Jump to content
Forum Shutdown 28/7/2023 Read more... ×

II_Nemesis_II

Weekend Tester
  • Content Сount

    916
  • Joined

  • Last visited

  • Battles

    1191

Everything posted by II_Nemesis_II

  1. II_Nemesis_II

    So, new Carrier MM failed already?

    Ofc. Let's just punish players for their dedication to the game, so that they are not able to play their ships because reasons....
  2. II_Nemesis_II

    WN8-WN7

    Podle počtu zpráv v all chatu typu: 1) You fuc**ng cheater!! 2) Die in hell you OP crap!!! 3) You stupid lucker!! 4) Du scheiss Flugzeugtragger! Čím víc za bitvu, tím lepší jsi
  3. Řeknu k tomu jen pár věcí Bahamutiku: 1) Počet bitev bez CV na druhé straně rapidně klesal s tím, jak populace CVčkářů narůstala, v posledních pár týdnech hry ten počet her bez CV byl tak maximálně 20% (a né nějakých nesmyslných 50%) 2) Jak jsem již psal, bitvy bez nepřátelského CV se dali jednoduše prohrát na mapě Hot Spot, stačilo se objevit na blbým spawnu a během 5ti minut je letadlovka s polovinou teamu dole. 3) Všechny tvé hezké předpoklady o tom, jak letadlovky uměle zvyšují winrate, se ti tak nějak rozpadají při pohledu na hráče typu: http://worldofwarships.eu/en/community/accounts/528521931-TheJezna/#tab=pvp/account-tab-ships-pvp , http://worldofwarships.eu/en/community/accounts/510431175-22cm/#tab=pvp/account-tab-ships-pvp atd. stačí jen hledat (takových expertů je mnohem víc i s IJN letadlovkama T10, bohužel si jejich jména nevybavuju). Tito exempláři si moc své statistiky letadlovkama nezvyšují, kdoví čím to bude že? A že by to obecně byli nějaké lamy, to taky říct nemůžeš protože na letadlovkách mají suveréně nejhorší winrate ze všech lodí. Nejlepší na tom je, že tyhle dva jsou ti největší křiklouni na anglickým fóru co křičí že CV jsou hrozně OP a easy to play. 4) CVčka hodlám hrát i po aktualizaci (taky absolutně nevím proč bych měl přestat), tak si klidně zapiš můj winrate u Midwaye a Hakuryu a sleduj jak se v čase bude měnit. Juro to určitě platí u hráčů co mají málo her, jakmile se už ale začínáš dostávat do počtu tisíce a výš, tak těžko můžeš tvrdit, že mu po těch 1000 her MM losoval jen samé lepší spoluhráče. Tak to prostě nefunguje.
  4. II_Nemesis_II

    0.4.1 - US Destroyers Tier 6+ Get Defensive Fire

    Did you actually really carefully read the part that you bolden? I don't think so. I was telling that I don't know of any DD with DP guns, who has smaller AA bubble than detection. And I added that if it was the case (which it isnt) that the captain perk can increase it by 20% and that should make sure that every DD has bigger AA range than detection. Maybe it's not that of a no-brainer to pick that skill, but nevertheless one can have 19 points, that means 2x 4th level perks. But I would like to not argue about this meaningless issue as I already stated the fact, DP AA aura is always bigger than detection range. Those 30s of defensive AA fire, should give you enough time to escape to your fleet's AA cover, they are not meant as a plane killer rather than giving window of opportunity or to be able to save other nearby ships, which gives tactical flexibility which on the other hand contributes to better winrate. About the AA bubble being "effective" as you call it only on close range, thing is that AA barrage skill is only affecting DP guns, so I don't really get why you are even talking about those short range AA guns, as they are not affected by this ability, thus making your point completely irrelevant. Still the problem of you not understanding my comment seems to come from that you expected that WG intention of adding barrage to USN DDs was to allow them to shoot planes, but that is not the case. Barrage ability is mainly for the panic which it causes and it causes it in the whole range of AAA which was/is bigger than your detection range. And lastly, I never stated that you have to use your AAA without being spotted, ofc that would be a mistake, unless you are sailing with the fleet. Ofc you are supposed to stay hidden and activate AAA only when got detected and then when you see enemy carrier is targeting you, you push that single button and you will have 30s to do something about your situation.
  5. II_Nemesis_II

    The good, the bad, and the mediocre (per tier)

    Maybe they just have more healthy population of T10 carriers. Yesterday in my Midway I did not have a game where I would be lone CV. Only 1v1,2v2 and sometimes even 1v2.
  6. II_Nemesis_II

