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Everything posted by Panocek
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Back in the day ricochets off citadel deck counted as citadel damage, when WG fixed that (and broke underwater penetrations by the way) it actually made cruisers great to play. Unfortunately shockwave of crying baBBies blasted devs eardrums, with last they heard being "buff BB" They patched that in like two weeks? And overpenning citadel is certainly a thing, especially with those (in)famous russian railguns. Even with velocity loss at range, lets say 700m/s instead 900m/s at the muzzle, shell will cover 23 meters before going poof with 0.033s detonator time. Cleveland's beam is 20m in comparison.
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Look up for reviews, look up for their gameplay, see if it fits you, then decide yourself?
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Black Friday Missions, 50k BASE XP
Panocek replied to ApesTogetherStronK's topic in General Discussion
Go proper or go home -
Discussion thread for "some interesting info around the world"
Panocek replied to Deamon93's topic in General Discussion
To me reason for rework is to press CV into WoWs portable and WoWs console, it would be rather hard to RTS your way through with touchscreen or gamepad. -
There are too many *edit in Killer Whale
Panocek replied to Acetessigester's topic in General Discussion
Welcome to internet games, enjoy your gameplay. You can always ask WG to check your credit card for solution tho. -
Dunno, Fractal cases are barebone minimalistic when it comes to the looks. But damn they are functional.
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Any experience thus far with new BB/BC vs. DD rule (i.e. caliber above 280 mm = Damage per AP shell = 10%)?
Panocek replied to Leo_Apollo11's topic in General Discussion
Both need to be somewhat uncomfortably close in smoke to make use of these guns and/or behind island. Grozo might be substitute for open waters dakka dakka... Or go tier lower to Tashkent and Kitakaze. Tash is bordering on awesome now, with 15.2km range, quick turning turrets and workable torps. Kita loses 20% in dakka department, while having decent camo, speed and non BB turning radius, so brave souls might actually try open water gunnery. -
y u no liek discounted Kexas?
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Discussion thread for "some interesting info around the world"
Panocek replied to Deamon93's topic in General Discussion
Have you actually tried to use Groz as pure torpedo boat without dying of boredom? Because these torps will be on Neuwhateveritis -
And yet, you can see counter go down when someone switch to torps, then go back up again when they go back to the guns.
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Knowing WG record I wouldn't attribute "tactical complexity" to WG deliberate actions, more like someone leaving chainsaw in the school. Someone might use to brutalize less popular kids, someone might use to etch some impressive art onto the tree in school backyard with it
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https://worldofwarships.eu/en/news/?category=public-test
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Missions, events, participating in Public Tests. Looking out for bonus codes on the forum, these usually give flags, containers and whatnot.
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Musashi & Krohnstadt to be removed from sale (both coal & FXP) in 0.8.0.
Panocek replied to MrFingers's topic in General Discussion
Balansgrad still can be overmatched on the bow (parts) and guns carry little overmatch possibilities, to the point one can question if she worth it over Camrade Moskva. Also she is limited to speschul people, unlike Balansouri -
WoWp is on life support provided by shared gold/premium time/free exp, as there are missions to farm gold, useable in tonks. WoWs is on other hand successful enough title to tinker with squeezing some more monies
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You have ONE account for all WG games. So deleting "wot account" would end up with you having considerable emotional event when trying to log in into WoWs. WoWs PA also could be one step closer to disable shared premium time.
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Musashi & Krohnstadt to be removed from sale (both coal & FXP) in 0.8.0.
Panocek replied to MrFingers's topic in General Discussion
Balansouri is more balanced. -
Competition for Alaska I guess
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Musashi & Krohnstadt to be removed from sale (both coal & FXP) in 0.8.0.
Panocek replied to MrFingers's topic in General Discussion
So, yearly rotation of "freemiums" it seems -
More at 25 degrees off ship axis, usually just few degrees from being able to use rear turret. That way you somewhat reduce chance of bow being hit and overmatched by big AP shells, while ship side looks big enough to give impression of "shell shouldn't bounce off" Ricochet mechanics are universal for all AP sans USN CA and UK CL, which have different ricochet angles
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Amidship is well, middle of the ship. and "reinforced" in Nelson case means it can shrug off all BB AP except 460mm from Yamato and Musashi when presented at steep angle. 32mm in no way will protect you from any incoming fire at broadside though.
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With semi reinforced amidship one might actually want to present angled broadside to bait shots. Besides, getting overmatches on the bow hurts, but getting extra of these on the deck doesn't help either
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Except it can, 32mm amidship. Way better than 25mm on other T7 battlebotes Question, what drop rates and overall profitability for the user will be THIS year. So far pumpkin harvest went sour compared to last year, when you could stockpile yourself a lot of doubloons from halloween camouflage doubles.
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promised T9 Premium DD: finally here?
Panocek replied to __Helmut_Kohl__'s topic in General Discussion
Then you have Groz "Fletcher grade" in terms of speed, range and detection, but lacking massively on damage per fish and reload. German torps hit just as (not) hard, but at least they reload quickly and boats themselves are more inclined toward torpedobotes, that is guns are underwhelming for any long range gunnery. -
promised T9 Premium DD: finally here?
Panocek replied to __Helmut_Kohl__'s topic in General Discussion
I know. And we're still talking about Wargaming
