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Everything posted by Userext
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edge of the map doesnt have such power. Some carriers have good consealment thats it.
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3) ---> http://forum.worldofwarships.eu/index.php?/topic/18034-basics-damage-mechanics/
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You are just as good as RNG allows you to be!?
Userext replied to Vaderan's topic in General Discussion
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You have the speed and impact times wrong. In game knot and normal knot are not equal. In game knot equals to 2.7m/s normal knot= 0.5m/s so 67 knot torpedoes have 181m/s speed thus 650km/h
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You are just as good as RNG allows you to be!?
Userext replied to Vaderan's topic in General Discussion
You do realise they arent going to screw with the a little bit left of realism right? BBs werent accurate. They arent suppsoed to be accurate. I dont want to waste so much time telling you the same thing here. Increased accuracy causes increased average damage. That means a direct buff to not UP class. That means making a class OP. Seriously did you not play any battleship higher than tier 4? Because i remember my Fuso being really accurate and i am a terrible BB player. I had 48k average damage with %36 hit ratio. BB's ability can be increased with modules and skills. You are an alpha tester how can you not know this? Your points are empty. If you think accuracy is bad go ahead and get a module. Increase your accuracy. I had problems at Fuso because i thought secondary would be better. But then i sold it and got my self a main gun upgrade. What you are doing here is senseless. Try the freaking module and stop with this "BBs are too much RNG class" thing. You are not. I played a lot of destoryer battles. Anyone would know that for RNG to happen you have to hit the enemy first. Compare the RNG at a ship with %30-%35 hit ratio to a ship with %5-10 hit ratio. You already have %30-%35 hit ratio in your BBs There is no reason for you to complain. I dont understand this part. Battleships do not need an accuracy buff. Because they have such high calibre guns. That is why they tend to miss a lot. For god sake people most battleships didnt have hit ratio over %5 and you have %30 complaining about it? Sure the game is arcade and balance comes first but there is no broken balance about accuracy. Yes a cruiser with 155mm canons can fire accurate and fast so? They cant penetrate your armour. They arent going to do citadel damages unless they are lucky. People compare this game to WoT about econom. Well then what about mediums in wot? they have super good accuracy. Heavy tanks dont. So? Whats the problem? Destroyer's torpedoe hits %99 depends on his target. That %1 is launching torpedoes. Do you see people complaining about how low damage they have? No? Then what makes you think people will want similar thing only with faster ad higher hit ratio battleship guns? A torpedo when hits a battleshp does around 9k with 17kmax damage torpedoes. DDs use those torpedoes up to tier 8 for IJN and up to tier 10 for USN. Torpedoes dont do higher damage than citadel hits. Thats like DDs asking buff to their hit ratio. Sure battleships dont guarantee hit to citadel with every shot. but they reload every 30 sec. Shimakaze has 2 min 30 sec reload for each launcher. The point is battleships have high damage potential and raising accuracy will raise the average damage for BBs. Which is not something you would want. Because it would be game breaking. Even though you can see the flaw in your logic you still defend it. Thats fanboyism. I am not calling you fanboy. But i want you to sit down. Do some calculations. And gather the result for it. You will see how powerfull BBs are which is why they arent so accurate. No one will ask for accuracy buff to their heavy tank in wot because medium tanks have better accuracy. Its simple logic. Less calibre higher accuracy. -
You are just as good as RNG allows you to be!?
Userext replied to Vaderan's topic in General Discussion
I dont think RNG effects that much. But still if you increase accuracy cruisers will suffer. Which they are i think perfectly balanced. HE only needs a bit fixing. -
They are complete waste if you arent going to be at teh same ship for a while. For example tier 8-9-10 BBs it is completly fine to put upgrades to them. But putting upgrade to tier 4 BB? not a logical thing to do. If that BB(such as kawachi and myogi) has bad accuracy you should put an upgrade but more than one isnt good. It would be too expensive.
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Were you being sarcastic or? There is no point wasting equipment for ships that you will throw away.
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You are just as good as RNG allows you to be!?
Userext replied to Vaderan's topic in General Discussion
Oh no summer boy i do have a strong opnion about what i m saying. But you newbies dont understand it. Nothing wrong with not understanding. -
You dont have ay ship that worths putting equipment. Why do you buy equipment.
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You are just as good as RNG allows you to be!?
