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Everything posted by Panocek
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In that sense, credit should be provided, as Russian overspecialization does leave room for others to shine
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According to wiki it does, but so does distance from point of impact to actual ammo storage hitbox. DDs with no protection and ammo packed from side to side, often above waterline are considerably easier to detonate, even without direct hit. BB with all the armor layers adding distance and then ammo storage deep underwater, bit less likely. Always was the case. -russian tanks reload too fast!! -for balancing reasons -[non russian tank] have [bad feature] -for historical accuracy sounds familiar?
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Something for April fools or add something from early days into the game?
Panocek replied to PhantomSailor's topic in General Discussion
Why not both for variety. @YabbaCoe @Seraphice any chance for poking Map team to dig out old maps and adding them just to increase pool of playable maps? -
Always were. Mix of Furutakas, Aobas, Myokos, occasional Isuzuchi and various destroyers up to tier 7.
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BBs are coward in general and here's why.
Panocek replied to ARE_YOU_HUMAN's topic in General Discussion
Except besides BB broadside only torps can induce sudden back to port moment, and you can mitigate most of these with positioning and Hydro. You can't mitigate overmatching AP shells, not with ever clumsier cruisers against ever increasing in velocity BB guns. Its rare for a cruiser to devstrike other cruiser, while little bit of angling is often enough to ensure safety and force other combatant to switch to HE or try and snipe turrets off, extenting duration of the engagement as well making mistakes bit less forgiving. -
BBs are coward in general and here's why.
Panocek replied to ARE_YOU_HUMAN's topic in General Discussion
Actually, battleships might be culprit of "campy" games, with their ship deleting or otherwise crippling salvos. Just a thought -
Wyjątkowy nie oznacza użyteczny, tak tylko gwoli przypomnienia
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So you can deliver fun and engaging to those who downtiered themselves to tier 8, to avoid exactly the problem you're describing?
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We need clarification from Wargaming about the enormous bug that Flamu has found that turns normal guns into railguns
Panocek replied to I_am_still_here's topic in General Discussion
Again, just reminder of abusing bugs/exploits is punishable by ToS should enough when delived in game via pop-up. No need to advertise which specific bug was in mind -
We need clarification from Wargaming about the enormous bug that Flamu has found that turns normal guns into railguns
Panocek replied to I_am_still_here's topic in General Discussion
Remind of old beer ad "almost makes big difference" Actually was there? Haven't played as of late nor haven't seen any CM guys saying anything about it -
Why doesn't Wargaming sell ex. ship commemorative flags separately, instead of cramming them into overpriced packages?
Panocek replied to XDMeloniXD's topic in General Discussion
Now make these permanent, maybe reseting in yearly basis instead week or two long lootbox festival one ignores by default- 20 replies
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Why doesn't Wargaming sell ex. ship commemorative flags separately, instead of cramming them into overpriced packages?
Panocek replied to XDMeloniXD's topic in General Discussion
Simpler version of that would be tiered rewards for doubloons (and equivalent) bought in the account history. Buy 5000 dubs? You get some signals and low grade economy bonuses. Buy 15k dubs, you get some forgotten low/mid tier premium as a bonus. Buy 100k dubs, you get tier 8 ship of choice. Buy 250k dubs, you get tier 9/10/rare ship of choice. Buy 500k dubs, you can mount golden perma camo on all ships, hoist "I am no mere whale, I am the Poseidon" flag and unique (whale?) ship horn. And one could collect such rewards via Armory tab just fine, with fancy name like Navy Financial Department or somesuch.- 20 replies
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Is it just me, or is the Cherbourg complete trash?
Panocek replied to JohnMac79's topic in General Discussion
Carnot does use 305 instead 330 guns, while lack of rear guns certainly makes angling efforts easier. AP pen is quite bit better on 330 as well, almost matching Petro in values. -
Is it just me, or is the Cherbourg complete trash?
Panocek replied to JohnMac79's topic in General Discussion
If anything, Cherbourg merely highlights issues with Large Cruisers as a whole. And then 28s reload doesn't help either. Though I wonder if lighthouse isn't the way with them Engine boost relieves 4th slot for Rudder or DamaCon, while ships themselves have actually good turning radius to go with sub 8s rudder shift. Brest with reload upgrade and Top Grade goes down to actually promising 22.7s reload. -
You could say Wargaming merely restored things as they were before introduction of tier 9 premiums - you can pay up 45€ for a shiny tier 8 premium only to be clapped by a "f2p Yamato" Except both Yamato player of old, or Satsuma player of new require either spectacular game or Premium Account or hightier premium ship or multiple games in midtier ships to cover credit loss. Exactly as was initial economy model envisioned more than decade ago in World of Tanks.
