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Everything posted by MikkoZ98
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Oh how glad I am that I didn't believe that bs of WG with the premium CVs "We will release them only after we feel that CVs are in a good spot, and don't need any major changes". Surely a completely new AA style isn't a major change.
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Also no word on the British bomb speed yet.
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I mean she is totally unusable (). But something I wish was different is the amount of shatters that the bombs get vs most BBs (as they're obviously meant to go vs BBs with that biiiig drop area).
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Also is it a bug on the Audacious bombs that sometimes when you drop the bombs at around 150kts (unboosted mode), they just randomly fly way over the targeting reticle (British anti-gravity bombs on steroids)? Like the drop pattern starts after the actual (super long british) reticle. Sort of would understand this if it happened full boosted to over 200kts - bombs get more energy forward and fly for a longer distance, but not the other way around? //Edit: Also noticed that this happens if you are trying to boost (W) and left click to attack when the boost has ran out. Bombs will fly over the target, next attack tried to not boost just as I left clicked and the bombs were accurate again. Have had this happen now on multiple occasions.
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Is it a "feature" that now almost always after a strike the strikewave dies before going to orbit and returning to carrier? Most of the time it seems that the enemy isn't even being rewarded a kill for the planes but they just don't return? It ain't much fun getting deplaned by striking a lone BB and not losing planes going in, but losing all the ones that striked after they are not anymore in my control... Also encountered this bug multiple times where if you F recall the planes, they just stay on the map and don't return or replenish. Not even going to go into bomb gravity changes.
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When do the midway HE dive bombers finally get nerfed?
MikkoZ98 replied to Colonel_Boom's topic in General Discussion
Sorry for this x) -
Except that the planes are not really "unlimited".... You can only reproduce a certain amount of planes in a 20 minute game... Why do people even keep bringing this "infinite planes" stuff up anymore?
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But still with T10 CVs and 110k damage you may just barely break even or in some cases even lose credits. This game was 3rd on my team with 2064 base XP. 170k damage with 2 kills on a Yama and a Hinden, made just 47k credits in the end with premium. Could have possibly done better, but thx to a random disconnect right in the middle of the game I lost 2 torp waves...
