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Everything posted by mtm78
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RNBB fire spam self fulfiling prophecy
mtm78 replied to Admiral_noodle's topic in General Discussion
You're right. This is the problem with WG's balance department though, there is someone there who is still stuck with the marketing name first registered: World of Battleships But again, this is the result of them constantly trying to... actually I'm not even sure what they are trying, making a fun and balanced game isn't one of those things it seems. So, the solution wouldn't immediatly fix the issue, but it would make gameplay more enjoyable? I'd settle for that on the short term, I always said balance adjustments should be done AFTER you have a short period of statistics gathering in the preferred ideal meta. For me this is even unrelated with current RN battlecruiser line, as I been promoting class limits since.. well forever it seems. The RN BB's just highlight that the devs don't seem to be playing the same game, or if they do they either love battleships over all others or they don't know what the heck they are doing. -
RNBB fire spam self fulfiling prophecy
mtm78 replied to Admiral_noodle's topic in General Discussion
You are pretty thick headed if you're unable to see why the cap is needed. All these 'BB OP' claims are not something I am disagreeing with, but WG been making balance adjustments constantly making problems worse because they didn't want to touch class limits other as CV's. That has failed. They needed to apply class limits as it's easier to balance them. A battleship will ALWAYS be faceroll easier to SURVIVE in, it's part of why they are battleships and not friggin cruisers. Remove that and you might as well replace all models with girls in swimsuits with guns strapped on their arms and legs As to your tone, some dark place where the sun doesn't shine is missing something, a stick I believe. edit: with class limits, WG controls the meta much more. When the meta is more 'fixed' it's easier for them to balance accordingly. Now they are constantly 'surprised' by players doing stuff they didn't intent them to actually do.... First FIX the meta, then get statistics from a period with this fixed meta and THEN apply the balancing actions. -
RNBB fire spam self fulfiling prophecy
mtm78 replied to Admiral_noodle's topic in General Discussion
I remember when we had 3 bb's on average, yeah they got the alpha and the lolpen but you got DoT and lots of buddies ( 2 high tier cruisers vs 1 high tier BB = cruisers should win when they control engagement distance, same apples to lower tier but you might need an extra buddy ). This was the most fun gameplay aspect for me personally, working together with others taking down enemy. Primarily you fought other cruisers, supported your destroyers and gave AAA support to your allied BB's. But if you ended up on a flank with some cruisers left versus enemy battleship, it could go both ways. I actually usually watched how games went on during CBT, they were fun and engaging. -
RNBB fire spam self fulfiling prophecy
mtm78 replied to Admiral_noodle's topic in General Discussion
Some unicums will complain their average damage goes down, not really relevant imho. Gameplay >> unicum feels. -
RNBB fire spam self fulfiling prophecy
mtm78 replied to Admiral_noodle's topic in General Discussion
The problem is the player base, we're not just grind based players some just buy premium content and only go for time gated 'exclusive' content without being actually interested in the other aspects of the game. Limiting battleships to 3 per side is a much easier way to break the loop. -
The point is that there are not, there are on average 3. I know his because we have actual server stats to look at ( and others have done so for me and posted this multiple times ). You wanting to say that your anecdotal evidence is superior to actual server statistics is pretty laughable at most. Btw, your forum etiquette needs some adjustments
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Discussion thread for "some interesting info around the world"
mtm78 replied to Deamon93's topic in General Discussion
I am quite sure this desire, while historically present, is currently dwindling. And yeah, I know, it's a nice ship -
Discussion thread for "some interesting info around the world"
mtm78 replied to Deamon93's topic in General Discussion
*edited* -
RNBB fire spam self fulfiling prophecy
mtm78 replied to Admiral_noodle's topic in General Discussion
