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Everything posted by mtm78
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Hidden profile asking to nerf fires and change damage over time potential of cruisers in a 'debuff' ....... and 'enjoy' the thrill of getting a 'bonus' from the damage OTHERS have to inflict for you.
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Deepwater torps, so battleships can have more fun because if you want to contest a cap, you can't hurt them
mtm78 replied to mtm78's topic in General Discussion
You really think your anecdotal references have any meaning when we have actual server stats? I had games with 2 battleships as well I think in the last months. Does that change the statistics that I had that game, no it doesn't. I btw hope you enjoyed the game, I would have as nice distraction from all the BB dominated games. Unlike others, you should stop making assumptions and just go see if I play just DD's. I am not hiding anything. ps: destroyers are only invisible if they only use torpedoes, if they want to use their guns they are just as visible as any other ship. Lol... You have to choose PRIOR to a game which torpedoes you want, what does that have to do with battleship rate of fire? I sad you should be able to switch, in fact I actually even said you should PRELOAD the right type, just like a battleship has ( with the DIFFERENCE that destroyers can have a 2 minute reload not just half a minute ). Other have sad this is to long and you should be able to switch with the spread selection like narrow - wide - deepwater. This is actually a good point of discussion, I wouldn't know if instant switch would make them that overpowered, I would have liked to be able to try. But hey, no changes can be done which target battleships to harshly, they might upset the babies ( if you read through the PR this is the message ). edit: btw your highest tier is 7 on cruisers and 5 on destroyers so your experience might be a bit limiting. So you wanted to claim high tier German battleships were UP in secondary performance prior to last change? I didn't complain about Yamato secondaries did I ( and yes I own one, and no I don't think it needs to be as strong as German secondaires in fact I would like German secondaries to be just a tad more balanced with destroyer life ).- 330 replies
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Deepwater torps, so battleships can have more fun because if you want to contest a cap, you can't hurt them
mtm78 replied to mtm78's topic in General Discussion
Yeah let's just shut up and trust WG's balance department, they have a flawless track record. ow man.... IDC about DD buff, DD's are fine ( with exception of IJN mainly as they rely on ENEMY being stupid instead of own skill ). But you want to be quiet and wait and think: meh might hurt cruisers a bit but ehh ok... Even AFTER seeing the number off games played, you're not reacting to the fact that it might hurt cruisers more, which would make MORE people play battleships because they have more HP and heal unlike cruisers except tier IX and X. Nah, nothing to see, just wait for WG to 'balance the game'. Idk about you, but this their discussion forum, I will use it as such. And as to.. You seem to believe a lot of marketing talk, but you fail to form your own opinion based on the available DATA you have. Not statements, DATA. I don't need to go into specific situations since it's irrelevant. I already said it would remove versatility, it will make MM struggle more with creating FAIR AND BALANCED games, and it wouldn't fix what needs to be fixed. Each of those points I already explained and if that's not enough for you, we should just agree to disagree :) As I trust that more than I trust WG's PR department, as well as the people deciding about balance. BBaby 'players' crying on forum ( and in other 'places' ) has brought us here, and now pointing this out is also 'crying' .... ow boy, let's just ignore that bit now... edit: almost forgot this gem... You do know that high tier cruisers are dropped FIRST if they don't pack defensive AAA? Since their AAA isn't going to save them, they got less hp and less torpedo protection while being sluggish enough for CV's to get a perfect angle.- 330 replies
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British battleship heavy AA guns too weak?
mtm78 replied to Kruzenstern's topic in General Discussion
Seems overly complex don't you think -
British battleship heavy AA guns too weak?
mtm78 replied to Kruzenstern's topic in General Discussion
I haven't played in weeks I might be wrong / have a to old patch in mind. If you can't shoot down planes anymore without them spotting you that would be a good thing. -
If 'here' means 'the internet' I think I agree with you If one would include BBaby infestation and WG development direction, then yes threads like these are ..... triggering people. Simply because time has shown that not getting triggered leads to this Yeah.. we should really not point out any potential issues here at all.
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British battleship heavy AA guns too weak?
mtm78 replied to Kruzenstern's topic in General Discussion
It's a weird concept, the visibility of planes and how AAA works. I expected it to be made less complex for us players. ps: my Akizuki kills your planes before you spot me, and with manual AAA that long range DPS isn't that bad either, so I can imagine how it is for a carrier when you suddenly lose multiple planes from your squad and you can't even see who's killing them ( I been with enough CV's cursing about this very thing ). It seems such a complex mechanic, not sure how new players understand it, or how they are supposed to learn to stay away from things they can't see. -
British battleship heavy AA guns too weak?
mtm78 replied to Kruzenstern's topic in General Discussion
Am I going t get lynched if I say I'm happy to see BB's which are vulnerable to CV's but have higher short range 'retaliatory strike' capabilities? CV's will lose planes but not before they drop you. Meh as a non CV player I can live with that... -
I had this post ready where I was going to tell you how BTO is an OEM and ODM manufacturer and Clevo get's the barebone's from them.. but I felt uncomfortable about it and I just checked and it's BTO which uses Clevo barebone's https://www.bto.eu/ edit: it's one of the best ODM's, Clevo that is.. not BTO.
