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Everything posted by mtm78
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I was considering making a similar application as mxstat ( before it was even released / known ) but I already knew WG didn't want to give any guarantees about log file consistency so I didn't bother. No point if WG in advance said they wouldn't guarantee access to certain info through the log.
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How can a website track my average income? Is it in WG api? That would be sweet! edit: it's not in the API, it can only track if you're using ADU.
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Not only that he plays only STEALTH boats. No gunboat, nothing which centers on gunplay. It's like Tiger Woods telling Michael Bisping that he never get's hit so he is obviously better at MMA.
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Hard to be precize though, looking through my screenshot folder I seem to be missing a lot of my really bad games Maybe the match analyzer in the mods section tracks credit income as well, not 100% sure. But with the session stats mod having a decent evening of Atago credit grinding ( 14 game session ) I did have +-300k credit gain a game ( but with premium account as well.. if you're not running premium account that's your difference right there ). edit: actually looking back I did not have premium that day, after writing this I already felt strange as I thought it should be higher.
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Reinstall won't help, just exit client and restart the port UI should be working again. This bug has been in existence for some time, it tends to happen sporadically though. What you could also check is this ->
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Well it it WG's fault for implementing such an abusive system in the first place. I mean, automated sanctions based on non verified reports from players, in 2017? Really?
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They should add Admiral of the Fleet and Lord High Admiral to the EU Forum
mtm78 replied to Theperson12345's topic in Off-Topic
You know nothing... -
Missouri should be excluded from a thread like this Come on guys, it's obvious that those who have Mighty Mo will use her credit earning potential ( which is the highest in game ). Please only mention 'regular' premiums. Also, I would be very interested if people would post their OWN estimate on what they think their average income in said ship is ( please mention usage of premium / flags ). Also, please post which premiums have, in your own opinion, the highest multi's for XP and credits. I'll start with Sims, insane XP multi ( not sure about credits, but I also think it earns more credits than I would in the exact same match with for instance Leni ). My potential best credit income is either Atago or Tirpitz, not because of ship characteristics but because they are my only tier 8 premiums. Out of the two, Atago has been the best for me and I am estimating my average credit gain with Atago to be around 300k.
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Nah Imperator is fine, it's pulled from the store already They should return it to it's old MM though, bullying tier VI BB's was her goal in life. You're one of those 51% win rate players having found a ship in which they get 60%+ who then decide to come tell everyone it's your sudden increase in skills and the ship is actually perfectly balanced? ~~~~~~~~~~~~~~~~~~~~~~~~~~ What should be done to balance OPfast is to remove the stealth module thus making it harder for OPFast to sneak up to cap's, and to give enemy DD's more room to spot and turn / evade if needed before getting caught in radar bubble. See, there, balanced. Without nerfing the BBaby burning ability ( since I like burning BBabies, even if someone else is doing the burning ).
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What is this, an OverConfident™ destroyer and cruiser complaining that the battleships are imbalanced and need to be addressed?
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It is the only way to do it. And, it snowballs. I am not sure it's possible ( division mirroring ). It's possible to tell MM to wait for 2*X and 3*IX for both teams ( in most cases I assume, with enough people queueing up ) but telling MM to wait for another 3*IX DD division is just not feasible at all.
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How can MM prevent this without changing the 5 min max queue time even for people in divisions?
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Even at max size, the stock minimap is to small for my taste. Need minimap mod ( with directional lines ) which has no limit. Ideally, it would be possible to display the minimap on my second screen... I always wanted that for WoT as well :)
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Which happens even if you dodge well due to RNGesus/dispersion, it just happens fewer times. And the point is, battleship AP shouldn't do so much damage to DD's, it never did during earlier stages of development and that actually helped with class balance.
