Jump to content
Forum Shutdown 28/7/2023 Read more... ×

dan_can

Alpha Tester
  • Content Сount

    467
  • Joined

  • Last visited

  • Battles

    2316
  • Clan

    [-SBF-]

Everything posted by dan_can

  1. dan_can

    NA server vs EU

    If they don't care to read the terms of those packs, than WG cannot be held accountable for their butthurt Is there a russian equivalent to RTFM ?
  2. dan_can

    Premium ammo?

    I would not expect 'gold ammo' to be implemented anytime soon, as WG is still working on the whole amor model.
  3. dan_can

    Credit-Änderungen?

    Ohne Premium. Ist m.E. nach ein bischen viel Kohle, allerdings fehlen WG wohl noch die Statistiken für die höheren Tiers. /edit : 1. Match T10, zweites T9.
  4. dan_can

    Tiny Tim Rockets - Suggestion Thread

    Rockets in WoWS ?
  5. dan_can

    Nur 1 XX-Schiffe dafür Schiffswürfel

    Hat damit nix zu tun. Musste das Spiel auch neu starten, da ich beim ersten Einloggen nur einen der TXXX-CCs & DDs im Hafen hatte.
  6. dan_can

    Aiming MOD Exposed!

    I stopped playing after reading about the mod ( and having a couple of strange ingame occurances that I could not really explain). Right now this mod has poisoned the gaming experience for me as you cannot be sure if the enemy player has just good gunnery skills or is using this crutch. Predorder plans are also put on hold, and judging by the replies I have seen from WG ppl so far, will not get realized.
  7. dan_can

    1. of April

    Origami ships would be nice imho.
  8. dan_can

    Iwaki Alpha

    Contact support, might have something to do with the player accounts.
  9. The amount of team work that is now appearing these past couple of game is quite appaling. How can you expect to range about the dumbness of your team if it beginns to turn around 400:690 domination games, or when they actually turn back to defend our cap instead of chasing 1 CV with 5 ships. Thanks WG ! P.S. :
  10. Can we have 'BOOOOOOM HEADSHOT' for one-shots ? Or bring back the old Quake 3 announcer.
  11. dan_can

    TOG is love, TOG is life!

    Pure lol
  12. Yeah, but sub-divisions only work for WoT, which I rarely play anymore. *cough*WG Universe*cough* Yeah, just belittle the fact that CWs have to be organized by the community while WG is doing nothing to get a WoT-esque CW system implemented. It's either that or no CWs at all. And it stil, no annoucnement yet on how CW are going to be implemented here. 'But is still closed beta' does not count, because CWs was one of the only things that kept me interested in WoWp for so long, and I don't want to play WoWs just to do Random Battles. It is also one of the topics that may decide if players are going to actually get into this game or not.
  13. dan_can

    German ships in the near future?

    I kinda understand that Russia is next (even if it makes little sense apart from the commerical aspect), but Kriegsmarine getting released before Royal Navy would make me really doubt WG intentions for creating a naval combat game.
  14. CW in WoWp is still web-based, 'till this day they have not implemented a CW system, it is run by community members. It is slap in the face for everyone clan that still plays WoWp. I have no idea why it should be so hard to register a clan for WG Universe and create sub-divisions for each game.
  15. dan_can

    Co-op battles.... My problem with it......

    Were you the only non-AI-player on our team ?
  16. HE is' für Leute, die nicht zielen können. Spass beiseite. Obwohl man mit AP manchmal nur leichte Schäden durch die Panzerung anrichtet, ist die grundsätzliche Schadenspotential wesentlich größer, besonders bei Citadell- und/oder Rudertreffern. Mit AP sind selbst 6k dmg Treffer auf BBs keine Seltenheit (sogar mal 12k geschafft), und das tut selbst BBs auf die Dauer weh, da man als CC aller 7-8secs solchen Schaden anrichten kann, und das auch auf Entfernungen >10km.
  17. dan_can

    THE SUPER SHIP (H44 class , german navy) tier 10

    It will never happen, but imagine multiple players manning all those turrets, just for the lolz
  18. dan_can

    WoWS mods. Should they be allowed?

    That's what I did in WoWp in order to asses what configuration enemy planes are using. Granted, you cannot learn them all, but having a rough overview about ship capabilities is something a good captain should also focus on.
  19. dan_can

    Flickering = No gameplay

    A little bit more info about your system specs would be nice. Especially graphic card and current driver version.
  20. dan_can

    will british ships be at lauch ?

    No other 2 nations fought that many naval battles against each other and therefore produced the most sources WG could use to implement the ships we have now. Both also used all ship classes that are currently in the game.
  21. dan_can

    WoWS mods. Should they be allowed?

    Gun dispersion and aming lead are 2 totally different topics. And what you call gun dispersion could also be the evading skills of enemy commanders.Right now this game is really going down the "point & shot lane". I guess most ppl cannot fire their guns without having something like autoaim ala WoT
  22. dan_can

    WoWS mods. Should they be allowed?

    I'm gone from this game the moment such a leading aim mod gets released. Long range firing is one of the remaining skills that a captain has to master in order to competetive. It really eludes me why this game has to go the same way as WoT... /edit : Not to mention that FreeExp I earned playing WoWp & that I planned to spend on WoWs once it gets released. Not gonna happen if the current trend continues. /edit 2 :damn typos
  23. Not to mention that CVs discussion are are loaded up with all the arty hate from WoT now.
×