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Everything posted by indycar
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i just hope that russian t8 BB wont be as nimble and have turret rotation like borsig has...
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0.3.1.3 Undocumented Ship Balance Changes
indycar replied to CloakingDonkey's topic in General Discussion
fighter load ????? -
ok hopw many of you that say colorado is bad have played over 100 battles in it and 100 in nagato both ships are very well balanced and quite good with lots of firepower if you know how to use it its just like nagato sux threads again
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hihi i love to put fighters above destroyers so my team if its not made of ful yolos see the DDs and hunt em down @OP what planes and what tier. i can easily drop some planes down if they arent from a cv tier or 2 above my DD
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troll much ?
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just no
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you gotta be kidding right. nagato is a dam fine ship if ya ask me. nothing wrong with colorado i have no probs hitting stuff at 20km. sure the rngeezus plays lots with your nerves but thats it
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ive tersted all the ships except new ojn cvs and last 3 usn bbs and i ve found out that its a major factor how you play certain ship. i found out the biggest problem for ship being bad is usually between the chair and keyboard. some ships are ment to brawl some arent and if you switch their roles ship "sux" example phoenix is a great ship (got buffed after i played it) if you use its speed and range advantage but if you think its just an oversized DD because it haz torps you are doomed to fail
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or try to be game tester and test without any modifications
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are you serious ????
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already suggested and turned down tell me this when you hit the BACK of torp and it explodes
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Farragut and Mahan ship hull upgrades are downgrades?
indycar replied to Nekomancer's topic in General Discussion
and all of you just didnt notice better cammo and beter maneurebility -
wheres emerald ? http://en.wikipedia.org/wiki/Emerald-class_cruiser
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just turn your mouse around because that was answered long time agao. wows wil be released with only ijn ans usn . other navies will be added later
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i agree kyoo but HE is Op atm and it needs to be tweaked. i dont have much time these days to test properly but whenever im in BB im either too far away or on fire (playing colorado). last patch HE dmg got buffed and side effect is more fires even if chances of fire stood the same because you get much more pen hits with HE now. WE need penetration values. and i still have no clue how does the steel burn
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when this happens i just do like i did it in wot with arty... full speed ahead tru the mid and select another ship
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increased dMG on HE with increased fire % chances are outr of balance, just like some ppl have said it ships with large number of guns and nice rof can just spam HE without even trying to aim. this is becoming like world of tanks shooting prem ammo
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something like this
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solution to this would be to disable all guns on the ship border humping so they cant shoot back
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yes ectar but spitey could use few metres of better range (16.8km max)
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im with you buddy
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NO !!!!! we dont want another royal navy ship that will be crimped
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How popular is this game compared to WOT?
indycar replied to Expertison's topic in General Discussion
for me its ships over anything any day -
Armor Changes. What have you noticed?
indycar replied to CloakingDonkey's topic in General Discussion
hmm so thats why my warspite takes one isokaze torp and loses half of health
