ironhammer500
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Everything posted by ironhammer500
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Ah your one of those people, IM better then you so my word is true. People like you need to be banned from the forums. Also why are you posting here? Have you mentioned the Graf Zeppelin once? You constantly derailing this thread with your attacking comments. Having been against the Graf zeppelin its not fun at all cant do anything when he dive bombs you due to the insane damage it has like 10 planes so they will drop by time it gets to you...if they wanna balance it give it the same number of planes why was it given double the number in a squad?
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carrier The state of CVs - why the rework is necessary
ironhammer500 replied to Teekesselchen's topic in General Discussion
IM confused first carrier players so play smart stick with your team, then they complain when people actually stick as a team that they cant get a kill.....sigh Carriers are Arty players from World of tanks whine when they cant get free kills, easy game, then tell people to play better and whine about that, then whine some more when people do what they say and play better. Only way to fix carriers is have the players pilot the planes them self none of this RTS style controls in a FPS game. -
Have you seen how bad the IJN AAA is? Just take a quick look for a moment before you que up in ur CV cause its easy mode only thing you know how to play, seems ur other ships you do bad in and the skipped 90% of the IJN BB line to get Yamato.
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Which ones? those with AA rating of 30-40? HAHAHAHA dont make me laugh, If a CV can drop a Cruiser with AA rating of 100 with DFAA what chance does the IJN ones have? Also never seen a Zao take DFAA. Even the Yamato has better AA then a Zao, the IJN cruisers AA is terrible. Just admit Carriers are easy mode, since your enterprise most played ship you got, kinda says it all. Oh and battles mean nothing seen in World of tanks people with 25k games and 40% win rates, just proves battles mean nothing.
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Sorry which IJN ships have DFAA?
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You have never been dropped by a Midway have you? While being next to a Des monies or Monti, hell even my Iowa is a AAA fortress and the Midway still Dives me with AP rounds, sure he loses half his planes but that tends to be after hes dropped. Even notice that? Planes die more after the drop. Also, low tier BBs have trash AA compared to the CV at their level, what does a Tier 8 do against a Tier 10 carrier? Due to wonderful MM they get dragged into tier 10 games all the time. https://worldofwarships.eu/en/community/accounts/526953200-El2aZeR/!/pvp/ships/?bestShip=enterprise Ah explains your response someone doesn't wanna lose his easy credit machines. You also have the enterprise another CV needing balance which is said to be worse then they Graf Zepplin in terms of being broken. You also go on about cruiser players and needing to stick with them yet your Des monies probally one best AAA cruisers in game has less plane kills then ur Monti.
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AP close range on broadside targets - aim under waterline - faulty mechanic
ironhammer500 replied to loppantorkel's topic in General Discussion
British Battleships spam HE, which imo is more reliable then their AP, infact HE spam is much better since the BS rng wont screw you over with overpens from ur crazy dispersion. -
Um you have a skill in the game that tells you if ur being shot by a salvo that takes more then 6 seconds to reach you, you also have a skill in game that tells you how many people are targeting you, any smart cruiser player will begin to turn soon as they see those pop up and then its down to RNG if the rounds hit or not. With torps and manual drops you can do everything to throw off the CV player he still lands 2-3 torps regardless....See how its unfair now? You have zero chance to take no damage for using ur brain and working out how to avoid the drops as best as possible while trying to keep the planes in AAA fire. But with Shells you can turn, angle armour or even just vanish with concealment or smokes.
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AP close range on broadside targets - aim under waterline - faulty mechanic
ironhammer500 replied to loppantorkel's topic in General Discussion
You played against the Moskva? Try Lolpenning that from the front. -
The dispersion is all the luck of the draw, however CV players with manual torps have perfect straight lines, Sorry if AAA is shooting at you your not gonna drop a perfect straight line. Cruisers still net the highest DPM in game.
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With the amount of DDs at tier 10 do you expect a BB to cap? Most CA players die within the first 5 mins of the game hunting DDs and leave the BBs alone. However when i charge in with my BB and left alone the CA players all run and hide. CVs just need removing from the game their mechanics and game play do not fit the game you can not balance them.
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Right how many public games have you seen where the Cruisers stay with the battleships and do their job? How many low tier games have you seen this done? Below tier 10 the cruisers do not bother to do their AA job this is why Carriers so OP right now and fact most Cruisers that carry AA mods are useless compared to the Radar Meta. Problem lies in the flaws with the Cruisers role, its Anti DD but not rewarded for Anti Air at all...killing a group of planes gives less reward then shooting a single destroyer. Also not to mention Cruisers gain more rewards for killing Battleships then actually doing their designed role. Top CA i see being used are Hindi, Henry and Mino since they are the meta for clan wars.
