Fediuld
Beta Tester-
Content Сount
326 -
Joined
-
Last visited
-
Battles
9616 -
Clan
[TAOWS]
Content Type
Profiles
Forums
Calendar
Everything posted by Fediuld
-
With Zieten, I have 3 random (3 victories) and the rest were Ranked with 67% WR. Is a fantastic ship for ranked as a brawler Everyone is scared the torps while secondaries rain fire.
-
You overthink it. The battlecruiser line are amazing ships, ideal for secondary setup, bow tanking and use your torps. They work amazingly well in ranked battles too. DO NOT TRY TO KITE using your back.
-
Main issue is the type of play. DDs & agile cruisers like Neptune can cap fast and run around an isle all battle. One of the maps has so many islands around it that is very difficult for non torp armed ships making it completely unbalanced. Need better MM tbh. BBs with BBs, Cruisers with Cruisers and destroyers with destroyers.
-
Veteran Recruiting Station container drop rate ?
Fediuld replied to Redfoxrommy's topic in General Discussion
Thank you. -
Veteran Recruiting Station container drop rate ?
Fediuld replied to Redfoxrommy's topic in General Discussion
To understand., If I spend my token and buy 11 Community Trophies bundles for 1 of each coal/flags/cash I get the chance for Super container as if I was doing my normai daily 3 containers which every X times give Super Container? -
Yeah. Was in my Harekaze few days ago and the opponents had 4 superships including a US carrier (we had Eagle). As I was going same direction with our Shimakaze, saw the US dropping a bomb on the Shima nuking it with just 1 shot. I swear the Shima was turning and the bomb followed it like it was laser guided.
-
Reihn was bad enough against tier 6s, however Weser is the worst tier 6 carrier by far. It gets into completely unbalanced matched where the only tier 6 is the other side Ranger and a DD. Everything else is tier 7 or 8 which has no chance. Even destroyers like the Akuzuki can wreck all the planes before the first attack, let alone cruisers and battleships. Even some tier 5 ships are tough to attack, let alone tier 6 like Dallas, losing half the planes before the attack. And they are alone. It doesn't matter if the planes are fast, they are worthless and impossible to contribute at all in the battle. This carrier has to get to tier 7 battles as maximum, not tier 8s. Ranger and Ryujo are far superior and have no issue against tier 8 ships, they might lose planes but they will manage to do 1 drop. For Weser that is impossible.
-
Thank you. Seems you are the only one bothered to respond to my actual post and not troll. Ranger not Lexi, wrote wrong name. Mea culpa. As for the advice to use scenarios, is always my first option to get used to the speed of the attack, angles etc. And in scenarios like the one we had last week, was able to pull 150-180K damage on every battle quite easily but it is against no AA so this is expected.
-
Any tips on how to play tier 8 DD:s in the perm spotted meta
Fediuld replied to Ronchabale's topic in General Discussion
Bear in mind Akizuki has some descent AA compared to Kagero. To give you example from recent battles, when a Lexi desides to send his rockets against you in an Akizuki, going to lose 4 planes before the attack. With a Kagero that number is 0, and it will be 0 even after the attack. -
What should happen to the Giulio Cesare? - The Complete Poll
Fediuld replied to Procrastes's topic in General Discussion
I am also having this query at what point someone start calling Giulio Cesare OP. It wasn't when it was introduced last year, is behaves as normal ship of it's tier. Of course at low tier battles might seem OP if someone has a Kongo and doesn't know how to play his ship. -
Any tips on how to play tier 8 DD:s in the perm spotted meta
Fediuld replied to Ronchabale's topic in General Discussion
Yet they are shouting on the chat to do something like cap, when is impossible. I wouldn't care less before 0.8 if the enemy had 2 carriers and 2 cruisers. I could still topple the caps and kill the cruisers if come near me while I was impervious from the enemy CVs. -
Any tips on how to play tier 8 DD:s in the perm spotted meta
Fediuld replied to Ronchabale's topic in General Discussion
Amen. Kagero for example is impossible to play against 1 let alone 2 CVs like last battle had today. And to those saying "dont go for cap etc, stick with the team" you write rubbish. I am not the person who will charge headless, but I will have to do so when all the 3 caps are taken and while we have more enemy kills, we are going to lose. At that point in time playing something like a Kagero against 2 cruisers and 1 let alone 2 CVs is impossible. You cannot turn the game like before, when you have headless cruisers running around on your own team. Is sickening losing the DDs to rocket planes, especially when you have no option to defend or turn around. Who in WG had that stupid idea? Didn't realized all those years, that the majority of the playerbase has no ideas about tactics and teamplay? -
Is fricking impossible to play with any type of ship these days where there are cruisers hiding behind every island and their only purpose is to radar the enemies. Radars and Hydro acoustics rely on the signal bouncing off the metallic surfaces, and returning the emitted signal back to the receiver. They do not operate from a radar based in orbit, hence is impossible to pick signals to the other side of the island. And this is the reason radars are positioned on hills and mountains and mainly the top most points of the area they cover. Not at the vale or inside caves. The issue existed previously, but now every single battle is pested with 4-6 radars, many of which overlapping each other constantly killing the game. WG managed to kill WoWarplanes during beta, changing the flight mechanics, which made the Russian UFOs. Now with the radars they just completely destroy WOWS. While WOT is already beyond repair until the removal of the 268 v4. I wonder who makes these retarded decisions, because is not the developers.
