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Panocek

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Everything posted by Panocek

  1. Panocek

    General CV related discussions.

    Then feel free to share how exactly you "counterplay" a, lets say, Shima permaspotting your out-of-smoke DD not known for concealment, lets say Sherman, as its recent addition
  2. Panocek

    General CV related discussions.

    And how that differ when you're outspotted by enemy DD that is throwing fishes at you every so often? Besides DD is continuously spotting you, while CV will have to bring new squadron every so often And how much of these kills came from you reading crystal ball correctly, blindfiring long undetected DDs and how much were due to enemy DD ineptitude for getting themselves spotted or otherwise mucking up?
  3. I think we had this lesson with CV REEEwork and it didn't really worked out either, with multiple people pointing out REEEwork issues to no effect? And then for every 10, or even 100 people who "I'll stop paying" you get dozen of people who keep renewing their premium accounts "its only 10€ monthly, I've spent much bigger amounts on much dumber stuff". And then you get whales casually dropping hundreds of dollars for new tech tree ship from Early Access, making "efforts" of people not paying "to send a message" to be basically a (lack of) drop in the ocean.
  4. Panocek

    General CV related discussions.

    And so what about it? CV are official part of the game and everyone are free to (ab)use them. Even better - if players would stop sniffing glue then playing CVs, WG would have all the evidence of carriers being not as working as intended as they think they are. But alas, for every @Yuu5Eleven you get dozen of people who have major difficulties blinking and breathing at the same time, let alone playing with screen turned on. Therefore, in the eyes of Saint Spreadsheet, they are fine.
  5. Panocek

    General CV related discussions.

    And WG doesn't care, this topic exists merely for players to vent their anger, certainly not for WG to gather "feedback".
  6. Panocek

    Some sad news. Hope they repair her soon.

    Laffey DD-724 could also work. Maybe with (improved) heal to go with her refusal to go down, be it kamikazes or nukes. Sadly, USN already have two coal destroyers, Free Exp ones are long forgotten, that leaves RB or Steel
  7. Panocek

    Super CV's

    Playing at 4am tend to have games like these, even years ago when you could consider game to be in its prime.
  8. Panocek

    Best Tier 10 russian cruiser

    Not really? Firestarting I find to be lacking on Nevsky, AP have pen merely comparable to best 203 guns in game - Zao and Venezia, but still far behind even Moskva, let alone Petro/Stalin. That said, range mod Nevsky is most random-meta ship I've played in a long time
  9. Panocek

    Which coal ship would you choose?

    Frieslands are just as modern, with IMO less goofy turrets.
  10. Panocek

    Best Tier 10 russian cruiser

    Petro is overhyped as in, she EXCELS at smashing broadside targets, but the moment you don't have broadsides present and you're forced to use HE, she suddenly feels like tier 5 ship. So she isn't exactly "easy mode", as positioning is thing she lives and dies by, even more than Stalin and Moskva. And since ship raise her citadel seems to be on the same height as Stalingrad, so getting caught broadside isn't advised either. Tips wise... play them slow, steady and methodically, you have guns and range to do so as well armor favoring you in bow on engagements. Any attempt of bravery usually will send you to gulag.
  11. Panocek

    Which coal ship would you choose?

    Question is, which nation captains you happen to have the most developed, preferably with 21pointers present.
  12. Panocek

    Wargaming really just doesn't get it.

    When you're unable to bring Annapolis and you still want dakka heavy cruiser. At the same time, Salem makes suddenly more sense, as you can keep Halsey on Anna and move him to Salem whenever you need to.
  13. Panocek

    Choose to keep one of the test ships permanently

    Getting supership is one thing, maintaining credits when playing one is another, as they come with chonky 360k maintenance bill PRECISELY to milk players with premium accounts and ships to sustain them under pretense of "to avoid supership overpopulation". And with your performance, its safe to say you will face about -200k credits bill with every Hannover battle.
  14. Panocek

    Wargaming really just doesn't get it.

    inb4 "spreadshiet calls for 32mm plating for supershits, as they are still bullied by old 457 armed battleboats" If not for their bs gimmicks, supershits would be actually not that bad of an idea. Especially as current "autoloader" or "extra accuracy" act as massive skill multiplier - missing entire salvo leaves you stranded with 30s reload, but landing entire salvo can cripple enemy ship.
  15. Panocek

    Wargaming really just doesn't get it.

