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Everything posted by Shadeshots
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@Your topic title. Quit
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Torpedoes take absolutely no skill what so ever
Shadeshots replied to LoneWolfAlmighty's topic in Archive
8% Hit Ratio on Torps and claims they take no skill? Just lol -
It was discussed and responded to in another topic from a WG Dev, and that is what was said. I cant find the topic atm though.
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Just a suggestion: The current 3 Report options are kinda misleading to alot of cases ive come across in this game both in CBT and OBT, I suggest either changing the current 3 to something less misleading, for example, Teamkilling is becoming far too frequen, as an example. Also since the OBT alot more players are ofcourse joining the game, and with the influx of new players also brings trolls aswell, so i suggest adding an ignore/block feature (unless this is already in the game, if so ive not found it anywhere)
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Im sure this will come in as it does in many games in future i was just rather surprised it hasn't yet
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Why is EU community staff doing nothing for community/playerbase?
Shadeshots replied to nothere01's topic in General Discussion
I failed to understand your point? -
The MM is like this in some cases due to the lack of players in high tiers, also, it tries to even out, for example if one side has say 4 tier 8 cruisers the other team might have the same amount but 1 might be tier 9, the ohters might be tier 7 or tier 6 or a mixture of them all and this goes for all classes in the game.
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Ships didnt have clutches and this isnt a car game, they had power ratings which you have in the game already. I fail to see how this will improve the enjoyment of the game.
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Actually your half wrong, it depends on where you aim.
- 79 replies
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- WG pls
- BB underpowered
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(and 1 more)
Tagged with:
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Going to keep my reply simple, There is absolutely nothing wrong with DD's at the moment therefore there is absolutely no problem, player experience is what is, (people dont pay attention) Your complaining they have stealth, yet i bet if you was playing one you would also complain how quickly you die, the whole idea of DD's is speed ,stealth and maneuverability, that is what they are for and they serve their purpose, any good DD player will ruin your game and believe me there isnt many of them. Deal with it... Your topic to me seems like a pretty silly thing to complain about, your complaining about a ship class doing what its suppose to do? Thats like complaining about a BB for having big guns.
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I hope this economy doesnt drop to the WoT level which ultimately stopped me playing after playing it from the start, the fact you spent along time earning the money and exp for high tier tanks, to pretty much make a profit loss on every game i found was extremely unfair even with premium. I do hope WoWS doesnt go down the same road with this.
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CBT had increased gain for testing purposes, I dont see a problem with the current grind? its not even massive. Oh Noes i have to do abit of work for once CBT had increased gain for testing reasons, why do people like you always want to be spoon fed? The grind isnt even that bad... infact ive not had any issue with it, i enjoy playing the game i dont even check my exp or credit gain because i will progress gradually and i play for the enjoyment, ive also never spent 120 games in any one ship so i have no idea what your even on about lol. If your more interested in numbers i suggest getting yourself a maths book and a calculator because clearly this isnt for you.
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Introduce limited ammo to prevent torpedo spammers.
Shadeshots replied to anonym_TLMQ40hb13qC's topic in Archive
Torpedoes are fair, there is nothing op about them. Stop tunnel vision-ing and be aware of the map and whats happening, problem solved. -
All of WG games have eventually added a Training Room feature, you want to play with friends in a private game theres your option. I dont understand the problem? o0
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Reduce successive torpedo damage after the first hit?
Shadeshots replied to Bratwurst_Bob's topic in Archive
If a DD gets that close and does fire their torps thats completely on that player, they shouldnt be allowed to get that close if thats possible thats on you and your team. And mostly if that happens the DD ends up dying anyways. Air Torps are ofc annoying but the principle is the same, you can generally spot a potential air threat miles before it happens with the map, and therefore have plenty of time to adjust your course to deal with it, everytime ive done this ive never had a problem with air torps either, i spot them far before they happen by the time they reach me ive already put my ship in a position where hes only going to land 1 or 2 his air torps and most cases they will try to change the angle they attack you at and you simply just turn towards it again the longer they hang that close the more time your AA is firing and the more time your team is possibly getting to assist you. -
I didnt join the Alpha test so i dont know what it was then but in the CBT, but right now high tiers are not populated enough, when they get more populated they will even out on there own you just have to wait it out and deal with it how it is currently.
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Lets take a moment to appreciate the beuty of matchmaker.
Shadeshots replied to NettiWelho's topic in General Discussion
They cant control who reaches what tiers and when unless your suggesting they hand everyone a free tier x or something rediculous. The fact of the matter is what ive said already, Higher tiers are less populated than lower tiers, thus cause some matches to be unbalanced. Sub 5 matches are extremely even most cases unless you get the odd division of random tier gaps, over tier 5 they are a mess because, there simply isnt enough people at them yet. -
Russia and Germany are the next 2 nations that will be introduced into WoWS later this year, and are being worked on side by side, RN (UK) is also being worked on but by less devs right now and will be released sometime AFTER the Russian and German Navies are released.
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Torpedoes are not op, i main DD and i enjoy my DD and we are not ocean gods unless your stupid enough to let us be, you need to keep aware on what is happening, then you can adjust to what could happen or what is, torpedoes are actually hard to land if the person your firing at has any sort of awareness, if you dont have any awareness then yes, you deserve to be sunk. Lesson learnt. These threads make for good laughs.
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Added to all thats been said, the Arkanses has NO AA on it lol
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Cool idea.
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Secondaries are there for a final line of defense of your slow BB in case of something getting too close, BB's should be at range for most cases. If your getting that close deliberately your playing the wrong ship class lol Buffing the Secondaries will make BB's extremely OP meaning you might aswell change the game name to World of Battleships because no other class would really compete (minus carries), meaning the other class roles would be pointless.
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I think weather effects would be really enjoyable personally.
