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Panocek

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Everything posted by Panocek

  1. Panocek

    AA changes in patch 0.5.3

    1000lb you get from Lexi onwards
  2. Panocek

    PT #2 Changelog

    I wasn't precise - in 5.3 autodrop and manual drop have the same accuracy for DB when AA barrage is active On current live server USN DB have IIRC better accuacy on autodrops than manual during AA barrage
  3. Yep. Stronk indeed. Also sirens when you have 3+ fires going on are noice as well.
  4. Panocek

    PT #2 Changelog

    Also USN DB looks fine in manual drop, what seems to be fixed is drop accuracy during AA barrage, as here manual drop and autodrop had different spread. While new bombs actually might make up for dmg loss on Midway.
  5. Panocek

    Public Test General Feedback

    You could play them on previous test too.
  6. Kaptun, thats are new 1000lbers for you And DB manual drop seems fine, Supernintendo still gives extra heals
  7. Panocek

    Public Test General Feedback

    Test 2 is up.
  8. Panocek

    Anime ships

    There was mention 2nd Apreggio missions will start in March, guessing it will be one of Kongo sisters and Takeo. And I hope this time WG will get voiceover from proper voice actresses, playing Kongo with Iona voice... meh. On other hand, there is already directory tree for Iona, Kongo, Haruna, Hiei, Kirishima and Myoko voiceovers My wild guesstimate is WG wants to release Arpreggio Yamato as "final" set of missions, requiring both owning all previous Anime ships and doing unearthly achievements to obtain her.
  9. Testserver, y u no up already ERMAGAD test is up
  10. Panocek

    Why still buffing torps?

    Try playing actual hightier cruisers for a change, 30s in not enough to turn around. And GLHF torping people with Des Moines
  11. Panocek

    Why still buffing torps?

    Funny, as everytime BB lobs at me shells, I tend to lose half hp, or at least 2-3 regular pens. I guess thats the joy of playing "highly armored cruisers"
  12. Nope Orlean have the same armor thickness for citadel as Cleveland. And unlike Cleveland her citadel is massive and exposed - just aim between plane hangar and engine rooms.
  13. Panocek

    Why still buffing torps?

    (Hightier) cruisers can't turn and run either - if you find yourself too close to the enemy as your teammates fled, you're in deep sheet. You can't slow down and reverse, that takes too much time and CA armor doesn't protect against BB guns regardless of angle. Turning away takes long enough for BBs to reload and apply AP to citadel as well.
  14. Panocek

    On the [edited]of cruisers

    Once you get into tier 10 matches, you will change your tune. Yamatos aren't going anywhere, they just park with front facing enemy, move back and forth and enjoy their 26km range. Only Shimakazes can motivate them to move their arses, which aren't healthy for cruisers as well, which become bigger, slower and clumsier with tiers up.
  15. Panocek

    Why still buffing torps?

  16. Murmansk/Yubari/Marble already paid for their toys. And nothing stimulates "need" for new toys like better toys amrite?
  17. Panocek

    Project R is up on EU

    Cleveland to the rescue to bring balance at mid tiers
  18. Panocek

    Public Test #2 Changelog

    I guess one can hope for translation error - "USN dive bomber auto attacks have buffed drop accuracy to match manual drop". Although it still brings DB gameplay to point and click adventure game
  19. Panocek

    PT #2 Changelog

    Might be translation error, but I guess it means Supernintendo no longer increase amount of Damage Control party. Though if it really removes extra repair parties, then perk is useless for both BB and hightier CA And Last Chance on 1st test was slightly too working as intended - it reduced your hp by 10%, but gave you permanent 30% RoF buff in return. 20s reload on BBs and such
  20. Panocek

    Public Test #2 Changelog

    Considering 500lb bombs already have small chance hitting anything except biggest battleships with autodrops, 1000lbers I imagine would be able to perfectly miss two Yamatos next to each other
  21. Panocek

    PT #2 Changelog

    If I read it correctly, USN DB gets even more RNG, balanced by stronker bombs from tier 8 onwards...
  22. The MK will get a buff, so it will stay at the level where it is now (with AFT-perk), whereas other cruisers will get nerfed by the new AFT-requirements. Depending on what you take as a reference (either the maximum range, or the raw stats of the ships), that means that it stays at a status quo for the MK, with a nerf for the other ships, or a buff for the MK, with a status quo for the other ships respectively. Either way, the MK will become better compared to the other ships. Keep in mind MK not only gets buffed up to BFT/AFT/EK stats, but also can redistribute 7 skill points somewhere else, although for that you would need dedicated captain, as most RU DDs rely on AFT anyway. Which made MK and Murmansk great crew trainers - very compatible skill sets
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