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Everything posted by Oppressor_
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Which forum members have you seen in random battles?
Oppressor_ replied to Cobra6's topic in General Discussion
@Riselotte I remember that battle, also complimented you for holding the home cap alone (not counting the shima yolo). Such defences are never spectacular and never rewarded by not losing a star. Yesterday it clutched us the victory, as I had to take down the remaining enemy harugumo only. Yesterday was a horrible day for ranked. The most amazing ranked battle these days I lost, was when I managed to score a Kraken, yet lost as all my 6 glue eater team mates who went to the home cap on Warriors path, and died to 2 Shimas farming them. -
[Diagram] Possible solutions for five-class balance.
Oppressor_ replied to CosMoe's topic in General Discussion
Let me fix that inadequate capitalist scum diagramm to a proper one:- 25 replies
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Reasons why that could happen: - you were alone in BB, probably on useless flank - you were probably overextended already or camping - as for 2 t10s vs 1 t8 you even lived too long - you played BB in particular^^ - Any of these previous cases deserves an immediate headshot or 10 years of GULAG
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To simplify the analysis that would be the overall win rate in the long run, as you are the constant factor in it. Different playstyles will yield different sub stats but again, in the long run high win rate will indicate that you are doing something well. Do anything to win: rush, camp, kill, spot, hide, radar, smoke, tank, deal damage by torps, planes or guns or ramming, cap or defend, play solo or in division, sacrifice yourself or your whole division, or better a random potato, etc... Use anything, yes anything needed and allowed by the game mechanics (ok, except Asashio just because it is blunt) for one pure goal: WIN
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So so. When I want to compete with similar players I play some tournament. When I want to "have fun" I team up with my clanmates on Sunday afternoon and count it as a 3 vs (9+12) Landslides are simply not fun. I agree that 12 good vs 12 bad players are not healthy.
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Just a few solutions for solo potatos and division potatos as well: - torp the smoke as the hydro is not unlimited, and even with an active hydro you cannot dodge every salvo - blind shoot the smoke with AP - rush the smoke with BB instead of running like a burning chicken - when the radar is off, outspot it - shoot it in particular??? Before the sheetstorm smartass philosophy starts: Yes I have a Belfast, and yes, I enjoy farming potatoes with it. The good thing that they just do not know how fragile that thing is...
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+1 I like to be nasty and I often play Belfast in 3 men division during potato harvest season. :P
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That! All stats matter but imho high winrate and experience (capping, defending, tanking, spotting or similar as they aren't reflected in other way) is a bit more important as PR (as it is more dmg reliant) and DMG. I would say: wr > xp > pr > k/d > dmg Note that all these stats are correspondent and not independent from each other. They are all in SYNERGY. And again I have to say, if it is that easy to farm them, just DO IT! ;) Glue eaters may play it for fun only, but I play this for victory as that is fun for me.
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1.) Stats DO matter. Put feelings and personalities aside, and if if is that easy to farm PR and WR do it yourself. No need to use philosophical explanations. 2.) I vomit because of people who "play for fun only" thus jinx other quality players battles intentionally by camping, yoloing, afking or just being ultra stupid or selfish. 3.) As a high winrate player I DO NOT want skill based MM. I want to keep farming potatoes instead of struggling against other good players. We already have tournaments, CB for that. PS: Solo winrate is simply secondary to overall. Solo play teaches you to be more selfish. Good competitive players are good team players. You can have decent solo stats while being horsesheet team player. Final goal is simply PRIMO VICTORIA. ;)
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Because I was bored at job this morning - and did not get a forum ban for months - I felt that it is time to make some constructive shiteposting summary about the new enjoyable ranked season:
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That! Worcester with insane reload is way bigger threat to close DDs than Stalingrad will ever be. Put in short this whole thread is a whining fest of jealous people. In a year when a significant number of players obtained Stalingrad the loudness will stop I guess...
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How is your ranked progression going?
Oppressor_ replied to Ulvesnutepostei's topic in General Discussion
Ranked is the worst random battle mode usually with 1-2 AFK Shimas and 3-4 of 45% win rate thundercunts around. -
Second bracket - best looking ships in the game
Oppressor_ replied to loppantorkel's topic in General Discussion
Still NO DONSKOI? Now had to vote for Roma. -
Had to vote Stalingrad, because THERE WAS NO DIMITRI DONSKOI option, you heretic scum!!!!!!!
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I suggest a reload boost аs the legendary upgrade for my beloved СТАЛИНГРАД.
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I am an experienced high tier DD player but believe me when I see 5-6 below average players in DDs, CAs and even BBs with radar the best solution to not be nuked is simply not to be there aka not even try to cap until the first wake settles. There are domination battles with 2-2 DDs and 6-6 radar ships. Be smart ftw. :D On the other hand the next battle will be a 5-5 DD standard battle with no radar.
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A secondary buffing effect on radars that nowadays every, but literally every top tier radar ship has the special extended radar action time upgrade. That means permanent radar over the cap zones, if there are like 2-3 top tier CAs. And hell yes, no battle can pas without DM, Worcester or Moskva spam. (Worcester total battle count will pas Henry IV battle count in a month or two!) No situational awareness can really counter that.
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What is the stupidest thing you did today?
Oppressor_ replied to piritskenyer's topic in General Discussion
Picked my DD and pressed BATTLE. Of course got into 135456 radar battle for the 2456456th time again…. EDIT: changed my MM evaluation from counting radar ships to counting NON radar ships. It is easier as there are fewer of them lately…. -
Besides the speed buff an additional 10km radar would be handy and Conqeror heal as well, of course after adding defAA too.
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THAT! Although that is why i relentlessly try to "educate" them and get counter reported. During educational sessions my karma is around 0-20. When I do not have the time and will to educate them my karma rises unfortunately. ;)
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As I see the problem is not with the ship again.
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YOU JUST MADE MY DAY! :D friednly buff btw
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Sarcasm is strong in you my young padawan.
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I agree with all your points, but on a sidenote as for example if you have to fight a Gearing/Z/Fletch you will have the upper hand because of the railguns and heal. As a contemporary I would choose the Grozovoi over the Gearing anytime. Z52, Khaba and Groz are my favorite DDs by far.
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You will not get any "tooltip" type of information. But you will notice the change in game for sure.
