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Everything posted by mtm78
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Was for OP not you really... I mean comparing about Gearing? http://wows-numbers.com/ships/ I would use warships.today but site seems to be having issues.
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Try playing Shima....
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Reduce the view distance in the middle of the smoke.
mtm78 replied to Lt_Raptor's topic in General Discussion
But invisi fire is removed next patch. And no that isn't because Yamato loses gun battle it's because stupid Yamato captains stay alive the longest in their big BB's and then get farmed like they should, but they whine about it. In addition, BB's should be countered by DD's, it's CA/CL's job to prevent this. You know, TEAM BASED mmo and all that. Just as with smoke, invisi fire was perfectly fine since it has enough counters EVEN IF THOSE COUNTERS INVOLVE WORKING TOGETHER WITH YOUR TEAM. You mean bias right? Ow wait... -
Yamato detonated by torpedo hit to CITADEL. Bug or hack?
mtm78 replied to Bartleby74's topic in General Discussion
Ikr, but what I said was that I'm not sure if/how internal armor works with containing torpedo splash damage? Wiki has nothing on how this works in game. -
Yamato detonated by torpedo hit to CITADEL. Bug or hack?
mtm78 replied to Bartleby74's topic in General Discussion
This thread is Magazines are located below the barbettes which are below the turrets. The whole point of the barbettes is that they protect the hoists and magazines so the guns stay operational. The citadel contains both the magazines as well as the boiler / turbine rooms. http://wiki.wargaming.net/en/Shipetonation Judging from your explanation, the torpedo's splash disregarded the bulkhead armor. I can tell you it's not a cheat ( these things are all server side ), but I am not sure if it's 'working as intended'. With other words, I am not sure if internal armor counts in limiting splash damage from torpedoes.. like others have said there can be wonky stuff going on, like detonating ships with the splash of HE shells which don't even hit the ship. -
BB's are not overpowered, so making them less attractive has to be done with a soft hand -> Like that for instance. Sadly WG's balancing department is more accustomed to using these -> Which is why asking for a hard cap would be the safest bet.
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So WG saying they have a problem with 40% of population being BB Kevin's is just a lie Yes it will, BB Kevin in a CA doesn't land devastating strikes on my cruisers ( not because of skill, but because tracking 5+ BB Kevin's is hard when you're the only CA ).
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Reduce the view distance in the middle of the smoke.
mtm78 replied to Lt_Raptor's topic in General Discussion
BB Kevin doesn't like it when he needs to learn positioning and not hiding in the back until his team is death and he get's farmed. Yamato. And you're right, that's wrong, DD's should counter BB's so let's buff Gearing's gun's -
From a consumer pov you might have a point, but supporting someone who 'forgets' to credit his actual sources just won't get any recommendations from me period.
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Reduce the view distance in the middle of the smoke.
mtm78 replied to Lt_Raptor's topic in General Discussion
And more so, it's not needed.... -
In WoT clan's can upload an emblem to WG which is then displayed on all the tanks of players of that clan. Sorry can't find any of my old screenshots from WoT to show you.
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I didn't say the ban should happen instead of being pink, but killing yourself when pink due to reflected damage should indeed certainly allow you an 1h cool off time
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Reduce the view distance in the middle of the smoke.
mtm78 replied to Lt_Raptor's topic in General Discussion
Dunning-kruger was right, it takes someone semi competent to see his own bias -
Who cares, it's not like him in a CA can devastating strike me from max range with the luck of RNGesus, something him in his BB is certainly capable off. The argument is on the EFFECT ON GAMEPLAY the oversaturation of BB's has. Not if BB Kevin becomes a better player when forced to sit in queue longer or to play other classes.
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Time for automated 1h ban just like in WoT
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No they are not, just potato's do this.Or you're just saying this to justify your own behavior. Yes.
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We won't see more BB Kevin's then we would like, as long as WG put's a limit on them in the MM. And the crying / whining / stamping of feet is already here and can be ignored now. An increase in BB Kevin whine would just lead to more stuff to ignore, don't see a problem really
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Discussion thread for "some interesting info around the world"
mtm78 replied to Deamon93's topic in General Discussion
Kamikaze would never be added, said by WG a long time ago. Would make the game not get low age approval rates ( just as crew visible during matches.. imagine a deck on fire and seeing all those ants men running around ablaze jumping overboard ). -
ANYWHERE were allies can cross the path of your torpedoes. I really whish WG would add the auto ban system to WoWs so second line scrubs can be taught the hard way..... That also applies for your nice 'true story'. You shoot from behind others = YOUR FAULT PERIOD.
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So no sense in using them as example claiming gameplay is 'fine' with cruisers when there are more then double the amount of BB's in game as cruisers.
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Not on my pic atm, how many BB in each game?
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It's not about 'average BB player' 1 on 1, I don't think BB's are overpowered really... Lol.... So, upload us all your replays of current patch? Show us how 'fun' your cruisers games are when you're one out off two cruisers with 5+ BB's on both teams.
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In a SKILLED players hand, hell yes. In avg player hands, not so much. But we shouldn't balance for avg players.
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Reduce the view distance in the middle of the smoke.
mtm78 replied to Lt_Raptor's topic in General Discussion
I thought my post would be the one following what I was replying to and I don't always quote it then ( preserves space ). If I had noticed that there would be a post in between I would have quoted ( just as now, just to be sure ).