    The good, the bad, and the mediocre (per tier)

    I do get it now. So first big table, is SEA server, http://maplesyrup.sweet.coocan.jp/wows/ranking/index.html the "in a term" column means stats only in a duration between the current and last date. The "for all" column means all stats until that date. So basically the NA and EU have been datamined only once and they have stats for the whole OBT only. Whereas SEA have been datamined 3 times thus having the actual state of the game stats. So according to SEA stats for the whole OBT here http://maplesyrup.sweet.coocan.jp/wows/ranking/20150826aa/average_ship.html the DDs and CVs have the same average winrate of+-45% (except Shima which has 40%). On EU the stats posted by allufewig are right. And now someone cares to explain the quite big difference between SEA and EU stats?
  7. II_Nemesis_II

    The good, the bad, and the mediocre (per tier)

    My values? Why my values? I posted the link, http://maplesyrup.sweet.coocan.jp/wows/ranking/index.html first table "Average ship", dunno what is the difference between that and the bottom table "Average ship". It's the same stat page all CV haters were flooding the forum with. And now you're telling that the same webpage is falsified? I get it, statistics which don't show you're right are falsified. Until they will clearly show 20% OPness in WR of CVs you will claim they are falsified....
  8. II_Nemesis_II

    The good, the bad, and the mediocre (per tier)

    May I ask, why are you still using those out of whack stats on warshipstats.com, instead of using the "real" datamined stats from complete EU server? http://maplesyrup.sweet.coocan.jp/wows/ranking/20150826at/average_ship.html (edit: actually this link is SEA stats for the 18th-26th of August) For example: 1) Hakuryu 45% winrate 2) Midway 50% winrate 3) Gearing 51% winrate 4) Shimakaze 47% winrate and so on and so forth. Just please stop adding the gasoline with statisticaly irrelevant data into already flamed forum or at least wait, until warshipstats will datamine the rest of the players, untill then those stats are completely screwed.
  9. II_Nemesis_II

    0.4.1 - US Destroyers Tier 6+ Get Defensive Fire

    What other reaction than that full of personal attacks I could expect....So let me get this straight. You said: Is that a lie? Yes. Are you trying to mock me for pointing that you're not right by turning the conversation into "omg that horrible CV whore again"? Yes. What does defensive fire affects only? DP guns. Have DDs DP guns bigger AA range than their spotting range? Yes, even with stock everything and without captain skills. At least you admitted that in the end. And last thing That was not RNG, but manual aiming you on blind, by predicting your movement as I simply saw you were stopping cause you blinked there for a while.
  10. II_Nemesis_II

    Pancíř lodí - má nějaký význam?

    Já nevím proč si nezapnete tréningové místnosti, nevemete si Fuso a Nagato a dáte si tam nepohyblivého bota v podobě Izumo a nezkusíte si zastřílet. Jednoduchý způsob jak vyzkoušet jak tomu ve hře doopravdy je.
  11. II_Nemesis_II

    0.4.1 - US Destroyers Tier 6+ Get Defensive Fire

    Do really USN DDs have lower range of AA guns than spotting range from planes? I think I don't know of any DD with DP guns having this kind of problem. At least with having that 4th rank skill of captain +20% range of AA and <155mm guns is a quite nobrainer on a DD so that should make sure, that AA range is always bigger than plane spotting range.
  12. Bahamutiku problém ale je, že kolikrát se stává, že seš s letadlovkou proti dvoum, nebo proti vyšším tierům. Stává se to stejně často jako to, že proti letadlovce nejsi, nebo jsi proti nižšímu tieru. Teď když už je letadlovek i na vysokých tierech dost, tak se to stává mnohem častěji. Včera jsem asi z 8 her s Midway nebyl ANI JEDNOU bez protější letadlovky a dvě nebo 3 hry jsem byl proti dvoum, zbytek byl 1v1 nebo 2v2. To co ty píšeš využil akorát tak Papedipupi (u IJN) nebo Lein nebo další co grindovali jako zběsilí. Ale ostatní co šli tak nějak postupně, měli jak přívětivý MM tak i nepřívětivý. EDIT: Pak třeba snad nemusím vůbec zmiňovat Hot Spot mapu, kde záleží čistě na tom, kde se spawneš, protože jestli to je v pravo dole nebo v pravo nahoře, tak s Midwayi, se kterou svítíš na 18.4km jak vánoční stromeček, máš cca 5 minut hracího času, pak už to na tebe lítá z obou stran a nezachrání tě ani border hugging. Ani už nevím, kolikrát jsem na té stupidní mapě prohrál i proti nepříteli bez letadlovky. Díky bohu že už to od čtvrtka bude vyřešený.
  13. Yeah thats what I am talking about. Ppl want to see the crew mainly to feel that the ship is alive, not to see them torn to pieces from Yamato shells. But as I said, modeling and animating the crew for the whole ships would be really costly task, if you want it too look nice, so I would understand if WG just admitted that instead of this ESRB excuse.
  14. I don't really think so. How would you explain War Thunder having crews in top opened tanks and AA trucks visible and still having ESRB Teen (13+) ? I think that this is only an excuse from WG. Simple and acceptable reason from you would be "Modeling and animating whole crew on all ships would be too costly and would bring almost none profit to the company" . Simple business issue which I think anyone can understand.
  15. II_Nemesis_II

