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Joergensen

Beta Tester
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About Joergensen

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  1. Joergensen

    0.9.4 - Ranked Battles

    Lol, I have bene playing all sorts of MMOs last 15 years, most of them did lose players because they did become to easy, like world of warcraft, at the end it was aimed for all ages and all skill levels aka no skill level required, same with lord of the rings, star wars and the likes. Then we have a uniqe game like EVE Online did lose some players because the learning curve was to hard, developers stated that if u didnt like it ud better find urself another game. this games wasnt a team dependent game, you could pick ur own team when teams was needed or choose to do random teams or dont. Then there is WG and world of warships, i have NEVER played a game where players quit because the game and setup is to stupid, must be a( russian) goal, to make crap out of gold wich they do well in all aspects. Ranked battles along with their other many development skeemes kinda nails it. Who with just a tiny amount of inteligence think players will have fun in battles where they: halves the players on each team and make each player important for the team,, Letting humans with miniscule understanding of the game who really doesnt want to learn enything play. All this in a game where you team is everything, no one can sink 5-7 ships from full health to zero alone in any ship on demand over and over again.(myself getting top 3 almost every battle, saves my star 1 out of 5-6 battles) Kinda fed up now, was working first 3 days of the ranked so i didnt get to play and get above rank 12-10 before the goon squad got there, now im stuck with players in [edited]sinops camping map borders or "sniping", or scharnost players thinking their prime weapon is the torpedoes.. The [edited]anoying thing is that Ranked battles is a great idea, if some inteligence was used implementing it, same goes with most of the other aspects in wows.(like the super russian reporting system, working as intended) So i just wonder is there are any other players out there having same issue as me and my former world of worship mates (most have quit wows, or all but 1 out of around 20). Im at the pont im just playing since i have used shitloads of cash on the game during all its years, have always hoped that developers had to fix some serious issues and change attitude but always gotten a face slap and [edited]spank back. Is it worth hanging in ? the idea behind wows is very good, its just turns to crap on release...
  2. Joergensen

    0.9.4 - Ranked Battles

    I got some questions for the developers about what WG calls "ranked battles": Last year there was talk about how to "keep" experienced players in the loop, have enyone in charge checked the direction ranked battles have taken last years ? There are players playing ranked hwo barly know how to use tier 1-4 ships, let alone do competative gaming, this is NOT neihgter fun or challenging for experienced players. It should explain itself that players with 50+ battles in any tier 7 ship struggeling hitting the average 30K damage mark has nothing to do in a competative gaming setting. Also does the developer think that a player is ready for ranked after 400 battles ? Most players aint, even had players that have been so bad they had to reroll to get in to clans demanding certain stats, this players are the worst since they usually division up with someone who "can" and ends up being useless left alone.(without the guy telling them on teamspeak what to do and when) And finally is there any plans to give experienced players who likes to try develop themself a non clan option for battles ingame ? ( say ranked with minimum stat requirement or minimum average damage or/and winrate on ship used in ranked )
  3. Joergensen

    King of the Sea X Results

    wtf is it with WG and time zones..... Semifinals and Regional Finals: Sat. 04 Apr. 15:00 CEST (UTC+2) / your local time: Sat. 04 Apr. 15:00 International Finals: Sun. 05 Apr. 15:00 CEST (UTC+2) / your local time: Sun. 05 Apr. 15:00 nothing... every stream that is a link to is offline...1515 utc +2
  4. Joergensen

    0.9.1 - Ranked season

    Well, lol... ranked wil never be a fun nor something thats done because its exiting, WG just cant make something really good, says it all when u grab ur coffe and are determined to really do your best and end up with teams where the players hardly know how to [edited]aim, and less knowlegde about that pesky mini map, lol had 6 players with average account winrate of <38%.... lol other team had 48%... then it doesnt help if u nugde the 200K damage mark and has a couple of kills ... They need a moron filter for ranked and for the love of all good games out there drop that rental crap.
  5. Joergensen

    Shipyard & Puerto Rico

    Thank you WG, im actually happy that they did screw this over, been using lots of money(to much) on the game trying to collect all premium ships ( since i have all T10 ships). Was kinda thinking that WG would have to start changing their policy against the community sooner or later, adress some game issues and such.. Finally i did get bumped out of my hopes and....spending, (about 50 Euros a month on average). The thing that did it wasnt that WG wants to make money, but that they dont give a crap about the community, and their own game as an activity. So mixed feelings, but i got premium for 300-400 days and enough gold to respec captains for a long time. Do really like the idea of world of warship, but... the player base they are aiming for isnt what i look for in a game or sosial activity. THX, now im going to start saving 50 Euros a month, maybe travel some more ;)
  6. Joergensen