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Clevo? Don't you mean BTO
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Please include RADAR check in MM !!!!
mtm78 replied to RenamedUser_92906789's topic in General Discussion
Soon you can include deepwater equipped DD's and 'normal' DD's as well in that check.... -
Ow man but I feel so TRIGGERED by people asking for BBaby buffs edit: aw wait did I even miss a 'statistics don't matter in balance discussion' argument? Geez... Trigger level > 9000!!!111one Thank god everything I wanted to say in reaction has already be said and responded to in a way to civil manner for such a triggering topic So I will take nambr9's path as well and continue to NOT REPLY in this topic!
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Deepwater torps, so battleships can have more fun because if you want to contest a cap, you can't hurt them
mtm78 replied to mtm78's topic in General Discussion
If you think this is a buff to DD's I can't help, again sorry for that. Ahh now we get to the issue, you actually believe the marketing pr bull? You really think 2016 was the year of CV's? CV's are fixed, WG should sell premium carriers? Quick, check your inbox you might have a job interview soon with the balance deparment. You seem to think everything is fine. That's alright, I don't mind people being wrong. Destroyers don't need to be split in a groups, not unless WG stops calling them all destroyers and implement a proper MM system which could distribute ROLES instead of classes. But WG will never do this as it would be seen as 'forcing people into a playstyle' and WG refuses to do this as evident by WG's reluctance to PUSH the BBabies into their roles of tanking. You still have to ask? You're repeating marketing statements. You can't say anything at this time about potential to big buff because it all depends on ...... how it's implemented. Any statement as the above is designed to lure people into thinking WG is right, but it forgoes on any actual data used in determining it and thus these statements are entirely irrelevant. Just like Sub_Octavian's statement that 'some IJN players failed to adapt'. Ofc some did, it's entirely impossible for that statement to be false in any MMO with such changes. These PR statements are designed to lure you into a false sense of complying with reasoning which isn't actually an argument at hand. Two torps options, one for DD's and CRUISERS ( you know, the targets which are NOT natural pray..... or should be not natural prey.... ) and one for the BBabies and CV's ( you know, capital ships ). Let DD's keep DEPENDING on their allies to kill off cruisers, don't give them anti cruiser torps ( because that is what they are right now, and not an answer to BBaby infestation ). Ofc, WG will downplay this, but hey they been ignoring questions about their 'facts' ever since one of them got reminded that they been wrong before. Guess being told you made mistakes in the past means it's normal to go sit in a corner and sulk, instead of trying even harder to not make the same ( or even bigger ) mistakes in the future. edit: Yeah BB's can't cap, but that's also not their role so I don't see a problem with it. Ofc that doesn't mean they shouldn't push INTO caps, they should because it scares away the enemy if done right and the DD / stealthy cruiser not using guns can cap while the BB is getting reset due to enemy trying to stop the cap ( not being able to see the other ships also capping ). I mean if you write it like that, you might think WG will believe you're asking for all BB's to have their stealth increased so they can cap easier...- 330 replies
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My i7 3770 is well over that age I am quite sure a gpu upgrade would give me good results. CPU bound bottlenecks aren't as frequent at this time, not unless you bought a severely limited cpu in the first place. In case of his laptop cpu is a i5 at 2.6 and his gpu was I think 86xx/87xxM with 6gb of DDR3 video memory ( 32gb/s which is slow for gpu ). The problem with the gpu is the memory being DDR3, you're better of with a faster variant with half the amount of ram ( or even less ). As you say it depends entirely on what you're willing to upgrade to. I don't think I5 would be a good pair with a gtx1080ti ( they also make them in mxm iirc ). But it would be a big boost to an 1060 or perhaps even 1050TI even. Not sure what AMD has atm in mxm form as newest variants?