Userext replied to Vaderan's topic in General Discussion
-Increasing the accuracy will lead to more average damage. More average damage is not good for game balance. We are talking about the whole line here not just kawachi and myogi. Rest of the line doesnt need acccuracy increase. Stop talking through only kawachi and myogi. I can show you couple of videos where high tier BBs completly decimate their enemies. Now think about aim assist times. If RNG really was game breakingly powerfull they wouldnt delete aim assist. If you still would have aim assist you wouldnt be aware of RNG. If you can aim like aim assist would then your shots will mostly do citadel hit. Increasing accuracy? Now let me tell you why that will hurt people a lot. Lets say Old version has %5 citadel chance %10 6k damage chance and %10 1k damage chance. You fired 200 only 60 of them hit (%30 hit ratio) Now with new version it will have better citadel damage and such but most importantly you will hit 80 out of 200. That increases damage significantly. -
The part you dont understand is that every tier 5 here doesnt make money. This is why you cant compare these two. I think they designed in a way to force you play destroyers to supply your ships or CVs. If you would look at the queue BB and CA count is high while DD and CV amount is low. They might have been forcing people to play DDs and CVs. It would make more sense if other people wouldnt be claiming they make a lot of money with their tier 5 BBs. You cant compare two games' economy if they have diffret system By the way dont listen to troll genai. I am not going to let him start a flame war here. There is also a rule that forbids you from trolling
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Marking other shell type to load and firing force-loads all guns
Userext replied to ShockPirat's topic in General Discussion
There is a skill or module for that. It lowers %30 the reload between ammo changes. So 30 sec guns would be loading at 21 secs between changes. tier 9-10 module lowers reload for %17 i guess that makes %47 i guess -
You are just as good as RNG allows you to be!?
Userext replied to Vaderan's topic in General Discussion
Not much diffret things. These guys knows how to hit their enemy. Thats not too hard. Leading the shots to citadels is the part where skill starts. Increasing accuracy would throw that part out of the window. It sounds like increased accuracy would be good but only for battleships. That isnt much diffrent than aim asist. With aim asist you were able to match a good player's power. Increasing accuracy will clear the path between good, average and bad players. There wouldnt be much diffrence between them. Also the best of battleship players would be doing massacres. -
but you dont compare AW's economy to wows economy. Because they are targetting diffrent groups.
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saw couple of other guys having same problem let me search that thread
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-That doesnt mean they are the same game -That doesnt mean they are the same game H&G is also a PvP game where you get credit and exp -H&G uses similar system. -H&G has same premium time too for you that would make H&G and WoT comparable. You can not compare diffrent games. You can compare mods. Like those Dayz epoch and DayZ overwatch . They are same game's parts. You cant compare two diffrent games.
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so?
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You are just as good as RNG allows you to be!?
Userext replied to Vaderan's topic in General Discussion
That is RNG. There is also RNG at launching torps. You might not notice that at 2 per launcher torps but higher they go there is a chance some of them will stay closer. As you can see there kagero has 2x4 lauchers. Torpedoes do have RNG at launch. Its not about the skill of DD players. If a torpedo hits an enemy it is %100 that guy's fault. There is not a single situation where a ship eats torpedo and its because DD player is skilled. Also you cant exactly aim like a BB does and hit where you want. These torpedoes are really slow. Torpedoes at most(excepts zao ones) have 180m/s speed while shells change between 1000-2000m/s So you cant exactly hit where you want to hit. Those stuff you told they are not important for torpedoes since you cant actually aim for a part that doesnt have bulge armour. Now you need to understand that RNG on torpedoes are higher than shells. You cant practicly aim. Thats like firing shotgun shells to long range. -
I wish their last name was same then it would be like that navy story. I dont remember their names directly but i think jingles told this story.
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You are just as good as RNG allows you to be!?
Userext replied to Vaderan's topic in General Discussion
You are wrong again. DDs have low hit ratio right? Until the torpedoes hit there isnt an actual RNG effect(yes i refer to low hit rate as not direct RNG) When torpedoes hit it ca go from 30 damage to 97k damage. -
Realism does take place in this game. But if it breaks the balance then they dont apply it to game.
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I beg pardon %90 of RNG complainers only understand one language. The ship modellig is much diffrent than tank modelling. There are diffrent layers of armour. The damage depends on which parts you penetrated
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You are just as good as RNG allows you to be!?
Userext replied to Vaderan's topic in General Discussion
If you think they should buff accuracy why dont they bring in aim asist back huh? With that people were able to score a lot of citadel hits. So its impossible to citadel people is it?
