to BB's? Yup that's right HE+FIRES AP.
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Any chance of a nerf on this bismarck secondaries?
mtm78 replied to _x_Acheron_x_'s topic in Archive
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Well we already have the actual win rate indicating we played well, but its still odd that such an option is being given to players instead of automated, since WG decided to remove the +- from the forums because of community not being able to self moderate
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I'm clearly more often in that top 3 then you and yet I don't get complimented by those people I carry to a victory time and time again. If the GAME itself would just give a +1 for every time I deserved it ( for playing well ) I would have a lot of karma. Sadly, getting reported for doing well happens regularly as well. Just as getting reported by people who don't like the truth, namely that they are misplaying and causing games to be lost. And since I still think we should hope that people are actually not unwilling to better themselves, I find it hard to not attempt to point out their wrong doings. So, in the end, the karma levels I end up with due to Dunning-Kruger preventing the majority of these players to see their own mistakes, is not something I am ashamed off in any way. Karma system is +- we had on the forums, and I had a very high rating here. But in game the system needs to be rigged in order to correct the Dunning-Kruger victims, and I don't like this rigging so I actually had to tell my fellow forumites to stop dumping positive Karma on me. Karma is useless and doesn't indicate anything. I know players who are toxic as hell but who have lots of like minded friends all queueing up at the same time and dumping +1 on each other. Until the system is automated, so that playing well actually results in +1 automatically, the value of Karma is silch.
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A tactic I don't understand . So why?
mtm78 replied to anonym_XGuN6pHmfiJ9's topic in General Discussion
Seriously you should put some more effort in your alt account -
Anyone else having problems with BB players and inteligence ?
mtm78 replied to Joergensen's topic in Archive
My cruisers are NOT all intended to screen ahead of BB's, it's all circumstantial .Also, yes it's almost exclusively a BB problem, finding their balls and using their ARMOR, HITPOINT POOLS and HEALS, which cruisers don't have, don't have and only get at tier 9. Tools are not limited to BB's for sure, but as you point out it's the easiest class to witness them in. Though sometimes even cruisers should use the tools they got to the biggest effect it can have -
Nah that's the only good thing about the bots, you can call em noobs and they won't even report you
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It teaches players about tactics, so it's actually a GOOD thing. If you like to improve your play that is.
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Anyone else having problems with BB players and inteligence ?
mtm78 replied to Joergensen's topic in Archive
BB stands for BrainlessBoat didn't you realize this until today? Ofc, as Esu always tells me, it can/does also stand for BallessBoat, and especially the combination of Brainless and Balless can be quite disheartening to witness when on your team. But rejoice, they also frequently enough will be on the enemy team, and we can feast on them because they always repair single fires right away, letting us torp+flood in addition to the 2 or 3 or sometimes even 4 fires we set afterwards The real problem however, is that it's hard to see if it's a BrainlessBoat or a BrawlerBoat, as the latter especially in case with a Bismarck has caught my DD with her pantsu down more then once. Actually being agressive and pushing towards my smoke which I layd thinking I could be farming some cheap damage, without preparing an exit strategy. Thank god for those BrawlerBoats, they restore some of the faith lost in human kind -
We can clearly see that big hit
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But that is not 'realistic' and therefore 'wrong' Also, it's just utter tosh as he and fire damage don't make up even half of the actual damage done to BBabies by AP. But hey, some people live in an alternate reality ( aka they haven't learned proper consumables management ).
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A tactic I don't understand . So why?
mtm78 replied to anonym_XGuN6pHmfiJ9's topic in General Discussion
Sound like the typical BB player No seriously, had this EXACT same thing happen, division of BB's running away to other side of the map and saying the exact same things in chat. After they died like noobs on the other side of the map the score board was pretty telling though. Seriously, sometimes I question the future of mankind seeing the stupidity levels of some of the players.