    Absurd Torpedo Bombers.

    To calm you all down. Only IJN bombers are that maneuverable, actually USN ones turns like trucks and have huge turning circles. But if Sharana's post about datamined info of bombers in 0.4.1. was right, the USN bombers got buffed maneuverability to the level of IJN. So there you go.
  16. II_Nemesis_II

    Malé zamyšlení nad CV setupy

    Já jsem udělal chybu, že jsem toho Essexe prodal, měl jsem s ním ještě chvíli jezdit, dokud tohle Tirpitz šílenství trvá. Nebyl totiž problém Tirpitze bez CA eskorty sundat na jeden nálet. S Midway už přece jen ty Tirpitze zas tak často člověk nepotkává.
  17. II_Nemesis_II

    Should dive bombers be tweaked?

    Currently IJN DBs are there only for getting ships on fire as their damage is really pathetic. USN DBs well thats a different story, not only they set ships on fire but they can dish out quite a bit of dmg or just finish of low HP ship which your torp bombers weren't able to sink completely. They especially work good on cruisers which are getting lot of dmg from them. About AP bombs, well yes they should come but Sharana said something about 2016, seems its a low priority issue.
  18. II_Nemesis_II

    A thought on aircraft

    I think that patch 0.4.1. is bringing some nice balancing changes regarding DD vs CV issue. 1) Removal of mid tier strike decks of IJN CVs, meaning less bombers squadrons to hunt DDs with X torp patterns 2) DDs will not get increased dmg from torps if they are hit in the middle (no more oneshots from CVs torps) 3) USN DDs will get chance to get hull with AA panic ability (huge AAA dps increase + panic to bombers) 4) IJN CVs will get nerf to torpedo activation distance about 50m plus which will make it quite harder for CV captains to sink them, USN CVs are already not really suited for DD hunting (too slow torpedoes and having longer activation distance) Adding fuel to aircraft is something I have been told devs already tried in some alpha stages of the game, and got rid of it. So I don't see it coming back. And this discussion was already in here http://forum.worldofwarships.eu/index.php?/topic/28114-what-could-make-high-tier-dds-viable/page__p__494586#entry494586
  19. II_Nemesis_II

    Nováčci, otázky & odpovědi

    To tedy ani náhodou. Jasně se v těch misích píše, že to musí být lodní torpéda, né ty letadlová.
  20. II_Nemesis_II

    Pochváľte sa vašimi úspechmi

    Sice s vlajkama (na credity i expy) ale konečně hranice překonána: A přiložena i replay kdyby někdo chtěl vidět, je to nervák až do samého konce
  21. II_Nemesis_II

    Tirpitz

    Musím říct že je to super loď. První prémiovka díky které mnohem víc vydělávám a zvýšila mi hodně statistiky. Fakt se wargamingu moc povedla, asi jako její hlavní přednosti bych uvedl: 1) Protiletadlová obrana 2) Manévrovatelnost 3) Jejich počet v bitvách 4) Její kapitáni . . .
  22. II_Nemesis_II

    Snapshot stats of the EU server

    Well if you want these level of arguments going on here, then I can point on that Midway on enemy team having 0 base exp and that must mean that the Midway is totally UP as it did nothing that game. Same level of argument as yours.
  23. II_Nemesis_II

    Snapshot stats of the EU server

    Don't worry. Only something about 350k xp remaining to having Midway in top configuration, then I am going for IJN CA line. Looking forward for "arguments" about my biased point of view.
  24. II_Nemesis_II

    Pochváľte sa vašimi úspechmi

    Počkej si až bude srovnání WN ratingu, nebo si tam naklikni leaderbord dle XP . Mě můj winrate sráží hraní sólo her, holt v topu jsou většinou jen hráči s divizema s ostatníma top hráčema.
  25. II_Nemesis_II

    Snapshot stats of the EU server

    Care to post teams composition of that battle?
×