    Ranked Battles

    Ranked an good idea badly designed. A couple of moths ago there was a large discussion about how to keep "old"players, and they did come with that research center thingy,, The thing they have in place that COULD have been a high light for "old" and experienced players is ranked, but it aint, as it is now its a "must do grind" for clan battle players and a "should try" for players not able to do clan battles. All the negative feedback on the forums confirms this, who know a player hwo thinks of ranked battles as fun ??, and that is wrong. All humans do competitions because they want to feel good in a certain thing, in wows it might be spotting, damage, sinking ships or handeling a particular ship well compared to others. For an event to be a real competition or/and test of skill some requirements needs to be met as(in this case wows) 1) The participant need to have pasion enough for what he does to always try improve hes handling of the current ship. 2) He/she needs to believe he/she are handling his ship better then someone, preferably as many as possible. 3) He/she needs to be interested in winning and competing. None of this is found by a huge number of ranked battles players, its like going on a deer hunt with a group, then 2-3 guys start yelling because the echo sound wierd out in the bush.. You find players who hardly know how to handle tier 1-4 ships testing their yamato, or any other ship for that matter. If WG wants to keep old players hwo cant do clan battles they need to start doing real things to keep players motivated, i really really did "try) look forward to this ranked season, practised in the tier 10 ships i did best in, tested out how to do better in small group and such. But after last couple of battles i have kinda dropped the ball on this.. (screenshot of last team). I dont play well enough to sink or/and outcap an entire enemy team, not even half an enemy team. And frankly there isnt one player out there who could do it eighter(on demand, one lucky battle we all have had). Some form of criteria has to be met to be a part of Ranked battles, as it is now its random battles with a bonus... For me its starting to get a bit late, most of the guys i used to play with has already quit and uninstalled wows.....so please please WG try harder, This battle i died trying to hold B, begging my team to come and fight, checking afterward none of the other team members had average tier higher then 6,8 last months battles. Might say i was dumb to try hold alone, but when i did see my team stop it was to late.
  7. Joergensen

    Online players

    yupp, thx didnt know that, with experience you can use that number to pick tier and ship types.
  8. Joergensen

    Suggestions thread

    https://forum.worldofwarships.eu/topic/126305-online-players/ waiting screen while in cue for battle really need a rework, and the number of online players need to be shown again. Did spend an average 8 minute waiting for every battle, no way of telling what tier i should pick to awoid long cue time.
  9. Joergensen

    Online players

    Hello, some time ago WG removed the possibility to see number of online players, that along with a very bad Match making interface during the cue for battle( the screen u get when waiting for a battle). This is a problem when someone try to play out of prime time, you get no feedback on what tier other players online cue up with. All in all the info you get is woth zero, u get 2 numbers who says nothing...and IF the first number u get is the number of players currently within your MM spread and number twi is the total amount of players in cue then World of warships got a problem. Why can they use the match maker screen they had during beta testing ? and show numbers currently online ? PS: Did spend an average 8 minute in cue for battle, no way of knowing what tier other players did cue up with, i tried swap ships and tier random and did eventually get in battle.
  10. Joergensen

    Ranked, a failed atempt ?

    Howdy, before i begin, every player have hes or hers bad ship, ships the player just struggle to handle, there are 2 solutions for this 1) dont use em, 2) try improve by changing your gameplay with them, i belong to the seckond, I wont think of using ships i struggle in during ranked battles under "normal" circumstances. Not every player can be unicums, thats a fact., but for the love of eny god there is a middle way. So to the issue at hand: RANKED battles. The idea is great, the possibilities are great it could be THE highlight of world of warships for players who cant play clan or team battles on a regular basis.(like myself) However, the options for that are tossed out the window by total lack of insight by developers, there are a big discussion about that new idea about how to give experienced players a new goal (that naval training thingy) when the fix is easy, quick to implement and will give experienced players a incentive to keep on playing. Now i dont really see why a player should play on after some thousand battles, my only reason is the hope of improvement and that there isnt a similar game out there (ooh WT is stone age gfx and crap gui, also from a developer with the same hmmm mentality as WG). RANKED the word imply much more then it is, now however it is like you invite man. u, to a football show telling them its a glorious competition with great prizes and fun, they show up and gets put up agains a hobbie team of senior players who really havent played football since the 80s, and the prizes are free waffels and a can of piss warm soda with 40 uninterested people as audience. Next time they gets told its improved, they show up and gets divided 1 or 2 players from man. u. gets put in the senior teams... it will never be glorious, fun or eny challenge for eny of the players. This is the way it is for ranked atm. 1-2 players carrys the games, its not fun, its far from rewarding and it isnt motivating experienced players to play the game. Yes the best players will always carry, but by god the battles would have been so much more giving if the players at least did know a bit about "how to", now its about getting as quickly to rank 1 as possible, and if you dont have time to play first 1-3 days of the ranked season you will get a very very hard carrying job to get past the worst players. (experiensing a "crap stop" at sprint rank 3 now for that reason), it should be like that, the battles should be fun, challenging and a substitute for missing team or clan battles. How to improve ranked ? lots of ways. some ideas wich can be implemented full or partly. 1)Set a higher minimum battles for joining. 2)Require minimum XP and/or average damage in randoms for the ship used(wanted to use)in ranked 3)split ranked to apply for only 1 ship, so that a player can have rank 3 in hes atlanta and rank 1 in hes nelson at the same time. 4)Give XP for spotting (will make the BB campers never get their star in a lost battle) 5)Adjust so the few bad ships for ranked cant join, this will however be fixed by 2), to many bad players in say mahan.
  11. Joergensen