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Yet you can dodge shells? How is that fair, How have I misplayed when planes travel faster then a battleship? I turn into his planers he just changes the drop faster then I can turn into them again and boom full broadside cause yep im stupid and the CV player is smart? Nope its just simple abuse of mechanics. you see all the tops clans and streamers abusing it cause its 100% to deal full damage, while other classes are at the mercy of RNG with their shells, even DDs have more skill then CV players as they have a harder time landing torps due to the insane spotting ranges on them and fact they have to predict the movements of a ship while the CV player just manual drops and wins. Carriers are OP looks at the AVG damage and AVG kills of the Tier 10s top 2 carriers at the top. https://wows-numbers.com/ships/ https://wows-numbers.com/ship/3762272048,Graf-Zeppelin/ Reason why prem carriers are removed.
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I have and it is still BS that you can drop 1km away from a ship basically not even they can dodge no hope at all 100% hit rate. Also stats dont mean anything do they...if they did carriers would been removed full stop since start of the game they have been topping charts until the nerfs.
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AP close range on broadside targets - aim under waterline - faulty mechanic
ironhammer500 replied to loppantorkel's topic in General Discussion
Why should a CA player get away with being stupid and broadside a BB at sub 10km ranges...its their fault being that close side on same as a BB player gets punished for exposing their side to another BB. -
Cause carriers are boring to play, no effort. They need to change the game play to be fun.
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Nice troll really go back to playing point and click 2018 easy mode print credits and exp while not using a brain cell cause point and click fighters and bombers are easy mode.. Even with a full AA spec monti the Midway can get past it, OP? Yes indeed hell the Graf zepplin was removed for being Over powered with 10 fighters and 10 dive bombers that wreck any carrier. And the accuracy on my Saipan DB are insane i can deal 10k to a DD....10k that is 50% of his HP in one dive bomb....and its not OP.
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Never seen a midway run out of planes ever, Even if with gave other classes ammo Battleships had like around 2000-4000 rounds. Never seen a midway lose all its AP dive bombers that deal 30k on a easy point and click, While a Battleship is at the mercy of RNG. Should just add Battleship RNG to carriers.
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Well people complain because carriers do not put their ship in harms way, so risk vs reward for them is higher then any other class. They should gain hardly any exp and credits since their game is hardly a risk at all.
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I find its a niche consumable great when a DD pops up having a 3 sec reload on a Henri is death for the DD...but i find its mainly used when in a close 1 v 1 with another ship to gain the upper hand.
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How to counter a DD HE spam in a battleship?
ironhammer500 replied to RayPall's topic in General Discussion
Sorry but it is true about Cruisers, they do not play their role, if he had team mates who were Cruisers near him then its their fault for not killing a DD who is spotted for over 5 mins, sorry but this issue is down to lack of team work and 90% of the time the role that fails to do their job is the CA class. DD role is to spot / cap is possible / Torp screen and deny Enermy BBs the cap. (Rouge class) CA role is to SUPPORT their team with Anti DD fire and Anti Air cover not to go off and solo kill BBs. (support class) BB role is to push and provide a target to soak damage. (Tank class) That is how it should work. In this case the DD did his role pefectly by pushing the Battleship away from caps and his team and cause him to lose focus on his team mates, while the Battleships DD and CA did not do their role. He also edited it 3 mins after posting, your telling me people posted in those 3 mins? Funny as you posted hours after. Actually first person to post was 9 mins after the edit, so i call BS on you they edited the whine out excuse.- 96 replies
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How to counter a DD HE spam in a battleship?
ironhammer500 replied to RayPall's topic in General Discussion
OP said he ran, but at that level Battleships cap at around 21knt in speed, while a DD can do 30+ knts so they can flank and keep up with no problems at all, running only protects from slow torps.- 96 replies
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How to counter a DD HE spam in a battleship?
ironhammer500 replied to RayPall's topic in General Discussion
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Must cruiser players i see tend to start spamming long range shots while being broadside to 90% of the teams BB, then wonder why they get long range fire from 15-20km away suddenly dealing 10-20k damage... Also i see many Cruisers try to brawl my battleships and make the fatal mistake of broadsiding to torp me...which i simply wait till they are 90 and blow them up... Cruisers do not rush off alone. Cruisers STAY near Battleships who should push onto the cap if they have the Cruisers to help. Cruisers should help their DDs but stay close to support not rush off alone. Think to many people try to play the lone wolf, to many Cruisers try to play Anti BB, rather then support their DDs who are more important.
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How to counter a DD HE spam in a battleship?
ironhammer500 replied to RayPall's topic in General Discussion
As unusual you don't bother to read, Can you read? Like someone posted above the forum seems to want to troll the OP cause he sails a Battleship, instead he doesn't complain about DDs and asked what could he of done better, or what should he of done. And as normal every takes it as whining, guessing the Cruiser crowd since it is their job to counter DDs but normally to busy fighting battleships and dying in 1 salvo. As he said his team mates of other classes were to busy shooting other targets despite him asking for help.... Every time i play my Prinz i escort my Tier 10 BB friends and pop hydro when we get close to DD hiding spots, but 9/10 CA players rush off ahead or camp at the back in Zaos.- 96 replies
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