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Everything posted by mtm78
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I had my share of 'report system abuse' threads to... they were closed ofc ( eventually... after the last one which they wanted to leave open blew up in their own face with everyone basically questioning the sanity of the guy claiming it was 'working as intended' ) So anyone who goes around being apologetic / defensive in relation to the report system, or 'how it serves the community' is touching a soar nerve
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Like the report system abuse you mean?
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Even that falls under abuse of report option, a smartass is not by definition breaking chat rules
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That's saying report option isn't being widely abused
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Discussion thread for "some interesting info around the world"
mtm78 replied to Deamon93's topic in General Discussion
Or, subs will finally come in next patch -
Anything which burns his BBaby boat /sarcasm Zao not OP, buff torpedoes and nerf BB's AAA!
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Open your eyes
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I mentioned premiums because they wouldn't be affected by economy incentives if bought with the premise of just playing premiums not bothering to grind XP for conversion or credits to fund other tech tree lines, I did not mention them because of their inherit higher levels of potato's since this isn't true. Alabama does a lot better in stats then North Carolina ;) I don't think it would work but since you're so convinced it will I guess you should ask WG to test it out on PTS server ;) I love fighting lower tier BB's in my long range cruisers and burn them without them being able to do anything about it... And it's not that imba because it's only lower tier's. Now limit each tier BB to same range as each tier CA .... see the problem? Also, would you like Hindenburg range, or Zao range? Or Moskva range? Or Minotaur range? Even cruisers have such differing ranges.
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Any chance to WG ''protect'' tier 5 and 6 cruisers?
mtm78 replied to x16___zoom's topic in General Discussion
Since MM is truly random ( WG claims it is, no player data is used only ship class / tier / nation ) distribution of good and bad players for everyone is equal given sufficient sample size. That being said, we do have 20m matches and thus people don't rack up games as quick as WoT for instance. So relative to time played, there could exist a larger deviance from the equilibrium. Secondly, i never said you should play at different hours, I said that MM works with what it's given. I had some +-1 MM at tier 6 yesterday ( multiple games ). Guess there were enough players in the different battle tiers for tier 8 to not draw in a lot of tier 6's. It is not just protected MM, it's also which tiers people are playing. If enough people play battle tier X - VII then MM has it easier in creating battle tier VI - VII or even V - VII games. Queue time for BB's is coped with by sometimes dropping excess BB's in an almost BB stacked game when it can't make a 'balanced' matchup within the allotted time. Limiting MM to -+1 might not always be possible within the allowed 5m mark certainly during low server population times. And no, giving people who play at peak hours +-1 and those who play outside of peak hours +-2 isn't 'fair and balanced' -
Hence it doesn't really count, DD with 19mm armor and a citadel was ( though technically it's correct )
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Any chance to WG ''protect'' tier 5 and 6 cruisers?
mtm78 replied to x16___zoom's topic in General Discussion
I am out of likes ( 13:00 and no more likes.. nice system right ) but that's a clear example of something which would fix a lot off issues. Chances of it actually being implemented is therefore low -
You can't have less range on a BB then on a cruiser. that would totally kill immersion
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Discussion thread for "some interesting info around the world"
mtm78 replied to Deamon93's topic in General Discussion
I know.. Spoiler Had to put him to sleep due to cancer in his leg Had a lot of good years with him though. -
What you did with "The hunt for Bismarck" and why I hate it
mtm78 replied to RenamedUser_92906789's topic in General Discussion
We got more of those then your R'dam little soccer club will ever get -
Any chance to WG ''protect'' tier 5 and 6 cruisers?
mtm78 replied to x16___zoom's topic in General Discussion
But this distribution is random, so it's a mute point. Edit: btw you do realize that the biggest reason MM gives you more +-2 games ( or not ) is server population? Yesterday I even had tier VI games where there were no tier VII's -
Because perhaps the most potato won't hit anything and stop camping, the average potato will still hit something and still not move. Buffing BB accuracy is not the answer. Drastic economic changes are imho the most viable way, and even those will let some potato's do their own 'thing' because they bought Tirpitz / Alabama and don't care about grinding / economics. Omg... please, don't comment 'facts' if you don't know what you're talking about. Perhaps phrase it as a question: "Are you sure there are random gaps between torps?" Then I can just answer; yes there are
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Discussion thread for "some interesting info around the world"
mtm78 replied to Deamon93's topic in General Discussion
Nelsol and Rodnol ARE ugly. But it's a functional kind of ugly -
What you did with "The hunt for Bismarck" and why I hate it
mtm78 replied to RenamedUser_92906789's topic in General Discussion
If they aren't 'original' anymore, maybe they point to a real issue... -
I know it's not a WG 'fix' but I would just install the minimap mod. I mean, minimap stock doesn't even get big enough to be really useful anyway.
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Which is the most important part. Working as intended... Bullcrap, BB's used to HAVE to switch ammo to shoot at DD's, that is how it should be. There is plenty of evidence around the forums for DD's taking massive AP penetration damage, that you only play IJN and rely on stealth more and perhaps never noticed it doesn't mean it's not real You remember wrong.
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Yes that is why I have a Yamato I post stuff because me personal preference is totally against playing battleships You're just proving my point over and over No one with any basic knowledge off the actual game would even consider your 'truth'. Aha, they camp because they KNOW a stray shell will eventually hit something... ok thanks for that pearl of wisdom. 1. I didn't say BB's should be less accurate at range compared to what they are now ( well some maybe.. ). I would make BB damage give almost no rewards and BB tanking a lot more. BB damage can be rewarded more depending on proximity to target and allies. Or something like that. And nerf their rudder shift. And not add more broken BB's which have cruiser consumables like def AA / radar / hydro. 2. So, in order to make BBaby kemp less bush, you make BBaby more accurate so he can kemp bush and snipe better. Yes makes perfect sense thank you again for that pearl of wisdom. Point already debunked. Mogami get's overmatched, and Yamato at <16km with accurate guns would murder any cruiser. You know the rudder shift and turning radius of some of the bigger higher tier cruisers? Ow wait, I know you don't. So how about you stop pretending to know what you're talking about and how it would affect the game thank you. edit: By pointing out you don't know what you're talking about? Then yes, I guess I am the better player thanks for that illustrious deduction. Also you LITERALLY claimed torpedoes don't go left and right like shells do... which they actually do. Step back and think about the gibberish you been posting, maybe rethink it and come back with an actually workable 'solution'.
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Khaba is not a DD though It's a cruiser without a citadel, and due to spood beest it goes darn fast!
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I have killed lots of Shima's / Yugumo's / Udaloi's / Trashcan's and what not with BB AP. BB AP is broken, it should always overpen DD's like it used to before. #bringbackCBT(wellnoteverythingbutalot!)
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He stated Mogami can dodge Yamato easilly at 16km when Yamato was more accurate He stated 62% is less then 33% He stated torpedoes don't have random gaps between them He stated a whole lot of gibberish Pathetic. There is no account bashing, his account is used to explain his previously mentioned statements If he actually knew what he was talking about he probably would not have said what he did... you know, basic knowledge and understanding.
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If ONLY at max range BB dispersion would be tighter then currently, and mid to short range accuracy remains the same, then you are making dodging at max range more skill dependent. But it will also make the campers camp more. So how about nope?
