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Panocek

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Everything posted by Panocek

  1. If Wargaming can't be bothered with "team" part, why you expect people to do it? And if Weimar concerns you, I guess you've yet to met Atlanta, Helena or Fiji being similar, if not better gun hose?
  2. Err no. While Forrest Sherman does use 5"/54 with their signature low velocity, her shells have one of the lowest air drag in game, thus her ballistics are on par with 130mm from Smolensk/Grozovoi, bested only hy hightier French 139mm and Ger 15cm guns
  3. Panocek

    Asdic on destroyers?

    And this is Wargaming Besides, we had year(s) ago something you're asking for present on destroyers... and it was removed from the game because it actually worked as intended No, because in WG book "correct" way of encouraging people to try out fruits of their newest project is to provide no effective counterplay against these, while making these also excessively boring to play with, so you don't play them too much
  4. Panocek

    DDs detonating in Ranked

    If I could just "believe" to not detonate my destroyers, I'd be stout believer of such church. Sadly, it is part of the game and only way you can solve that is with anti det flag, whether you like it or not. Battleship or even cruisers are rare to detonate indeed. But destroyers, one of the most influential ship classes pop left right and center. And guess what, this very topic is about destroyers exploding. IN GAME MODE ALL ABOUT WINNING. And if you don't like playing with "cheater flags", then maybe coop is more up your alley, so you can't be denied your detonations there by "cheaters with flags"?
  5. Panocek

    DDs detonating in Ranked

    I'm perfectly aware I'm interacting with... particularly peculiar specimen even by WoWs standards, but also I have boring morning
  6. Panocek

    DDs detonating in Ranked

    Anti det flag is single most influential flag you can get, especially for game mode where win is imperative AND you play in reduced team size, where unexpected loss of single ship can be much more impactful than in Randoms.
  7. Panocek

    DDs detonating in Ranked

    And why you'd do that for free, when you can charge money/resources for it? Armored Warfare shows you can make "ammorack" event in... less annoying fashion. To elaborate: -when you bring ammo storage module hp to zero, you trigger "ammunition fire" event -"ammunition fire" basically works like normal DoT fire, but much shorter, around 5 seconds, every damage tick is much more damaging (total loss of hp is around 50%?) AND with every tick there is dice roll for "ammo detonation" ie vehicle instakill, but odds are low AND can be lowered further with upgrades -you CAN put out ammunition fire with Fire Extinguisher consumable to save hp and prevent further dice rolls on detonation
  8. So you're confirming RTS could be rough experience, but you also had means of counterplay unlike current CV iteration? Are you coming from 2019 or what with this "discovery"?
  9. You mean CVs anyone with DFAA could counter, dedicated, effective AA builds existed and there were ships specialized in AA duties?
  10. And one trailer that dropped around OBT
  11. Panocek

    Coal ships

    Coal as well other resource ships aren't really rotated, unless ship in question is deemed overperforming, then its flat out removed from sales and not scheduled to come back. But that policy has changed and WG can freely apply nerfbat whenever they wish, combined with rather underwhelming ships as of late, odds are, no resource ship will be removed.
  12. Technically missing Kansas->Vermont line, UK CA, Pan Asian cruisers and destroyers past tier 7, Italian BBs and now DDs, Weedland cruisers, German BCs and second DD branch as well Russian/Ger carriers. Do I have interest in getting them? No.
  13. Panocek

    Nostalgia for the good old days!

    And it was enough to even make Atago an effective AA escort by virtue of reducing accuracy.
  14. Panocek

    Nostalgia for the good old days!

    While a little bit in shitpost territory, I find this to be surprisingly fitting here. Even if I have no hopes of WG doing "will return again" part Its not like CVs are balanced now either
  15. Azuma looks somewhat normal, if kneeling. Taiho wants to show there's more to her than her chest, while NJ skin and now this one focusing on her assets seems to be a her theme. Or she could be Indomitable to complete Lusty gang with a bang
  16. Some stuff regarding 5th anniversary (its already?) popped up
  17. From what I've gathered, soon there will be Ako banner in Bonk Archive and she seems highly valuable from meta perspective. Her l2d can also be... intriguing
  18. This is doable only by doing research costing cubes, which in turn bites into your gacha currency stock. With coin/combat/free ones, even with multiple daily logins to keep them going it still easily takes 6 months+ of focusing specific PR season to get UR PR ship into comfortable dev level, let alone dev30.
  19. Problem w tym, że WoWs to raczej niszowa gra. Fanów marynarki, zwłaszcza w europie nie ma wielu, Rosja/wschodnia europa bardziej się skupia na aspekcie lądowym 2wś. Amerykanie przypuszczam że bardziej się wzniecają swoją marynarką, ale WG z swoim stereotypem "ruskiej firmy faworyzującej ruskich" zawsze miała problemy z popularnością swoich gier po tamtej stronie oceanu. Tak więc Ci co są w temacie okrętów niemal napewno już dawno słyszeli, grali i zaprzestali lub dalej grają Z kolei WoWs jako powolna strzelanka gdzie bardziej od zręczności liczy się planowanie wprzód to też niszowy temat To już będzie dwóch
  20. Variety just for sake of variety gets you only so far. And in a game that uses ships for excuse to deliver plenty of fanservice, "lustful yandere that wants your attention by any and all means necessary" is already a good deal Bonk Archive rolled out some update, again tossed out 15 pulls for no particular reason and then as I was close to 300 pulls saved that way, I've decided to roll on Asuna, no idea why actually, as I'm not particularly fond of whole bunny concept
  21. That is VERY big IF to happen. And if Shinano were to enter permanent pool/separate banner for UR reruns, by that time she would be considered a merely "okay tier collectable" most likely Exactly. Every character tryhards to be as unique as possible... so it becomes almost boring. Also who the f is Asami Imai You mean she takes common yandere trope and adds own spin to it with understandable reasons for it, instead tryhards to be unique from day one like characters above?
  22. PR ships started as "powerful ships that take long time to acquire and raise", as it was the case with PR1 and 2. Introduction of gachable UR ships and overall power creep puts UR PR ships into question, as by time you get them up to speed, odds are, you will get gacha UR that fulfill similar role. Or in case of UvH, is the same class as UR PR you've been working on for a year. "waifu collecting" could be a thing, but then requirements to get PR ships into usable state should be noticeably reduced, also I can't help but notice PR3 and 4 ships were already bland, almost generic "big booba white hair" with personality as unique as standard issue, "I'm not like everyone" person serial number 42069115 To me only memorable recent PR ship would be Cheshire But then, as I'm "playing" AL for 3rd (?) year by now and I've got all map drop ships, my interest in game is just waning. Or rather, only thing keeping AL around is fact its hands free... which may or may not lead to slight overload when it comes to gachas of similar type
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