Low tier BB's with 40% fire chance Yes, high tier BB's can reach high fire chance as well.... but at those tiers every ship has a very high fire resistance. Not at tier 4 / 5. But hey, now you have BB's which can HE spam other bow tanking battleships, because that is how you fix battleship overpopulation. Sometimes I really do wonder if they play their own game, or understand it. As to you Noodle, you say it's a 'self fulfilling prophecy', trying to put the 'blame' on flamu, which is utterly preposterous if you'd ask me. Btw, reading the comments on that 'Orion in a Nutshell' video which I can't embed on forums as I'm told by a moderator, ... guess we've come to the crux if the issue if you claim: yeah but it's even better to shoot AP sometimes. Maybe it's true, but it's irrelevant. You shouldn't have battleships with that HE performance, it's ... well it deals with other bow camping battleships alright. The self fulfilling prophecy is the stats, 40% fire chance and what was it, 5.9k alpha from tier 4? Really? I am almost expecting you trying to pull a funny with trying to imply flamu is the reason of the meta Fire is great, nice tactical way for smaller gunned ships to inflict DoT. Guess you don't play a lot of ships with 'smaller' guns? -
Integrating the mod installer with the game launcher would be even better
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Discussion thread for "some interesting info around the world"
mtm78 replied to Deamon93's topic in General Discussion
*edited because I am told CC reviews can't be posted on forum if they contain profane language.....* Go to youtube, seach for 'flamu Orion perfectly balanced' -> watch -> laugh -> uninstall? -
Yeah I'm on 2 strikes 'bro' but hey good for you man. Be ready for infraction two since discussing moderator actions is also... yeah well I know, you don't care. As tochickening out... This change was already known before release, people talked about it during streams and CC's informed their viewers. This isn't GE DD's, or GZ.
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So WG, let's discuss the changes in the game and your plan.
mtm78 replied to C4PT41N_0BV10US's topic in General Discussion
No, I refuse to believe th... well actually, it's WG so yeah I'll believe it. -
Discussion thread for "some interesting info around the world"
mtm78 replied to Deamon93's topic in General Discussion
WG HQ -> we got a BB population issue WG dev -> Let's add powercreep BB line to game, will help drive players away from to easy to play battleships and instead they play even easier to play battleships! WG HQ -> Da comrade, you earned new promotion! -
So WG, let's discuss the changes in the game and your plan.
mtm78 replied to C4PT41N_0BV10US's topic in General Discussion
I am fairly sure I won't last long enough to be a witness of that -
So the most powercreep meta breaking ship get's toned down a TINY bit with a sigma nerf ( FUUUUUUUUU people who want to snipe with it FUUUUUUUUUUUUUU ..... so sigma change is meaningless mostly stop crying ). And wow, they will tweak normalization a bit? Weird, thought normalization was determined by callibre. But so ffin what. It's not like Conq wasn't stupidly broken to start with.... BB with better concealment as my cruisers, welcome to World Of Why the HECK do you think I will stay behind my BB's, there is a Megazao roaming somewhere and it will spot me before I spot him.......... Edit: also, this change was long known already.
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So WG, let's discuss the changes in the game and your plan.
mtm78 replied to C4PT41N_0BV10US's topic in General Discussion
Nah tried farming babies, didn't have fun. I keep hearing Ev1n say: get used to battleships being the most played class and flood the queues, even while playing this annoys the HECK out of me. -
Guess which DD's kills the most enemy DD's with torps... it starts with Shimakaz and ends with an e.
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Client intergrity check fixed my login issue. I see port chat is as broken as ever though
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Start the launcher -> settings -> support -> check client intergrity ( should work, not sure doing it myself right now :) ).
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Stahp teaching them WASD hax! That is my job!
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Damnit my client is corrupted.... my KamikazeR is soooooo friggin hungry in some teaboo arse...
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So not only is the game ruined more by introduction of another baby line including a Megazao™, it is actually really just technically ruined as well edit: I did have an update error though, normally my 10gb free space on my ssd is enough to unpack updates this time it was not, so I had to move some other stuff and restart part of the update process. But that wasn't during extracting the new package files so it shouldn't have caused such corroption I suddenly need to download another 5.2gb ..... I also switched ( with first update btw ) from standard sound to high res sounds, but I didn't think that would cause corruption either.... I'm pretty sure WG is on this but if they want my log files just let me know...
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Stuck in port, UI frozen. Trying to repair manually... Had it dl 35mb first time.... now it's downloading 5.2 GB AGAIN..... thanks WG
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6.10.0 seems to be on the server already -> http://dl-wows-gc.wargaming.net/projects/mods/mods_pack/Release/WOWS_MultiPack_beta_0.6.10.0.exe