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It's quite the hyperbole trying to apply the fact that I'm an aspie to actually imply this whole forum needs a course in social skills. Btw... You shouldn't, it's wasted on me anyway. But maybe you should write it for yourself? You're the one still acting like people like @Teob_VG don't know how to dodge. If you actually even only looked at that dreaded thing you're hiding from everyone, you would see you should act with some more humility around him considering the discrepancy in accumulated knowledge and experience? I hate my Shima, I do poorly in her. I blame the ship, and many agree, yet I know others who do well with her and say I am just bad ( at playing her ). Do I get mad and tell them they suck? No I don't, because I can see on their profile they actually are playing Shima and performing well where I fail. Anyway... And yet you are still talking about... Come on, notice the pattern here. Accept that the issue has nothing to do with dodging well.
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I didn't buy her because she is a better Kagero.... I bought her so I don't regret not using my Akizuki anymore Also, the playstyle is just totally different ofc, and that is why I bought her. Even if the other two hulls don't offer anything for me, I find the playstyle with the Akizuki setup very much the epitome of an IJN gunboat ( or how I would like Akizuki to be... ). The comparison Bismarck / Tirpitz is flawed, both have the exact same playstyle ( given how few times you can actually use the torpedoes on Tirpitz ).
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We keep telling him to stop seal clubbing but ahh well
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Harekaze is a gun boat, the torps are an extra. It's goal in life is to spot other DD's for your team, engage them when profitable, and to contest caps. And it's very very good at that. Torpedoes are secondary armament, or primary when used in cap denial role. Well ok, I guess some better players than me can play it as a 100% hybrid and combine the roles more, getting both more wins and more damage, but for me she is not a high damage kind of ship and I still like her alot.
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That is because at higher tiers there is no inflow of new ( competent ) CV players.... Most quit before reaching there ( 2015 year of the CV's right... or was it 2016 ) edit: I don't play much but I still take AAA consumable on my cruisers since equipping Hydro would make me feel tempted to play more aggressive in BBaby meta causing to quick returns to port. Also, being in a cruiser in a BBaby meta game and not having AAA consumable and a competent CV -> he will drop me first since my AAA is worse than almost all BBaby's.
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Installing a modpack, all of them have options to enable replays and training room. Want to do it manual -> https://forum.worldofwarships.asia/topic/22368-guide-manually-enabling-training-room/ Btw, next time use search function please.
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Ok, now BB tier X -> Montana 43% Yamato 41% GK 39% Tier IX -> Iowa 40% Missouri 38% FdG 37% Izumo 37% Notice a trend? Sadly only WG has access to the actual useful numbers ( like damage source distribution charts ). But either way, battleships tend to outlive destroyers significantly. And no, this is a game, I don't care about any ' real life comparison ' whines.
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Check his profile and go easy on him, he's still wet behind the ears ;)
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We are not talking Clemson's Butterdoll :) The problem is on the higher tiers mostly ( your Clemson could meet some of my Arizona's Freedom™ power AP salvo's though ).
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The other hulls are gimped versions of existing DD's, with 3x2 Akizuki dakadakadakadaka which can actually turn, dodge and evade torps while also having Kagero stealth it should be a no brainer. But I guess it depends on your playstyle, I don't use much torps with the ship nor do I get high damage numbers. My win rate is acceptable though, because this setup is just a very good cap contester even with the terrible hitpoints. It needs a captain who knows how to wasd.exe though as with the low hp you need be wiggling that [edited]a lot.
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Yeah but his opinion is shared throughout most of the competitive clans that I know, which shockingly summize of actually good players who should understand class balance. If their consensus is so strong, even if it wouldn't be something I would agree with, I would surely be less confident in how much scrutiny my argument supported opinion could survive. And so far, you're not surviving anything since I haven't seen anything which actually addresses the issue at hand. ps. your Minekaze and Umikaze stats are 'nice' but they don't mean jack all in this discussion. 'Not getting spotted' isn't an option in almost any DD ( heck tell me you never get spotted even in your Minekaze and I will call you a liar ). Heck some DD's actual JOB is to be spotted, raining down shells and evasion tanking.