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Deepwater torps, so battleships can have more fun because if you want to contest a cap, you can't hurt them
mtm78 replied to mtm78's topic in General Discussion
What a load of tosh. BB's can't cap, aww poor BB's.... How irrelevant. And you can't touch BB's because poor BBaby might have to learn skill ( like, using HE for destroyers and not have this complex need to switch ammo type ), really? At the expense of everyone else, let's protect poor BBaby because we can't require any skill from him? I rather all those no skill BBabies went to play Steel Ocean, they have submarines must be better game trust me. Maybe when we get rid of the BBabies WG can start actually balancing this game. Ow and if you're wondering WHY I might be described as SALTY... I do not have the luxury of thinking this was by mistake.. And yes, please piss off the BBabies they deserve nothing less for ruining my game. Or actually WG did that, by cathering game around them ( let's wait till: we didn't do that at all, we never nerved counters and buffed BB's and buffed BB's and buffed BB's and then did some nonsaying stuff like buffing flooding chance for IJN so we can claim we are doing something against BBaby infestation. Then we lowered citadels on BBabies, we gave BBabies better secondaries as well because balance comrade. SledgeHammer™ nerf to BBabies when? edit: I'm not salty towards you btw, just saturday morning lack of caffeine and WG continued habit of handing diapers to BBabies.- 330 replies
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Ebay and Aliexpress for mxm cards, you can't find official retailers since manufacturers don't sell directly to costumers ( only oem's afaik ). If you want to buy a bunch of them you could go here for instance though -> http://www.aetina.com.tw/products-list.php?t=23
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Deepwater torps, so battleships can have more fun because if you want to contest a cap, you can't hurt them
mtm78 replied to mtm78's topic in General Discussion
There are no problems comrade, just nasty unicums just wanting to change the game to cater to them xaxaxaxa- 330 replies
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Deepwater torps, so battleships can have more fun because if you want to contest a cap, you can't hurt them
mtm78 replied to mtm78's topic in General Discussion
You don't see the problem of one team having type x and other type y without MM being set up to actually distribute them correctly? Or even in gameplay when your team has 'the wrong type'? Sorry I can't help you then. You must play some DD games I guess so you can see how versatility is actually a main trait of the class, how people 'teamwork' based on how you play your destroyer and what happens if you suddenly have to go play different. This just breaks more things as it fixes ( nothing probably, since the 'anti BBaby torpedoes' are actually more anti cruiser torpedoes as they also get hit and don't have BBaby heal and health pools ). But no, having two ammo choices is to difficult, and only unicums could surely handle having to choose which ammo to use I don't like this game being World of BBabies, sue me. It's been going downhill for so long, and there is no sign of it improving ever.- 330 replies
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Deepwater torps, so battleships can have more fun because if you want to contest a cap, you can't hurt them
mtm78 replied to mtm78's topic in General Discussion
You're preaching to the choir is what the Dutch saying would be for this situation @Spellfire40 :)- 330 replies
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Deepwater torps, so battleships can have more fun because if you want to contest a cap, you can't hurt them
mtm78 replied to mtm78's topic in General Discussion
I concur S_O already said that the mechanic isn't necessarily limited to this line once testing has been completed.- 330 replies
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Deepwater torps, so battleships can have more fun because if you want to contest a cap, you can't hurt them
mtm78 replied to mtm78's topic in General Discussion
There are such clear issues with battleships, and they are simply ignoring them for so long already..... But hey, tough questions right.... Better to claim someone wants to change the game so it better suits him, than to answer any of those tough questions. Easier to ignore and then claim being trolled when just confronted with WG making mistakes in the past. Making mistakes if fine, though making less of them would be nice. It's how long it takes to get some common sense back in, like with IJN DD line. Edit: Ow and yeah torpedo soup had to go right, that was the justification of using SledgeHammer™ method of nerving ( EVIDENT by the many MANY small buffs since ). So when is SledgeHammer™ going to hit the BBabies? Because all WG does is talk and do the opposite of what you been saying you want to do.- 330 replies
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Isn't Mac support 'experimental'? Is it listed as compatible operating system in the game's website? If not, good luck trying to get WG to give you premium time compensation.
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no. Funny how the 'accepted' answer is the one following WR PR department. Want to know how 'viable' Shimakaze is? https://eu.warships.today/vehicles Filter on tier X destroyers, select any time period. Notice how Shimakaze is dead last in win rate in every time period. Gun's on Shima are self defense, you lack the dpm to act as gunboat. Torps have the highest detection in the game. On tier X you don't even have the concealment advantage anymore vs Gearing, you're just a bit faster so you can run away. Shima relies on enemies not being good, and even those are currently almost protected by all the planes in the sky, the radar's and hydro's and WallHack skill. It's not fun to play at all.
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600 dd games, double in BB's. Guess that's why you can't read server stats edit: minus 2 because BBabies are buthurt... I'm proud to get downvoted, just wish it wasn't anonymous.....
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Deepwater torps, so battleships can have more fun because if you want to contest a cap, you can't hurt them
mtm78 replied to mtm78's topic in General Discussion
I got a stinky feeling they will make the DW torps better at killing cruisers than battleships... edit: not to mention I'd actually like destroyers to need uhm like uhm teamwork like uhm battleships help them uhm like uhm deal with uhm CRUISERS and not suddenly have torps which make them be able to do so alone... it's removing ANOTHER incentive for teamwork and making ships more self sufficient can do it all alone don't need no stinkin' others ( aka Unreal Tournament on the water ).- 330 replies
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