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SekRaktaa

Players
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    8752

Everything posted by SekRaktaa

  1. SekRaktaa

    New Orleans ingame model issue

    there seems to be a minor issue with the model of the New Orleans at the aft of the ship, where the AA mounts extend from the hull, there seems to be a minor hole in the port side AA mount. it is hard to see but sometimes, when you look at it while on full speed, you can see the white spray of the water through the hole in the gun mount. i tried to screenshot and highlight this and i hope it can be seen here. the good news is that this seems to be easily fixed in whatever model viewer Wargaming is using to create their ships. so WG, if you see this, patch this little hole up in the next patch, please, so our invisible AA gunners won't fall through the hole into the water ;)
  2. SekRaktaa

    Unstable Client (disconnects)

    i don't know about the rest of you, but i am having big problems with the game client being unstable it happens on a regular basis that, whenever there is a loading screen such as waiting for a random battle to pop up. when the map loading is about to show up BAM disconnected back to login screen. same goes after the battle. battle is over, i wait for the battle results to show and BAM disconnect, straight back to login screen. back at the login screen, i fight 1-2 minutes to log back in, getting error messages like "server offline" and other [edited] like that when clearly, it is not. my internet connection is pretty good and i don't suffer these kind of problems with other online games, such as World of Tanks and various other titles via Steam. so i can only assume that this is a client based problem that i hope will be fixed soon because... well, getting disconnected really [edited]sucks! a few times the game wouldn't even log me back into the actual battle and i logged back into the port only to find out my Fuso was stuck AFK in the battle i got disconnected from... fuuuuun... -.-
  3. what the title says Domination battles are fine with their point system and in Encounter battles, you are forced to engage with the base being in the middle of the map... but with standard battles... starting tier 7 and up i swear every [edited]standard battle ends in a draw because the [edited]time runs out, which is frustrating as hell. could we get an increase to 25 to 30 minutes please? or get the option to deselect standard battles from the start? because from all 3 game modes, Standard Battle, Encounter and Domination, Standard is my least favorite with all the Draws...
  4. SekRaktaa

    Standard Battles - 20 min not enough time

    the main reason for the draws seems to be the size of the maps. in the lower tiers, its okay-ish because 1.) the maps are smaller 2.) you fight at closer ranges due to your guns being closer ranged however at the higher tiers, maps tend to get huge, with you having 16km + range with your guns. there, you have 20 minutes to: 1.) sail to where you want to fight 2.) fight 3.) sail to the base for cap or decap and with maps getting bigger in the higher tiers... you can't do that in 20 minutes. if you have bigger maps, you need to have more time to move around. sure, a cruiser 33 knots is pretty quick (about 60km/h or something like that)... but again, you are moving on maps stretching... what? 50km? so, you got a map that is maybe 50km x 50km, you have to face ships with lots and lots of HP, average speed is about 30 knots... i just don't see that working to good. moving around on such big maps, having your fights... the bigger the map, the greater the time given for a standard battle, i say or, you know, we just get rid of the stupid standard battles (since they encourage camping) and just settle for Encounter and Domination battles where you are forced to take action sooner or later.
  5. SekRaktaa

    Huge Connection Issues

    Game is fun and all, but the amount of connection issues at the moment are ridiculous. regular disconnects to login screen whenever there is a loading screen such as trying to find a random battle. click the random battle icon, stay in the waiting list a bit, disconnect to login. same goes after the game is won/lost. wait a moment for the after battle statistics to load, disconnect to login. which is annoying as hell especially considering that more often than not, the game refuses to let you reconnect right away, quoting errors while trying to reach the server messages. today on 5th of july, i had my Omaha be afk in battle 2 times because i was disconnected on load and the game refused to let me reconnect for a whole 2-3 minutes. considering that my World of Tanks client is running fine, smoothly and stable, i can only assume that this huge connection/instability issues are due to the Beta. luckily not everyone seems to have these issues, i however do and i hope this will get fixed soon because this is a huuuge issue that directly affects your overall enjoyment and fun of the game.
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