- 62 replies
-
- 11
-
-
-
Thats the easiest of the missions mate. You have the ships to do it. Ofc if you have something like a Hiryu you can do in a single battle both the missions or at least leave you with just some fires to set only on the second one.
-
Make Radar & Hydro not working behind islands
Fediuld replied to Fediuld's topic in General Discussion
Camping at the edge of the map with a cruiser, DD or BB is not an option. This is random battles. The avg IQ is pretty low. We cannot use the islands any more to peak around and catch our opponents in surprise and crossfire. DDs cannot cap even behind islands any more either. -
Let me think.... The Americans from Tier 7, some with 12km radar now. (2 lines) Ruskies from 8, British from tier 7-8 PanAsia from tier 8. So only the IJN, French and Germans do not have radar. So actually there are 5 lines of cruisers or destroyers (plus Missouri) having radar, and 3 do not..... But thats half the picture.... into tier 10 battles the most common ships you will encounter are Moskva and Des Moines. Same applies to above tier 8. You will rarely find a French ship, but maybe couple of German and IJN. And because a lot of people will grind now for the new US light cruisers, there are going to be many radars some of which are 12km range. The game was difficult against 3 radars and a competent Carrier. I bet now the best case scenario it will be against 5 radars, and couple of hydroacoustics with 7km ranges... DDs need a radar counter measure, or else after tier 8 are going to be unplayable for the foreseeable future.
-
Seems the matchmaker with the resent patch is worse than used to be when comes to carriers. Previously it was considering if the carrier is stock (and the captain not mastered it), and was placing it with a carrier as possible close to stock. (some times against a carrier a tier lower). Not any more. It can place it in Random battles against a fully upgraded carrier eg Hiryu, which completely shut you down even if you are in a Hiryu. How's possible a 1-2-2 stock Hiryu (4 planes per squadron), with captain still in training, to play in tier 9 battle against another Hiryu with 2-2-2 setup, fully researched planes, and fully trained captain? The funniest thing is that even if as player you try to play against AI in coop battle, the opponent AI Hiryu that you will be pitted against is 2-2-2 with constantly strafing their planes around your single fighter squadron.
-
Yes AI CV on COOP does strafing, and if you are stock 1-2-2 the AI gets 2-2-2 by default, strafing around while you try to keep up with a single fighter squadron
-
Yes the AI carriers do strafing.
-
His point is that pitting tier 6 Carrier in tier 8 battle, is completely moronic. Or tier 8 CV in tier 10 battle. The planes are just good enough in tier 6 battle, and struggle already in tier 7 battles. Going to tier 8 battle is completely ridiculous because of the AA many ships on that tier have the ability to shred anything that flies and is not tier 8. Adding also that if you play IJN CV the enemy will be more likely USN CV, and not only you have to deal with the AA fire support, but the enemy stronger (and more) planes.
-
Mate with all these radar cruisers today, I just keep at the back and attack with my DD when I see Battleship opportunities these days. Let the damn cruiser go cap, they have the damn abilities to do so either way. DDs aren't their servants because we do not get spotting damage rewards either way. Screw them.
-
I have found impossible to break a dogfight with enemy carrier airplanes and attack a different target or even escape the enemy fighters if they are 300m away from my planes. However found an Indy player, who was able to break engagement, strafe my bombers and then immediately engage my fighters in barely five seconds. And during that time my fighters were completely ignoring my orders, even to leave the area completely How's is that possible? And the guy did it many times. When his fighters where 500m away from my planes, they were becoming completely inert not accepting commands to change direction. This is not my first battle with carriers, let along with the Ryujo, but never managed to pull such maneuvering before. Which is frustrating to say the least, when you have tier 7 battle also, not been able to drop successfully the enemy ship also.
-
His planes weren't affected by the stun. He just broke engagement with my fighters, attacked the bombers with strafing (and I couldn't move the bombers when saw that he was breaking the dogfight), then engaged again my fighters again. All these in barely 5-6 seconds, without losing fighters on his behalf, nor getting stunned. On the contrary when his fighters were 500m close to mine, my planes were becoming stunned somehow and couldn't divert them, and this happened more than once during the battle.
-
Where can i find which is the daily mission? I have completed 5 up to yesterday, however when clicking on the Combat mission I can see only the progress not what I have to do for eg "today mission". I just randomly achieve the criteria which I do not know what actually are each day.
-
You do not answer nor argue my point. You find excuses to even demean my post because I do not have tier 10 DD. a) you haven't yet counter my argument that IJN torpedo boats cannot go head on and contest cap point against non IJN DDs. Only 2 IJN DDs do so with some success only are Akizuki and Harekaze. One is Tier 8 gunboat, the other is a premium ship not on sale in EU server. b) You find weird that a torpedo boat primary function is to take out enemy BBs with torpedoes, since it has no guns to do anything else. Which explains to me the kind of player you are regardless your stats.
