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indycar

Alpha Tester
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    [RN]

Everything posted by indycar

  1. indycar

    US cruisers vs IJN cruisers

    ok after reading only half of the moaning i just wanted to say this so why in alpha when ijn cruisers had long lances (yes those 20km torps) nobody bothered with us cruisers and you would see those ijn cruiser at back doin nothing and releasing their torps and then again doin nothing best thing would be to move mogami (cl) down to t6 and aoba to t5 than add mogami (ca) to t7 where it could be good matchup vs pensacola
  2. indycar

    Nagato hit rate above 10km

    dont tel this to everyone they will start hitting me with those 16" boom sticks
  3. indycar

    ► Mahan Mayhem - Beast Mode engaged!

    really nice driving tho i dont know why u use He so much you could have killed that DD at 6 min
  4. indycar

    ►Epic Action - Cleveland is Awesome!

    it was ibuki and now its not that good anymore @OP nice battle
  5. indycar

    Premium content

    they wwere already tested and you could simply use search function
  6. indycar

    not all guns fire

    fixed the neg rep figment recieved now to answer your question lacking any details giving us if you wanted why all shells dont fly of at the same time it is because it would tear your turret off (kinda RL stuff). and in game i think its microlag or maybe its working as it should also training guns needs to be done so they can fire and if you and your ship dont drive in a line then every gun has slightly different turning angles and elevation....
  7. indycar

    152mm HE can penetrate Myogi 'Citadel'

    search for it you will see we "elders" have mentioned those problems already and the armour mechanics is not yet working as it should it is not RNG its faulty armour mechanics. i was against the game goin to beta because theres too many things to be done but looks like the game will be rushed just to beat war thunder ships
  8. indycar

    152mm HE can penetrate Myogi 'Citadel'

    i wonfder will yoiu make another thread when 127mm /5" DD guns can penetrate and destroy yamatos turrets
  9. indycar

    Cleveland Cruiser starting game

    already known bug
  10. indycar

    Why atleast a premium RN ship is vital to release

    "During the CBT we plan to introduce first premium ships, including British Warspite for example. By OBT, we will have a whole bunch of new ships, but we cannot say more at the moment." – WHY WARSPITE AS PREM ?!?!?! Prem ships are worse than their machups at same tier. 3.1 HMS Queen Elizabeth 3.2 HMS Warspite 3.3 HMS Valiant 3.4 HMS Barham 3.5 HMS Malaya 3.6 HMS Agincourt these are the ships of the class and you picked one of the two most famous. i rather dont see warspite in game as a gimped premium ship
  11. already works that way (less noticable in big BB) correct indeed
  12. indycar

    New game mode and wincondition?

    nice idea me likes with some tweaking we could have nice battlemodes
  13. indycar

    worst ships?

    if you cant hit anything with one of the most accurate guns in game you should head back for target practice RoF is only good thing on it shell flight time is horrible and so its arc, not to mention it has crap range on those guns
  14. indycar

    Penascola captains

    pensa is great when you dont yolo into close combat. the cleveland could use the hammer a bit looks like ill have to buy it to make my point stand...
  15. indycar

    high tier destroyers: USN vs IJN - am I missing something?

    high tier dds are same as low but they meet bigger targets hence the bigger boom
  16. indycar

    Discrimination against CV players

    and fast. its prolly the only ship i cant hit with 1st salvo (except long range DD sniping)
  17. indycar

    The moment i got Mogami

    i think you have played your aoba wrong
  18. indycar

    Hype for US BBs

    NorCa is sexier
  19. indycar

    IJN cruisers losing the long lance

    i find ijn cruiser just fine even without torps. i only used lances as an obstacle in smaller gaps so ships couldnt get tru and not as main armamnet as many did
  20. indycar

    Toxic Behaviour

    ive already "invented" quite a number of new polite words like "screen taken and sent to..." and if that doesnt help others help too
  21. indycar

    The Person Below me (GAME)

    Nay TPBM wants british navy in the game asap
  22. indycar

    Weird lag (freezing but not really)

    you got probs with bots only or in randoms as well ??
  23. indycar

    how to make damage

    only against DDs
  24. indycar

    Battleships underpowered and torpedoes OP

    please park your big tub near the island and play peek-a-boo so my destroyer can come close and 1hko you with the stinky fish
  25. indycar

    Collision damage against enemies needs a toned down.

    id put same collision model to friendly rammings as well so people might start to look around a bit not just that 2x2 square they observe on the target
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