    Suggestions thread

    Topic: General How to make outcome of battles less dependant on who got the best BB players on their team.(or having a strike of 8 of 10 battles on the worst team) First, trough experience in battles i noticed that the team with bad BB players usually lost the game without any chance, seckond i did deside to verify it using "matchmaking monitor", (i rated BB players with high damage low winrate and low cap points as bad i.e campers in adition to being ranked bad in MM monitor): out of 25 battles 9 battles was lost where my team had the worst BB players without any chance. 5 battles was won by me or another player carrying, not more then 2 players carrying. 7 battles won with my team having the best BB players without resistant. 4 battles won by players on the enemy team carrying, not more then 2. My conclusion: 1) there is a to big difference in player attitude on teams to get interesting battles, i.e a player hwo trys to improve and learning how to is always going to beat a player just playing wows out of a random choice from many games, without interest in learning, or just spamming battles mindless not improving battle by battle. 2) The outcome is given if to many of one of the groups ends up on the same team playing BBs, compared to the oponent with the current BB meta, By checking eny stat pages the BBs comes out as winners on all stats max damage, average damage, potensial damage taken and so forth. 3) The other ship classes impact on the outcome of the game is to low, i.e equally skilled montana against any other class is given, except against a CV if there are time enough. Sugestion to solution: Make a everlasting ranked battle, but where you cant beat the system by just playing long enough or spamming battles like current ranked, this is my best idea and will maby increase the interest in wows, since players can choose if they want it or not. To the wiseguys before jumping to reply: Yes i know, i have been carrying in other ships then BBs, its possible, but read my comment again please. Yeah, blame it on the CVs, DDs or eny other excuse just dont check the numbers, and for the love of god dont try run some numbers yourself ;) OK, i know im no pro, not even pro wannabe, but i have decent overall stats on most of my ships, been flat out unlucky with some, having fixed times i could play on (not being able to try again in a few hours), yeah, i do suck in some ships too, as we all do ;@)
  12. Thx for the feedback sailors ;@) lots of good replys , maybe ill stick around and find an active clan to play in.
  13. Thx, spot on what im experiencing, the "bad" players aint even trying do inteligent things ;@) one of the things i like with wows is that unicums (stat wise) can only do so much but they cant win a battle alone as in other games (would be hitting the 1 mill damage mark from tier 8+) but a god player can have an effect on the outcome.
  14. Howdy sailors, have been playing since beta day 1, im no pro, not even pro wannabe, but hates doing poorly and try to learn by my mistakes, even steal advices from utube and test em (its the practical use im struggle with) However, last year it seems to me that the quality of the player base has dropped , and more so last 6-8 months, before there could be god battles with mixed quality teams 2 out of 5 battles roughly, bad days and god days. Primary using wows stats and numbers.com and warships today as refference, and latly the teams has been bad, so bad that i log off after 2-5 battles, and with god or bad im not using only winrate or only damage but a mix of all stats PLUSS the most important how players uses their ships during a battle (with many battles stats doesnt follow the actual player progression in a spesific ship but lags behind ) Am i right or wrong ? as the player base is now i feel that wows is kinda dying when it comes to random battles while having a good time when it comes to team/clan battles, and im considering using less time on the game, but having a hard time deciding since i was well off trying to improve in some ships. So in short, enyone else noticing a drop in player quality ? yes/no or an elaborate answear , thx ;)
  15. Joergensen

    The elephant in the room

    Is BATTLE SHIPS, the main reason the random game mode meta is next to broken, when there are 2 classes hwo needs to manuver, plan their advance, can be 1 shooted frequently (1 salvo), or so crippled that the next hit will kill em and there are the one class that have a) the longest range on their guns, b) can tank a tremendous amount of damage, c) have equal or better AA then any of the 2 other classes, d) can switch ammo (AP/HE) and get max effect on both the other 2 classes, e) accuracy on the guns are awsome. The ONE class reffered to is battle ships, the elephant in the room. The meta now is BBs camping the borders or corners while the CAs try advance and claim key areas, the team with BBs that supports the CAs win. Just wait for the russian BBs to come live, my oh my is the battles gonna be static. Oh and as a side note CV spotting also hurts the DDs and CAs the most since they cant afford getting hit by a BB,
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