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ironhammer500

Beta Tester
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Everything posted by ironhammer500

  1. ironhammer500

    CVs road to "clicker" class is almost finished

    i bought the fighter deck because like i said not many CV users bother with fighters and i found killing all the others guys bombers and torps helped the team more then hitting ships.
  2. ironhammer500

    CVs road to "clicker" class is almost finished

    Does that factor in my Bogue? Cause i go fighter heavy on that and i mainly run a 1 fighter 1 torp bomber on the Langley cause no one uses fighter... look at the plane kills.
  3. ironhammer500

    CVs road to "clicker" class is almost finished

    Because 1 i carrier hunt at the start of the game and 2 i seem to on avg per game get around 6-10 torp hits i was just being modest in my guess and not really trying to over hype my skills. Most of the time the team lets DDs or CAs sneak up to me despite me being close enough for them to help...
  4. ironhammer500

    CVs road to "clicker" class is almost finished

    If your facing morons then yes its easy enough to let the camera keep lock, same as CVs they auto move their flight pattern depending on the ships bearing.
  5. ironhammer500

    CVs road to "clicker" class is almost finished

    Difference is it does require more thought, all i have to do in a CV is send in a squad put where i want torps to go and 9/10 1 hits at least.
  6. ironhammer500

    Do Torp Bombers Launch a Bit Too Close?

    Why don't people post videos tier 7 -10 matchs in CVs to debunk the while OP notion then? id do it but im grinding the terrible US tier 4 which always goes up against its tier 5 upgrade.
  7. ironhammer500

    Contrary to others I believe AP is too weak now.

    Its not just a L2p issue there are bugging damage models..Hmm been down this road before with tanks, but AP does sometimes hit pen but do no damage...hell i keep getting critical hits for 0 damage...hows does a crit deal no damage..
  8. ironhammer500

    Contrary to others I believe AP is too weak now.

    Been getting lots of that as well unless u hit crits you do no damage with AP now..
  9. ironhammer500

    Do Torp Bombers Launch a Bit Too Close?

    Since the tier 10 i think is locked to special accounts i guess not but ive seen videos on youtube of people playing them.
  10. ironhammer500

    Do Torp Bombers Launch a Bit Too Close?

    Im Currently in T7-Tier X battle but you wouldn't know that cause ur looking at stats and being narrow minded. And i notice more and more torp rushes to destory carriers which cant really turn that well at all and they drop 2-3 squads worth of torps right next to the carrier almost 5 mins into the game the carrier is either dead or being rushed again by more planes.. The essex is probably the most OP carrier in game compared to the Japanese version. 5 Squads being able to fly to a carrier and unload it all nearly kills them in 1 pass rending the game instantly in the other teams favor. When u can decide a win with in 5 mins i think that is about as OP as u can make it.
  11. ironhammer500

    Do Torp Bombers Launch a Bit Too Close?

    Explain why carriers always nearly always score a kill every single game, And yes they are easy you can instantly kill people if you focus enough torp bombers and drop them right next to people. Also why is it most of the community and players all agree that carriers are slightly OP, due to manual drops being so close. Only seeing a select few, funny enough who always play carriers denying this.
  12. ironhammer500

    Do Torp Bombers Launch a Bit Too Close?

    Keep on defending an OP and broken class, you keep on denying its ease of dropping torps so close, even to stoop so close as to think low games = noob. Its clearly me doing something wrong, not that fact people are abusing an extremely OP system.
  13. ironhammer500

    Do Torp Bombers Launch a Bit Too Close?

    No i mean they can switch sides on ur ship and counter ur moves i do it all the time with my planes its so easy to manual drop someone, face it CVs are really easy to play and do well in.
  14. ironhammer500

    Do Torp Bombers Launch a Bit Too Close?

    Pretty hard to predict when they keep moving their planes around that move at 300kmh.
  15. ironhammer500

    BB AP to powerfull after recent patch

    All of these cruisers can go toe to toe with lower tier Battleships and beat them due to pure fire rate and HE spam. If AP is OP so then is Cruiser HE fire spam.
  16. ironhammer500

    Skill in the CV class

    How does one view replays? I have a replay of a well played CV drop almost 1 shooting my BB. So i think they are extremely powerfull right now. OP? Debatable it was a max tier CV.
  17. ironhammer500

    BB AP to powerfull after recent patch

    Well i only have the tier 4 USN carrier so i wont know their difference all i know is they can do that manual drop...even through islands to make them drop so close but i do feel US carriers are stronger.
  18. ironhammer500

    BB AP to powerfull after recent patch

    Probably was a Lexington class carrier but all i know is he manually dropped 2 sets of torps roughly 5 each right off my side i had no hope in hell of avoiding it and i went from 100% to almost 5% hp right at the start of the game to. I was watching the Montana that game to and he managed to do the same trick taking about 50% hp in damage so no CVs still have the highest Alpha or spike damage, Battleships have to be very very lucky to 1 shot someone. i have still not managed to 1 shot anyone yet, ive got double crits in a row but no 1 shot wonders.
  19. ironhammer500

    BB AP to powerfull after recent patch

    They still can 1 shot BBs, i had a carrier spam 2 torp squads each with 5 planes landing manual torps 200m off my starboard side...i couldnt dodge them at all as he kept moving his planes around and AA on a Colorado stock hull is almost 0 So he practically 1 shot me, my only save grace was i used my heal and repair as being hit.
  20. ironhammer500

    BB AP to powerfull after recent patch

    The japanese have better rudder shift time and seem to slow down quicker making it easier to dodge, the problem i have in USN is the slow rudder response time which makes its hard to dodge, i know slowing down lowers my turning circle but even that takes a good 5-10 seconds.
  21. ironhammer500

    Colorado - Guns are bugged?

    I feel the range is odd, did it have less then a New York? It have better guns so that seems odd. I don't get the strange range issues you get but the random spread i do get.
  22. ironhammer500

    BB AP to powerfull after recent patch

    Lower no that is silly its all ready on the border of unavoidable in slower ships....but i guess its a "i can dodge fine in my Japanese battleship, screw the USN battleships". Back on topic with World of Torpedoes, Battleships need something powerful or they are a waste of a slot.
  23. ironhammer500

    Even a 3 year old could program a better matchmaker!

    How are they suppose to see if its working correctly with a small test group? If it is broken and goes live then how long would it be broken in OBT till a fix...
  24. ironhammer500

    BB AP to powerfull after recent patch

    Battleships not only have other Battleships to watch out for they also have Fire spamming cruisers and Torps of death DDs and to top it all off dive bombing kamikaze planes (check the actually fly into ur ship) And torp spamming CVs,,,So basically Battleships have everyone gunning for them, it is only right they dish out massive damage, not if your silly enough to let a Battleship track you side on your going to get massive damage in a cruiser its simple the Battleship is your counter class his job is to kill you, so would people quit whining about being hit in their weakspots by AP rounds and learn to angle their ships when engaging a BB.
  25. ironhammer500

    Devs Please Go back to 0.3.0 !

    I thought Cruisers were the ones who are OP this patch...dat HE spam perma fire.
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