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Everything posted by Userext
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i have 150+ms and sometimes it goes from 300 to 800 ms I have %0 win rate i quit i ll wait for a while this isnt fun. Why cant this game get its own server? I know that people are downloading which makes servers busy but seriously servers had problem before the patch anyway.
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OK, so what Accout/Flags/Skill Points did you get?
Userext replied to Cirrus4000's topic in General Discussion
I m in the %10 wow with 400 something battles? -
what?
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yeah they never promised us the patch will be perfect or something. There will be problems just sit and wait.
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Shimakaze vs. Isokaze or how high tier DD's have issues
Userext replied to Abraa's topic in General Discussion
i made my calculations at another thread about this 57 knot torpedoes have 1km spotting distance. But those torpedoes need 6.5sec to reach 1km so a player only has 6.5sec from the time they are warned to the time they are hit 67 knot torpedoes have 2km spotting distance but those torpedoes need 11 secs to reach 2km so a player only has 11secs from the time they are warned to the time they are hit there is like 4.5sec diffrence and that does make a huge diffrence. a north caroline with module upgrade(not even talking about the captain bonus) can turn in time to dodge all torpedoes you launch perfectly to hit him at 90 degree. I remember my hatsuharu battles and from same range i was able to hit people that are even trying to dodge. of course people who didnt try would get 2-3 hits while people who did try would get 0-1 hit. I think since the higher tier they get better they should be. Spotting distance on 67 knot torpedoes should be 1.2km so teh time it takes torpedoes to hit an enemy becomes 6.6secs not so diffrent than 57 knots. So 67 knot torpedoes wouldnt be kinda like a downgrade from 57 knot torpedoes. And since only kagero with shimakaze gets to use them at that high tier(MM+2/-2 spread) it wouldnt be so game breaking. Those people should know how to play at that tier. So destroyers at high tiers can be fearsome -
Soooo.. im kind of confused about the upcomming Wipe
Userext replied to MrAktilos's topic in General Discussion
also OBT to release if needed will be a soft wipe so if anything happens you will receive free exp refund with credit refund -
3? are you insane? we were having 5-6 here at CBT there will be at least 20 per day
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Shimakaze vs. Isokaze or how high tier DD's have issues
Userext replied to Abraa's topic in General Discussion
i have to agree with you there. Out of this whole statement all i can understand that tier 4 and tier 10 destoryers do close damage. Not an insult to a player or anything but that kinda is the plan of WG. For god sake IJNDDs dont even change their look. yes DDs get upgrade from 533 to 610mm but they dont change much which is kind of boring. For example USDDs general look is that they have good guns bad torpedoes and bad consealment. BUT that changes and creates a a frankeinstein monster named gearing. That has good torpedoes good guns good consealment good maneuverability only bad parts are just minor not so noticable drawbacks.... Compared to what we have at IJNDD line Also there is no need to start a flame war between two guys having the same idea.... destroyers need a buff. There can be many reasons or just one. We should unite under one idea. -
no? people will play CAs because 1-CAs are maneuverable as destroyers 2-BBs are boring for destroyer players 3-CA gameplay is more closer to DD gameplay
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well i know that asisting capture gives you 81 exp in domination so capture must be something near 200
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you know the weird thing? The website comapres montana and yamato and shows that montana has a little bit more rating then yamato
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If it would be 3 BBs they can engage a target every 10 sec. its impossible to not die against 12 shells every 10 sec.
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i dont like the way ship knots and torpedo knots have a diffrence. torpedoes knots equals to 2.7m/s but when i calculate it from that in 20secs a DD is supposed to go 2.1km at best which sounds weird and not believable
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BUT those "arcade game", "balanced for gameplay purposes" terms dont apply to destroyers. also type 93 long lance torpedoes had 40km range with 48 knots speed while in game it has 20km and 67 knot speed but its not real life knot. 1 knot is 2.7m/s in game. But there is no reason to give IJNDDs low speeds and unrealistic turn radius
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Shimakaze vs. Isokaze or how high tier DD's have issues
Userext replied to Abraa's topic in General Discussion
takeda is right you know -
Dear WG, would you share some statistics from CBT after wipe?
Userext replied to MassTahh's topic in General Discussion
why dont we get to do that -
cant wait to see people at OBT "you rammed me for 100 damage now i will be generous and take only all your life"
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way to find a bug
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I ll help you with that
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800 xp? in which ship? destroyer gets boosted exp and credit for pretty much everything
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Dear WG, would you share some statistics from CBT after wipe?
Userext replied to MassTahh's topic in General Discussion
why do you have sailing hamster under your picture? shouldnt it be Beta Tester instead of Sailing Hamster anyways i think we need those stats so we can see how ships got effected by the changes. Do you know where i can find that other CBT ship stat thing? -
Shimakaze vs. Isokaze or how high tier DD's have issues
Userext replied to Abraa's topic in General Discussion
no? -
Then htey should buff fubuki and kagero or delete them away. Because there is no job other than hunting they can do. If a USDD or CA attacks me while i try to cap there is a little chance of me surviving. I learned that the hard way in my fubuki. I used to cap a lot. My minekaze has 3.2, mutsuki 1.2, hatsuharu 4.4, fubuki 0.28, kagero 1.2 from hatsuharu to kagero there is a big change. As you can see at fubuki my average capture rate went down a lot. thats because i couldnt get used to cruiser type of speed. At kagero while its not much high i still try to capture. BUT there is a big chance that you will die in cap with fubuki and kagero. They are just not that type of destroyers. I didnt see any shimakaze too that tries to cap. Capturing points and area denial is USDD's job at high tiers. Also my sims which i am not good at(fun ship) has 2.78 capture rate. I suck at it and yet it still has better capture ratio Edit: I checked your USDD stats so i can see if you have high capture ratio then i saw your 0.00 gremmy was not what i expected
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Dear WG, would you share some statistics from CBT after wipe?
Userext replied to MassTahh's topic in General Discussion
Sign me in. uhm btw do you know where the mid CBT stats are? someone said they released stats at the middle of CBT showing how ships were performing -
no you didnt. I proved my words but im not going to say same stuff another hundred times. You can keep talking it still will not change the fact you know nothing about game balance not nothing at all.