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Not seeing +2 tiers was one of the major selling points for tier 9 premiums, especially as "good" ones like Georgia, Alaska or Musashi could easily go toe to toe with tier 10s. It was also the reason tier 9-10 were and still are absolutely overpopulated, tiers that initially were meant to be unsustainable for most players. But Wargaming painted themselves into a corner with very profitable tier 9 ships and then permanent camos with major economy bonuses for mere 15€ per tier 10 ship. World of Tanks used to have, or still have number of premium vehicles that enjoyed preferential matchmaking ie tier 8 tank couldn't see tier 10, as balancing factor to compensate for clearly inferior specs of said premium. But from what I recall, such vehicles in the MM queue proved to be major headache and also messed platoon (division equivalent) experience, unless you could assemble team of only such vehicles. Thus, if you were to introduce preferential matchmaking for premium ships, you'd have to either nerf them unilaterally OR buff all tech tree ships, to render premiums inferior in comparison. Neither option is particularly interesting tbh.
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How to log out / switch accounts on computer?
Panocek replied to undutchable80's topic in General Discussion
Easiest solution is running game in Windowed mode and simply minimizing it. Game still runs, but stops hogging all the cpu/gpu power. It was my solution for "crypto miner" in the port for 7 years, and still is, even after WG finally introduced frame limiter that actually works. -
We need clarification from Wargaming about the enormous bug that Flamu has found that turns normal guns into railguns
Panocek replied to I_am_still_here's topic in General Discussion
Its not a bug, its a early access feature to turn WoWs into twitch shooter Unreal Tournament style, just WG forgot to put advertisement for it -
Favorite shipgirl (Kancolle,Azur lane, Arpeggio of blue steel,Haifuri)
Panocek replied to Kancolle_Kongou's topic in Off-Topic
I guess it was bound to happen -
Oh you're in for a surprise in that regard
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You mean Operations though CVs in Ops are rather handy. On other hand, I can already see people bringing subs to "deal" with shore installations in Killer Whale
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Shiki - Incomparable - Mecklenberg - Bourgogne
Panocek replied to Sir_Sinksalot's topic in General Discussion
Bourgogne is literally pre-nerf Alsace slapped with MBRB for good measure + some token buffs here and there, basically same treatment as it was with Richelieu->Jean Bart. Or Dunkerque->Strasbourg for that matter. -
If planned changes will actually go live, you will be able to grind all tier 6-8 ships in all Operations.
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We need clarification from Wargaming about the enormous bug that Flamu has found that turns normal guns into railguns
Panocek replied to I_am_still_here's topic in General Discussion
Just reminder about abusing exploits and glitches being punishable, according to 2.16 excerpt. No need to mention flololo findings. If AFTER the "friendly reminder" there are multiple reports about someone doing the glitching, then 3 or 7 days ban. Or if feeling particularly trollish, prohibit said player from entering Randoms/Rankeds for, lets say, 50 or 100 coop battles. Still puts WG in "I am generous god" position - rather severe bug, only warning/reminder was issued and in event of actual penalty needed, its rather gentle one I'm not sure WG even can automatically detect glitch users, not without game log like "player X fired salvo at 234s game time, distance to target 19km"; "player X scored A/B/C ribbons on target at 235s game time" And last time WG tried to "automate" something, it resulted with everyone getting free Nevsky camo and then it was removed, causing pinch extra buttsore -
We need clarification from Wargaming about the enormous bug that Flamu has found that turns normal guns into railguns
Panocek replied to I_am_still_here's topic in General Discussion
Sadly, our local flaming primadonna reach is what is sometimes needed for WG to actually do something. Server tickrate - it was revealed, posted on this very forum and IIRC Community team was also notified to forward the info. Topic was silent for a year, until flamu made a vid about it, suddenly response about acknowledging the issue, "hotfix coming with next patch and fix proper arriving in two-three patches once it passes QA" was issued in what, one? two? weeks. Thats one fresh case I can bring off the top of my head. I'm pretty sure this is canon for Wargaming devs at this point? Or to be specific, "game director" or however its called, as I don't think 3d/sound/UI/coder teams have much say about it. And if you think about it, it does make "every dev a hypocrite" whenever they selectively penalize bugs and exploits abuse. Except its not me asking WG to bring out the bonk hammer. And most likely response from WG side I've already posted.