    Or, why pay for something once, when you can keep paying? rent-only super/megashits coming to the boat game next to you
  16. Panocek

    Wargaming really just doesn't get it.

    Supershits still have 6 upgrade slots, no difference there over tier 9-10? That will be reserved for T12 and it will contain upgrades for guided missiles, for mere 10m credits
  17. Panocek

    Wargaming really just doesn't get it.

    You mean Unique Upgrades which in best case scenario serve as sidegrade or meme build? Until you get event or game mode forcing you to do so like upcoming Clan Battles. Sure, you can enter them without supershits, but odds are, you're not going to win many games against teams who field them and winning would be primary reason to play competitive mode?
  18. Panocek

    unique commanders and retraining ...

    You mistake that for Wank Thunder, as in WoT retrained crew "forget" previous tanks they worked on. Unless its recent addition, to which I doubt as IIRC WoT had their own cashgrab Crew 2.0 rework not so long ago? It always was the case, though since Commander REEEwork, where single captain can have individual skills for each ship type made it so much more powerful. Kremlin/Moskva/Stalingrad/Kronshtadt captain used pre rework identical skills, thats already one tech tree and three premiums with perfect synergy. "Tank" build on regular cruiser like Kutuzov or Molotov isn't the best idea, but its not actively detrimental either. Smolensk had perfect synergy with usual RU gunboat captains as well.
  19. no, but CVs can ban you in rankeds
  20. Panocek

    Random battles unplayable for DDs

    That is why presence of Hydro on DD is critical - surfaced sub vs Daring is 5.6/5.9km against 6.0km, with surfaced sub being able to be RPF'd. The moment sub goes to periscope, it uses aerial detection instead surface, which is 2.8km for Daring. On periscope subs can be freely picked up by Hydro, which is 3km for Brits. If sub crash dives, then it still can be picked up in 2km radius by Hydro. Entire situation begins with sub player being excessively horny for damage, instead playing like good torpedo turret he should, next to or behind friendly DDs Kita is "overpowered" for being good gunboat with nasty torpedo backup and without being completely crippled in concealment like Friesland twins are for example, while retaining 30mm HE pen and plenty of hp. As actual destroyer, she's still kinda cripple with her clumsiness and still 6.1km concealment.
  21. Panocek

    Okręty z agencji badawczej warte tyle kasy i expa?

    Celność dział działa w dwie strony - jeśli Twoje celowanie nie jest idealne, to całe salwo idzie w wodę albo rykoszetem. A 406ki w czasach, gdzie ciężko znaleźć jest krążownik który NIE ma 30mm poszycia to jest... już nieco antyczny kaliber. Ohio z uwagi na kaliber wciąż powinno pozostać funkcjonalne... dopóki nie wprowadzą powszechnego poszycia 32mm dla krążków
  22. Given CV REEEwork happened what, three? four? years ago, odds are, "development focus" have shifted, as Saint Spreadshiet said WG monetized carriers as much as they could in their current form. And then supershit CVs deal with AA powercreep by shifting towards plane type you can't even try to care whether they return or not. Which, if ever WG decides to tinker with carriers once more, might be their new balance route - consumable type aircraft with fixed reload, regardless how many, if any, returns from previous strike. Which ironically would actually help with the "skill gap", one of supposed reasons for REEEwork in first place Also don't forget "create a problem and sell solution to it later" - WG still have Support CVs in reserve, which might be just ASW capable to deal with the subs, should Saint Spreadshiet demand it.
  23. Panocek

    bit desperate ?

    I haven't used any of these, which resulted in... 176 cans of white paint. And then almost 600 signals reducing post battle maintenance, as I've used these on T10 mostly. That said, I don't have credits to afford supershits nor I have interest to grind them. Especially as only supershit I'd be interested in is Zorkiy, as echo of old Khaba. Getting captain wouldn't be an issue as Delny is entirely forgettable ship
  24. Or someone at WG realized rockets were tad too effective against their new pet project of underwater variety
  25. Panocek

    bit desperate ?

    Nothing official, but its not hard to guess supershits will replace T10 rewards, or at least T10 ones will be diminished in favor of supershits
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