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Panocek

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Everything posted by Panocek

  1. Panocek

    Decorative aa guns?

    Actually "dps" value is chance rolled against plane hitpoints. If squadron composed of planes having lets say 1200hp each receives from all AA guns within range 220dps, it means every second there is 220/1200=0.183, or 18.3% chance of knocking plane down. And such dice is rolled for every plane in attacked squadron
  2. Panocek

    Top Tier DD Infestation

    3 seconds * ship tier delay? Minekaze can launch torps every 15s, Fubuki every 24s and Umikaze every 6s etc
  3. Panocek

    Top Tier DD Infestation

    Considering its arcade game which will stay that way I don't see that happening in WG title.
  4. Atlanta is pretty bad ship anyway
  5. Panocek

    Where should I go now?

    AFAIK Mogami can't fire from 2nd turret ahead except at long range, with Ibuki having similar issue. And I'm not sure you want to try 155mm "flamethrowers" with 51s turret traverse and 15km range. For flame throwing you could wait for RU cruisers, until tier 8 I think they are all light cruisers, relying on quantity over quality of shells, while (at least on paper) have pretty good ballistics combined with outstanding range by cruiser standards. So much for consistency "we nerf Mogami because its wrong when 155mm guns outrange 203mm, but let us introduce new stronk rashian kruzers armed with 152mm Stalin guided shells with 17km range" Though tier 10 Moskva might be something sort of battlecruiser - seemingly new the best cruiser guns - 19.4km range with ballistics surpassing Zao (920m/s vs 985m/s, 155kg vs 176kg, thus shell time to impact will be even shorter and heavier shell means retaining that speed at longer distances and better AP pen), with presumably rudder time being balancing factor - over 17s
  6. Panocek

    How do you spec a Myoko... or actually a Zao

    I use Man battery mod for turret traverse on my anime Myoko, she still outturns her turrets. And AFT for IJN cruisers is kinda pointless
  7. Panocek

    An answer from the developers please.

    Or P-47 losing both wings from random 7.7mm fart. If in doubt, working as intended
  8. Panocek

    Where should I go now?

    Cleveland is one very strong ship, with one big flaw - shell velocity. Past 12km only target you can more or less consistently hit are battleships, but if you get her brawling below 10km, it demolishes pretty much everything. On IJN side, Aoba at tier 6 is also very solid performer, with the same guns as on Atago, but with much better reload. Yes, number of guns when broadside is lower (6v10) but going broadside with cruiser is never a good idea. Myoko is pretty good, but suffers terrible turret traverse and have the same wonky turret layout as Atago. Also to nitpick - heavy cruiser refers to armament, not protection ship has.
  9. Panocek

    An answer from the developers please.

    Don't forget stronk battlerating "adjustments" Idea of battleratings is actually a good one, but why Gaijin is so stuck on not extending these and compressing more and more stuff within small brackets is beyond me
  10. Panocek

    An answer from the developers please.

    Wargaming is Belarussian company with WoT developers sitting in Minsk, WoWs developers (Lesta studio?) sitting in St. Petersburg. And *if* developers talks with community, its russian one. EU/NA are expected to be income sources only. And looking at most "suggestions" appearing on forums/questions to devs, deaf ear to the community is actually not bad idea.
  11. Panocek

    Replacing Pensacola with Northampton

    Only Pensacola issue is ridiculous spotting range. That and preceding ship, Cleveland which set up expectations high.
  12. If WoT with its grind is so popular, why not tighten the grind screw some more? Add some nuts price tags for upgrades, modules, repairs and watch money flowing from premium... or population drop. Comparing to WoT ships have ridiculously expensive upgrades - in tanks top tier cannon costs about 300k credits, or mostly equivalent of tier 5 tank. Here top hull upgrade for battleship can cost as much as whole tier 7 ship
  13. Panocek

    New to game, need JP :3

    In general you can't go wrong with IJN ships regardless of type. Only mentioned Kawachi is one hell of a turd to survive, Furutaka due to playstyle change can be also hit and miss sometimes. From hightiers I've heard Izumo is at least tricky, Mogami post nerfs can be lackluster too. Highlights of IJN tree are certainly Isokaze, Minekaze, Kuma, Aoba, Kongo, Fuso (if you can live with that turret layout)
  14. Panocek

    Top Tier DD Infestation

    DDs are capped at 12 per team.
  15. Its one of sources of income for WG from game, so definitely its not going to be removed. You don't like playing with derpy captain? Splash the cash.
  16. That is called "paywall" or "grindwall" if you want, simply to slow down player progress. If you think its bad, go check War Thunder
  17. Panocek

    Yamato, Stealth Zao seriously?

    Gearing and Derp Moines may have ermagad rate of fire, but hitting things with these guns from "invisible firing" distance is at least tricky with ballistics full of Freedom. Shima can win gun fights against Gearing, just aim for his glass turrets, one-two salvos and so much for gunboat without guns. Against DM just keep your distance and DM becomes mostly harmless if you have enough skill to press A and D here and there.
  18. Panocek

    Yamato, Stealth Zao seriously?

    Yamato>Montana Zao>Des Moines Shimakaze>Gearing Half Life 3 confirmed?
  19. Panocek

    Top Tier DD Infestation

    You still can use AA barrage and radar thingy, just you need to trade floatplane, which is kinda random teammate, usually flying wrong map sector when needed the most.
  20. Panocek

    In-game Soviet Cruiser event

    There is never enough premium russian tanks/ships/planes.
  21. Panocek

    ARP Tech Tree

    Yet in game all four Kongo sisters are copy/paste with different colours, which I admit, is kinda lame
  22. Panocek

    Top Tier DD Infestation

    BB fight CA, as firing at angled battleship is pretty much pointless. Both for small target and small chances of doing anything serious with AP.
  23. Panocek

    Some interesting info around the world

    (355+91*2)*3 gives 1551dps at 5km. Without its 517, unless I'm wrong how AA things stack. If you add BFT and AA dps upgrade, 2016dps
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