buk1237
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ST, Naval Training Center, free Premium Consumables and improvement of the matchmaker.
buk1237 replied to Tanatoy's topic in Development Blog
Provided that the ships/rewards at the end of the regrind are NOT over powered and over benefit experienced players in a way that negatively impacts the more casual player, then I am generally okay with this. Colbert, from what I have seen has been too good, I hope it has a bit of a nerf for its guns. I am holding my breath for this however. If we get a hint of buffs that you are dropping now reappearing, please reread this thread, your facebook post comments, your streams, reddit etc etc to remind yourselves how much the playbase hates this idea. -
ST, Naval Training Center, free Premium Consumables and improvement of the matchmaker.
buk1237 replied to Tanatoy's topic in Development Blog
The fact that I posted on the forums last night for only the third time because I hate this idea so much, but your clear deafness to the player base has made me post a FOURTH time! And I've been here since CBT! I do not think you have listened at all. The overwhelming number of players who have responded are passionately against any kind of buffing. This only benefits older players who will not only have an experience and captain skill edge but then a better ship. Do you guys want new players to stick around? Count the posts, how many have people been positive about this versus the number of people who hate this idea? It's not difficult, you're grown adults, you can count. And as I am typing, THE NUMBER IS GOING UP! Your Live Stream is 90% "Nay to NTC" Your facebook post replies are very anti-NTC What part are you not hearing? Alternative rewards are what is wanted by the community. Again, not buffs. Anything but buffs. You're really trying to push this buff idea aren't you? So just screw over random battles where 80% of the games take place over a year? Where new players cut their teeth? Competitive edge such as these buffs are an absoloute must for Clan/Ranked etc if you're gonna face players who live and breath this game. So currently you're staying the course, ignoring everyone telling you, that they don't want this in the first place. So returning to you earlier point, doesn't seem you're listening properly. In my original post I stated that you guys should drop the buffs. I don't think anyone has a problem with the grind, just not these rewards. Generally I like where the game is at, there are things I would like changed but not radical changes like this. If you keep this up, you will lose a big chunk of the player base. Including myself and many people in my clan are not kidding when they say they will uninstall the game, cease any further purchase of premium, DBL etc. -
ST, Naval Training Center, free Premium Consumables and improvement of the matchmaker.
buk1237 replied to Tanatoy's topic in Development Blog
So what you're saying is... Make long term players more powerful that new players. Make players who spend a working week number of hours each week playing WoWS stronger than players who can commit half those hours at best. Make balanced ships heavily unbalanced. That is insane. You want a good goal for players to justify the regrind? Give each line a unique premium T10. You can't free XP it. You have to regrind each line for each one. And it is significantly different i.e. in general not the same model of an existing ship with just a bunch of adjusted stats. Does this seem far more sensible to other players than game breaking bonuses? -
Every few patches there will be one that reintroduces severe fps drops, two patches later or so they go away. This has been a recurring problem since CBT. They have returned in 0.5.11 but are far worse, and currently I am experiencing unplayable levels of drops.
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Tears of the Desert is awful (to put it in a way that won't get me banned) in ranked and the major cause of it are the position of the spawns. Everyone is too spread out and the BB are often spawned with no escort, so a CV will eat them easily at the start of a match. There is also no incentive to have players push into the middle unless they are in a Blysc or some other HE-spamming-from-the-mist DD. If anyone does brave the middle, he does so alone because everyone is to busy hiding behind the islands, and then he dies.
