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Everything posted by Panocek
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Wargaming has been using FOMO, fear of missing out for years now to keep players active as much as possible. Then play. What you want, when you want and let no one tell you otherwise. I haven't been happier ever since.
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Food for thought. Can you use ASW planes to help your cv?
Panocek replied to ARE_YOU_HUMAN's topic in General Discussion
if nothing else, it forces enemy CV to go around the fighter area. -
All three ships are similar, as in, using 457mm guns in 4x2 setting with above average reload to make up for loss of barrel count. Thunderer is most accurate of the three, then Ohio, then Preussen. Ohio and Preussen both can make good use of secondary builds, Thunderer is shoehorned into usual mid/long-ish range fire support. Ohio have fast reloading heal to soak up damage, Preussen have to get by with normal one and her armored-all-around armor scheme is mixed blessing - it can stop most HE and small caliber AP, but any bigger AP shells are guaranteed to arm and deal nice pen damage, compared to overpenning 32-38mm upper hulls on other two. The gist of all this is, if you can't get along with Preussen, it is possible Ohio as midrange-brawling BB isn't going to be your cup of tea
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something something German glorious overengineering
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Food for thought. Can you use ASW planes to help your cv?
Panocek replied to ARE_YOU_HUMAN's topic in General Discussion
No. Each squadron faces full power of anti air, regardless if AA is "busy" shooting someone else already. One way you might help friendly CV is to bait fighter patrol with ASW planes, assuming they can target them. -
Lightning/Cossack/Kagero twins are MVP destroyers with their concealment, first two also can operate well with CV presence thanks to smoke and have nasty ASW package to go with hydro to bully subs as well. Sure, picking fight with Sherman is bit "you better know what you're doing" move, but you outspot her by such massive margin its not even funny when your teammates aren't complete pepegas. Tbh tier 5-6 are good, with T-72A/B and T-80B being great allrounder tanks with latter being one speedy boi. Merkava 2B also is one tough nut to crack, BMP-2/3 also can do funny stuff with autocannons I know wrong game but tier is tier
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Benham is one of the most broken torpedoboats in game, she is not coming back, certainly not for "free" currencies. And if she ever returns, it probably will be hidden in gambling boxes and/or with 150€+ bundle.
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Yes, negative buff
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What is your favorite Azure Lane Captain, also do you have any?
Panocek replied to ziratulbihac's topic in General Discussion
Roon and Yukikaze comes to mind. One being... excessively enthusiastic about violence, other being obnoxious little haughty princess -
What I don't like is very arbitral way of deciding which skill is "too good and needs negatives attached". IFHE is one example, value of which decreases as amount of ships with 38mm+ platings increase, while Concealment reigns supreme tier 4 skill with no drawbacks for taking it. Supposed goal of Commander REEEwork was build diversity, which didn't happened as old builds remained mostly intact, just insert 1.2m exp to restore them
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If I read this correctly the "Wargaming Belgrade" (Serbia) will become new development studio for both WoWs and WoT...
Panocek replied to Leo_Apollo11's topic in General Discussion
WoT, WoWs and WoWp accounts are linked so if one would want to transfer from RU to EU to save WoWp account, so would their WoT/WoWs profiles move. Which would be bitter pill to swallow if you're already well invested in tanks and/or boats. -
Unless target in question is coated in generous amounts of 32mm plating, no.
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Is the Oktyabrskaya Revolutsiya BB any fun in randoms?
Panocek replied to Sir_Sinksalot's topic in General Discussion
Take from that what you will -
Is the Oktyabrskaya Revolutsiya BB any fun in randoms?
Panocek replied to Sir_Sinksalot's topic in General Discussion
Returning old operations, enabling multiple tiers to be played on them, 6-8 as early run. When? Soon(tm). -
Working as intended was very much a WG thing back in 2011-2012, so I'd say Gaijin borrowed that as convenient "sod off" reply.
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We had something of the sort year or two ago, to show approximate sub location for all DDs (and CLs?) without need for Hydro consumable. Was removed because it was actually working as intended
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That would require bots to be halfway not terrible to begin with. Easier way would be IMO hard capping capital ships (CV and BB) to two per team AND slap them with major maintenance costs, if you would want to make them "correctly overpowered".
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Typical DD shell load was 200-400. PER gun. And with Akizuki case, she had 1600 rounds in storage, "only" given her rate of fire. Akizuki reload was also in 3s territory, benefits of mechanized loading and thought out ammo hoists and layout. Besides, if you're miffed at idea of still manually loaded gun, manually as in, pass projectile+propellant from ammo hoist into the tray and shove it with rammer into the breech reaching 3s, you may or may not want to bump into Forrest Sherman or any DD rocking Bofors M1950 120mm gun, as these had fully automated loading capable of dishing out 40-45 rounds per minute per barrel. Sherman does that straight from the box, Frieslands/Hallands need major investment into reload to achieve their historical reload speed.
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Welcome to Wargaming. Also if you want to stack all the benefits on battleships, what else you'd leave for other classes? Or how you'd balance BBs holding all the cards?
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Only places Akizuki can penetrate Zieten is rather small bow, stern and superstructure. Deck if you count IFHE in Aki part. Entire central section is coated in 170mm, which is well enough to stop AP even at distances charitably described as "yolo", let alone supposed 8km.
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Favorite shipgirl (Kancolle,Azur lane, Arpeggio of blue steel,Haifuri)
Panocek replied to Kancolle_Kongou's topic in Off-Topic
Some insight how AL does financially? -
Przeładowanie jak i podpalanie jest akurat identyczne w porównaniu do Azumy i Alaski - 20s oraz 27%. Po prostu okręt jak się go porówna do Alaski... to odnosi się wrażenie, że Agir mógłby być 8 tierem Jak nakręcisz Adrenalinkę to tak. Prosto z pudełka szwAgir ma 20s, 17.6s z ulepszeniem To byłby chyba najfajniejszy buff do okrętu. To i może pasek pancerza na linii wody w dziobie/rufie
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Neustrashimy is a torpedoboat and not because of good torps, but because of how hilariously undergunned she is. Thus she's closer to Ognevoi, albeit with better concealment (5.5km) and with improved, almost 3d printer grade heal. Khaba is nerfhammered relic of ancient times. While she is still fine farmer of isolated BBs, her short range is extraordinarily difficult to work with whenever anything with better ballistics and higher rate of fire enters the chat. Also don't be surprised when your "dedicated gunboat" gets outgunned by newer destroyers in short range brawls around the cap.
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Każdą armatę da się od biedy wycelować w niebo. A jak się uprzeć to i rewolwer kapitana też jest "uniwersalny" jak zacznie z niego strzelać do samolotów
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Tak samo włoskie 135 nie są.
