mg106
Beta Tester-
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Everything posted by mg106
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WoWs Forum shutdown (on July 28th) !?!?!?
mg106 replied to Leo_Apollo11's topic in General Discussion
This is clearly a business decision to save costs, nothing less, nothing more... Why maintain a server and employ people to take care of the forum (software-wise) if you can just move it to Discord, and probably get lower costs as well as moving responsibility of keeping the forum up to Discord. The short notice reeks of an price increase or investment into the forum to maintain it, which WG does not want to pay for on this short notice. Additionally, if it turns out to be bad, you can always return back and start fresh with a lean forum without any posts (as they are deleted anyways...) which is probably cheaper anyways. And please don`t start about people moving away from the forum to discord when you purposely rewards people to join the discord. The number of players are declining on the forum because the game is dying, not because they are moving to discord... -
The sad part here is that these ideas are better than the ideas implemented in the last 1-2 years...
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I guess I need to post this here:
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There are still a lot of bugs going around w.r.t. aiming, can we please get the artillery gameplay to a workable, non-bugged state?
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Seems like a poor choice to not include clan battles in the daily/weekly missions, especially since for most of these you need a win anyway while it is generally harder to get a decent win rate in clan battles compared to normal battles for most people. In the current state of the game (compared to a few years ago) and the stagnate nr of players, I don`t think it is the time to greed on these relative small things, and force people in clans to do even more games... Or, did the change regarding no super ships in clan battles have to do with this particular choice? I.e. you have to play/play against super ships to do any missions?
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When will these bugs be fixed? As they are present in the game for months since the artillery rework:
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Why doesnt clan battles contribute to the daily missions / Battle Pass? Feels like I`m forced to chose between playing clan battles or grinding daily/weekly missions....
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More planes and subs, exactly the stuff the "silent majority" wanted...
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Will the aiming/shooting bugs be fixed in this update (as there are new ones in this update)?
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12 vs. 12 Playing Tier VIII Battleships
mg106 replied to The_EURL_Guy's topic in News & Announcements
Matchmaker working as intended? I guess not: -
I would be interested how many CV players actually are going to play this brawl, as the CVs are more or less designed to be the least attractive target of all classes by having significant better AA, better deck armor (for some reason...), as well as godlike DCP. I hope a lot of players are going to enjoy this mode, so the rest of us can finally peacefully enjoy random battles
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Ping position is way too random, its useless. You could almost make a point that it forces players to miss their depth charges as they are distracted by the pings. Furthermore damage of these depth charges are mediocre at best, you`re better off shooting or ignoring in most of the cases... Lastly why don`t the Dutch cruisers have depth charges (or at least depth charge rails like the 7 provincien)?
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Update 0.11.1—Pan-Asian Cruisers: Part 2
mg106 replied to The_EURL_Guy's topic in News & Announcements
Finally the Admiral Nakhimov is touched with a questionable nerf (8>7 bombers, slower acceleration), but gets a buff as well (torpedo bomber arm bug?!?!?). Feels like it still not matches WG set popularity number, so we need to endure a couple of extra weeks being raped by that OP CV, thanks WG -_- -
Is there something special about the Soviet Commander Pyotr Gradov? Or is this a box-standard commander?
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What about the aiming bugs? Are they ever gonna be fixed?
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Increasing the HP pool of submarines looks to me the dumbest thing to change as ramming damage from a sub will go through the roof... Imagine sailing with your DD (or light cruiser) over a submarine with depth charges, the submarine comes to the surface and trades his remaining HP for your full HP... But I guess you need to buff the popularity of submarines...
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World of Warships Youtube Membership program!
mg106 replied to Seraphice's topic in News & Announcements
As far as I understand it, sharing your youtube account to WG will give WG access to certain information of your account. As a consumer I would like to know: 1. What information are you collecting from me if I link my youtube account (with and without youtube membership)? 2. How will this information be used? 3. What information are you going to store, and for how long? -
Is UK still relevant after Brexit? I would guess not as much as it used to . All jokes aside, it could do good but it could also be used as a tool by trolls or companies to censor the opinions of the vocal majority. On topic: nice video, but I hope they give subs their special game mode (and please don`t add them to random battles)
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My apologies, saw the blog post and I`m a bit happier now :)
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Will that be this week, this month, this year or next year? Is there generally a plan and/or approach? The communication regarding subs is rather lackluster, which I guess fuels partly the frustration regarding subs (besides the obvious reasons ).
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The Scariest Night of the Year Is Coming!
mg106 replied to The_EURL_Guy's topic in News & Announcements
Is there any plan regarding balancing of subs and countermeasures for this update? Or are you guys just gonna leave it hanging like the CV rework? -
Is there any plan regarding balancing of subs and countermeasures for this update? Or are you guys just gonna leave it hanging like the CV rework?
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Is there a general plan from WG to balance subs? Or is the same as with CV`s, i.e. we gonna dump it in the game and maybe, maybe, very maybe fix it next year when we gonna add a new OP class into the game...
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I don`t think you understand my question, but just blow over it as you assume its anti-sub propaganda? It was a genuine question whether the captain skills/equipment buffs a sub too much to the point whereby a beginner cannot have any impact on the match while the guy putting a lot of recourses in it may have too much impact? But I guess I can see the answer from you coming from miles away....
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I guess my analysis hit home a bit too hard, hit a few citadels in your broadside ship :D So what you are saying is that the upgrades/commander skills need to be nerfed for a beginner to have a better chance of getting stuff done in the game? I guess you are not open to any form of discussion, so why are you still here? It`s like a politician shouting out his opinion with his fingers in his ears. What are you trying to achieve? You don`t want to listen to anyone, so why should we listen to you?
